Have a glimpse at the title screen for our ludum dare upcoming game, Alice Anxiety, a game about a girl with social anxiety disorder. Follow us on our website for oupdates on this and future projects! Mandarina Games
A little late, but better late than never!
I will be participating in this edition of Ludum Dare 30 with a sim game, resembling the japanese ones, where you play as a guy / girl commencing school again in September in a new place, where you do not know anyone yet. At the beginning things will look like the usual, going to school and getting to know new friends there, but then at night, when going into sleep, your mind will go roaming into an alternate, connected world, where nothing is what it seems and where your experiences lived during the day take a new perspective.
I will be using Unity as the engine and will be getting help from my colleagues at Mandarina Games with programming and art.
Have a look at a first screenshot of the draft GUI:
I will be updating again when I have developed the concept further or have any more screens to show. Have fun!
This is gonna be my third time participating alone in a ludum dare and my fourth overall.
I will be using Canvapps (https://www.canvapps.com) as a programming framework and HTML5 as programming language.
As the framework I will be using is still closed to the public I will be joining the jam.
Final words: Do not expect a fancy game, pretty graphics or nice sound effects. However do look forward to a game concept that will blow your mind.
This is not a game.
If it was a game it would be funny, have defined objectives and give you a sense of accomplishment when you finish it.
But as with any stories in life, deception is always around the corner.
- about 5 minutes of gameplay
- no sound
- minimalistic animations
- 2 different endings, one open and another closing (read the text carefully)
- life-changing phrases
Feedback would be greatly appreciated
This is not a game.
This is a story of a circle, the journey of its simple life.
This is going to be an attempt to make something creative, express myself and reflect on my life experiences.
Lately I have been going through a depressive phase, so forgive me if the game is a bit gloomy
This has been a good experience, which I will sure repeat again in the future.
At the end, I have only spend about 12 hours into developing the game, as I was sick and was sleeping almost all the time.
I hope you like the concept behind the game and I look forward to the next Ludum Dare!
Wow, I have been sleeping for almost 10 hours!!
No problem anyway, as before I went to bed I read the theme, ‘Escape’, and my brain has done the rest during the night.
Now it’s just deciding the one idea to program between the many I had.