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uugh
I was going to enter this and KICK BUTT (okay trust me on this one) but my computer decides that today is a good day to not let GM run any games
i was gonna have like this castlevania/metroid shooter with 4 colors in a monochrome black and white style, with a heavy emphasis on time, immersion, visual narrative and the “iceberg”, that is the chain-reaction type feeling upon discovery: Like for example, you find one small hidden doorway. This doorway leads to several other doorways, which ultimately lead to large parts of the game. Its like uncovering an iceberg.
Things like that are, to me, what define exploration – and I only hope at least a few games will build on that idea.
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