About jim3wg (twitter: @alchymi)
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Bee Trip ! DONE !
Sunday, April 28th, 2013 4:09 pm10 Hours after i started this LD
Bee Trip is here not a great game .. for sure But my second with unity 3D
more here BEE TRIP ENTRY
Bee Trip (minimalistic code)
Sunday, April 28th, 2013 11:42 am
My game’s main script is minimalistic too
var path : Transform[];
var value : float;
var travelSpeedDivider:float;
public var isPlaying:boolean;
var Alive:boolean;
var explosion:GameObject;
var explosion2:GameObject;
var Bee:Transform;
var GuiRef:GameObject;function Start(){
Alive=false;
}function Update(){
if(Alive){
if(Input.GetKey(“space”) || Input.touchCount == 1){}else{
!!
value+=Time.deltaTime/travelSpeedDivider;
if(value>=1){
travelSpeedDivider-=2;
if(travelSpeedDivider<6){
travelSpeedDivider=6;
}
value=0;
}
iTween.PutOnPath(gameObject,path,value);
transform.LookAt(iTween.PointOnPath(path,value+.05));
}
}
}function OnTriggerEnter(collision : Collider) {
if(Alive){
Instantiate(explosion,transform.position,Quaternion.identity);
Instantiate(explosion2,transform.position,Quaternion.identity);
delayedRestart();
}
Alive=false;
Bee.active=false;
}function delayedStart(){
yield WaitForSeconds(3);
Alive=true;
}function delayedRestart(){
yield WaitForSeconds(5);
Application.LoadLevel (0);
}
Bee Trip (HomePage)
Sunday, April 28th, 2013 11:12 amGamePlay (not fun) but near to be finished to submit in time.
Games run fine on my android devices (even poor devices)
Only worked 10 hours for now (I have Children ^^)
Todo: Before LD is finished
1 3D paper toy style Mole
2 Adding Some Sounds (maybe)
3 Saving player’s score
4 Improve Mole’s Movments.
_______________________________________________________
Todo : After LD to make it somthing cool
1 Improve Bee Style
2 Adding details to world (After LD dead line)
3 Adding things to make the game less repetitive.
4 Make it fun !
GamePlay video (bad quality for fast youtube upload)
Bee Trip
Sunday, April 28th, 2013 3:50 amStarted only this morning.
I decided to create a “minimalisting code” game.
Actualy the game is only 10 lines of codes
It will be “infinite” on each level the game will go faster
This is my second unity game (sorry i come from flash
)

The game actualy only use iTween and a path.
The main goal is to avoid mole as you play a flying bee ridding along a closed path.
Not sure i can finish have a lot to do in real life..
But participating LD is so fun …
My new free game for android : Gerard !
Saturday, February 16th, 2013 1:56 amHere is my new Free android game powered by http://citrusengine.com/ / starlingFramework / http://napephys.com/
and adobe air … aka FLASH !
A small video preview
https://play.google.com/store/apps/details?id=air.com.studio3wg.gerard
This game is sponsored by http://jeux2moto.com
My Christmas Gift for android users
Sunday, December 23rd, 2012 7:46 amHi,
I just published a Christmas android game powered by http://citrusengine.com/
Santa Rush is a classical “Monster truck” game.
I hope santa will make my dream come true and that a lot of people will play for christmas eve.
https://play.google.com/store/apps/details?id=air.com.studio3wg.SantaRush
Santa Rush For android free Monster truck game
My October challenge Fail.. but PandaVenture (android) is out
Tuesday, November 6th, 2012 3:46 amI tried to complete my October challenge, but i failed to finish my game before the end of october … ;(
But My project PandaVenture is now Out check it on android (it’s free)
Here are some screenshot of the game
The game was made with adobe air on Stage3D using the great but unfortunally unfinished framework from @arkeus AxGL inspired by flixel
I hope there are some people motivated to play with Axgl it realy worth a look…
Are you looking for a job ?
Thursday, August 2nd, 2012 4:41 amFirst off i’m not affiliated with this company but i love they humor and they are looking for people.
So if you want make TRUE games tell them us
Nobody can beat me ^^ Little Knight’s Tiny World
Monday, April 23rd, 2012 9:26 amJust a little post to tell all the people around the world that i have the highscore in my game ^^
NOBODY can BEAT ME (evil laugh)
You can see my entry here : http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4055
Or Try to beat my high score http://www.jeux.mu/de-plate-forme/le-petit-chevalier-autour-de-la-planete.html
Little Knight’s Tiny World POST :Post Mortem
Sunday, April 22nd, 2012 3:40 pmSince i have things to do in real life my goal whas to finish ld23 in 24 hours so i posted my entry yesterday.
But realy now that my real life stuff have been done i have polished some graphical aspect of the game according the picture below.
you can : PLAY
I’m Done Little Knight’s Tiny World post Mortem
Saturday, April 21st, 2012 8:42 pmSince i need to spend time with my wife and baby tomorrow i decided to participate but only in 24 hours, mission failed i neeed 27 hours.
I’m pretty happy of the result, need some polishing and more interactivities .
Will probably make an second episod with more stuff.
This game whas created with :
FlashDevelopp
Flare3D
QuickB2D
Need flash Player 11 and a non black listed GPU Card.
You can test it here : PLAY
And maybe (please oh please) : Rate IT
I’m probably in
Friday, April 20th, 2012 12:35 pmI have a lot of work, but i’m probably in…
Will maybe use :
Axgl.org
or
Flare3D
AS3
FlashDevelopp
An online tools for music
Photoshop
and maybe 3DS MAX (if use flare3D rather than axgl.org)
Cardiac and fireproof Kitten alone in Alps after a plane crash post Mortem.
Tuesday, December 20th, 2011 8:25 pm
Now that i have corrected my Loading texture / security (due to server bad config) issue, i’m happy to see what i have done in 48 h , with flixel + flare3D
What i learned ? :
Smoothing a mesh for a “cubic” environment is not a good idea.
But i’m sure that using flixel as “background” for small little 3D games in flash can be an easy solution.
Now i can clean my code to release it .
Hope you like my game,whas very happy to participate to #LD …
http://www.gliiz.com/565-cardiac-and-fireproof-kitten-alone-in-alps-after-a-plane-crash.html
Correcting some bugs !
Monday, December 19th, 2011 8:10 amCardiac and fireproof Kitten alone in Alps after a plane crash is DONE !
Sunday, December 18th, 2011 5:58 pmIt take a lots of ram ! and only 38 fps but it works !
Sunday, December 18th, 2011 8:19 amSome screen before Sleeping !
Saturday, December 17th, 2011 8:45 pmi’m in !
Thursday, December 15th, 2011 7:11 pmLet’s do it,
First time for me , that i will participate to lundum dare.
will use Flash + Flixel + Flare 3D
I hope i can finish in 48 h
My new Game with Flash 11 (stage3D) is online.
Wednesday, November 16th, 2011 12:25 pmAfter the bad news that adobe announced last week, i want to share with the community my new flash game called “Course 2 voiture radiocommandée” (french game) . I hope flash will stay alive for long time.
With all the library out there the game took only 2 day to code, I used Flare3D for 3D and QuickBox2D for phyics. I like flash if you too, just send #FlashIsNotDead on twitter
The game is in beta (only 5 level) to test if my visitors don’t have problem with Flash11..
Herre some screens of the game:

The game is in BETA (only five level, and one game mode you have to collect the coin in shortest time possible)
To test the game http://www.jeu-de-voiture.com/course+de+voiture+radiocommande.php
And Don’t forget FLASH is Not DEAD
P.S.: Sorry for my bad english .. I’m french
























