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Ludum Dare 30 — August 22nd-25th 2014 — Theme: ??? (Suggest a Theme)
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    About intmain (twitter: @int_main)

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    Ludum Dare 25
     
    Ludum Dare 23
     
    Ludum Dare 22
     
    Ludum Dare 21
     
    Ludum Dare 20
     
    Ludum Dare 19

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    intmain's Archive

    Update: Bad Business Croc, No Body Likes You

    Posted by (twitter: @int_main)
    Tuesday, December 18th, 2012 1:40 am

    I made a post combo version that you can play -

     http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=3309

    here’s some screens of the new version:

    1

    2 3

    BBCNLY (Bad Business Croc No Body Likes You)

    Posted by (twitter: @int_main)
    Sunday, December 16th, 2012 9:48 pm

     

    http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=3309

    “Crush things smaller than you and take their money” – Bad Business Crocodile

    Bad Business Croc, Nobody Likes You – Screenshot

    Posted by (twitter: @int_main)
    Sunday, December 16th, 2012 10:29 am

     

     

    A-N_qvRCMAEAYcl

     

     

    You play a business-crocodile who kills cute things in order to maintain his investments.

     

    Bad Business Croc, Nobody Likes You

    Posted by (twitter: @int_main)
    Saturday, December 15th, 2012 4:24 pm

    here’s two early shots of “Bad Business Croc, Nobody Likes You”

    ld25

    Awesome games!

    Posted by (twitter: @int_main)
    Wednesday, April 25th, 2012 12:14 am

    I’m having lots of fun kicking back and rummaging through everyones games, here are some interesting/fun/smart entries worth checking out.

    There is a Picture by MortisGhost

    Extensionism by Eelfroth

    ANtopia by pgil

     

    Still lot’s of awesome games to checkout, if you want me to check yours out let me know!

    The World is Flat!

    Posted by (twitter: @int_main)
    Tuesday, April 24th, 2012 5:51 pm

    Oh hey there. I’ve been so busy post-Ludum Dare I hardly had time to talk about my game D:

    Well here it is, Scape-

    Scape is a puzzle game where your goal is to fill all the empty spots with trees. Every move you make you plant a tree, every tree takes 3 moves to grow fully and once it’s grown it blocks your path so you have to plan your movements carefully. There are some added challenges later but I’ll let you play to see them ;)

    You can play it here:

    http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3309

    Also, I’d like to say this was a special ludum dare for me because the day it started was the my last day at my old job, which I quit so I can make my own games full time, because I want to. And I’m very happy with how things turned out! Thanks to everyone who has played/commented on the game.

    I’m looking forward to playing everyone’s games. If you think i’ll like your game post it in the comments and I promise to play it and give feedback!

     

    Cheers,

    Andrew

    6 hours! An update…

    Posted by (twitter: @int_main)
    Sunday, April 22nd, 2012 12:04 pm

    Wooooaaahh. Exciting times. Get back to work!

    almost done!

    Half way!

    Posted by (twitter: @int_main)
    Saturday, April 21st, 2012 6:17 pm

    Have a WIP screenshot -

    Still a ways to go, but not worried.

    Can’t wait to play everyone’s games, good luck!

    Step Off Postmortem

    Posted by (twitter: @int_main)
    Tuesday, December 20th, 2011 11:47 am

    I had a lot of fun this ludum dare, thanks everyone!

    The game I ended up making was Step Off, which is a simple play forever style game with 40 items to unlock. The description from the game page- “you play the purple guy who is so deathly afraid of other people’s company that it physically pains him. To stay alive he must make them leave. But he doesn’t want to talk to them or touch them so he just throws stuff. ”

    This wasn’t the game I initially set out to make, however. Infact, it was quite the opposite at first (a brooding, dark, abstract platformer/narrative), but I felt that it was boring and not fun so I started over with something I thought would be fun.

    My process in making Step-Off was very “loose”. I didn’t really know what I was making at first, I just added things one by one, thinking to myself each time, “that would be fun.” And eventually things fell together with a little elbow grease.

    The controls: There has been a lot of mixed criticism and praise on the aiming while throwing objects, so I’ll go a little into my thought process behind the choice. I didn’t want to use a precise aiming method like the mouse, because that would have been to easy and tedious. I wanted something that felt like how I feel when I’m throwing something myself in real life- challenging but it’s satisfying when you hit something.

    What went right: I learned a lot from my previous entries, and because of that I had about 5-6 hours to polish the game and add more unlockable items.

    What went wrong: wasted a little too much time on my first idea when I knew deep down it was never going anywhere. Also I bought nothing but lasagne to eat which got really boring…

    I’ll end with a gif since you guys seem to enjoy those a lot :)

    Thanks again guys!

    And you can play the game here.

     

     

    One more…

    Posted by (twitter: @int_main)
    Monday, December 19th, 2011 12:45 am

    One more gif before bed, for your enjoyment

     

     

    And of course you can play it here – http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=3309 

    Shooting-Stars and Playing-cards

    Posted by (twitter: @int_main)
    Sunday, December 18th, 2011 6:03 pm

    All done! You can play it here

    I’ll be sure to do a postmortem in a short, but first- nap.

    Ducks

    Posted by (twitter: @int_main)
    Sunday, December 18th, 2011 3:37 pm

    So you play the purple guy who is so deathly afraid of other people’s company that it physically pains him. To stay alive he must make them leave. But he doesn’t want to talk to them or touch them so he just throws stuff.

     

    Final touches…

    Posted by (twitter: @int_main)
    Sunday, December 18th, 2011 10:43 am

    Just about there…

    Still on the todo list:

    • Title
    • Intro
    • Gameover screen
    • Music
    • More unlockables

    Where’d that pizza come from?

    Posted by (twitter: @int_main)
    Saturday, December 17th, 2011 9:25 pm

    Some progress shots:

     

    I swear this all makes perfect sense. You’ll see.

     

     

     

     

     

     


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