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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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About imaginationac

I have a BA in Theatre. I want to make games. Does that make sense?

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Ludum Dare Fail

Posted by
Sunday, August 22nd, 2010 5:57 pm

So, I spent yesterday, all of yesterday failing to get a basic platforming engine working. Once I fixed one problem, another would arise. So, don’t expect anything playable for the compo. I might have something for the Jam deadline.

Holy eff, I need to sleep

Posted by
Friday, August 20th, 2010 10:06 pm

It’s only 1 AM, but having never programmed a basic platformer before, my meager attempt to get jumping has failed miserably for the past 2 hours or so. I should probably finalize an idea first. All of them are probably unoriginal, though I have a few scenarios I think are interesting. I think that’s what I’ll do. I keep of thinking of ideas and then settle on making the game on the most interesting one, not necessarily the one I think I can get done on time. How else am I supposed to improve if I don’t push myself? For, now, G’night!

Posted by
Friday, August 20th, 2010 7:51 pm
My setup

My setup

My video card unfortunately only supports one monitor, but I like my setup. I will not be using the 360 in the corner there. Nothing really special. I have a tablet, but I lost the pen :( Just a keyboard, mouse, headphones, and 23″ widescreen monitor.

My first Ludum Dare

Posted by
Thursday, August 19th, 2010 8:39 am

Hey, everybody, it’s my first Ludam Dare! I’m EFFIN’ excited!

Here’s what I’ll be using to make my game

Language: ActionScript 3

Engine: FlashPunk

Graphics: Graphics Gale, Photoshop CS4

Audio: sfxr for sound effects, either musagi or Anvil Studio for the music, and Audacity for any post-processing

IDE: FlashDevelop


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