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Ludum Dare 18 :: August 20th-23rd, 2010 :: Theme: Enemies as Weapons

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  • Ludum Dare 18 Judging ends in 3 days, 18 hours, 40 minutes, 17 seconds

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    Gray Screen Bug in FWOD

    Posted by ido
    Monday, April 27th, 2009 5:36 am

    Unfortunalty I wrote the drawing code wrong* (outside of the gui thread) and this is the reason some people are getting the gray screen bug.

    It doesn’t depend on your color depthor anything like that AFAIK, I will need to fix it in the code.

    The good news is that I know more or less what to fix and just have to find the time to work on it again :)

    [*] I’m a Java2D noob :(

    Falling Wall of Doom – Final!

    Posted by ido
    Sunday, April 19th, 2009 11:39 am

    Get it here.

    The jar file (click to play) can be found here and the source at github (README).

    Screenshot:

    Almost Done!

    Posted by ido
    Sunday, April 19th, 2009 11:08 am

    Get it here.

    I hope I didn’t forget anything, I’ll probably post a final submission soon.

    It was my first LD and it was a good one!

    1st Screenshot, Still a Way to Go

    Posted by ido
    Saturday, April 18th, 2009 11:46 am

    I’ve been having some wierd performance related problems, but nothing too bad.

    Here’s the 1st (early) screenshot:

    Cat Got Tangled in Plastic Bag, Physics & Drawing Stuff Done.

    Posted by ido
    Saturday, April 18th, 2009 3:12 am

    Poor stupid kitty:

    Progress is made

    Posted by ido
    Saturday, April 18th, 2009 1:12 am

    I’ve got basic IO stuff & a game Idea – more of a Falling Wall of Doom than an Advancing one, though.

    The 1.5l pitcher of black tea has been drank and have made way for the 1l of coffee with cream & sugar.

    Good Morning!

    Posted by ido
    Friday, April 17th, 2009 10:24 pm

    Oh crap, I see the theme is Advancing Wall of Doom :(

    Yet Another 1st LD Entry Post

    Posted by ido
    Friday, April 17th, 2009 12:14 am

    Hi!

    This will be my very first LD entry, hopfully I’ll be able to produce something playable and fun by the end of it.

     

    Progress report will be posted at http://tametick.com/blog.


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