I found some game-breaking glitches in CouchJumper, and as I don’t have enough time to rewrite the physics code for the 8th time, I just hacked together a small game called Climber. (Yes, I know this is 13 days after the MiniLD ended)
You’re a small square that needs to survive the onslaught of fishy things. Use just the arrow keys.
And as I don’t seem to be able to submit this to the MiniLD page anymore, here’s a download link:
You’ll need Python 2.7, and Pygame 1.9.1. You can get them at python and pygame.org, respectively.
Using only one button in a platformer is an unusual way of controlling things, but I think I’ve come up with an easy way to do it.
The “Jumper” as the protagonist is called, will keep going in one direction. You can make him jump with the button, and holding down the button will cause him to stop and turn around. You can hold down the button for any length of time and the jumper with rock back and forth, indicating which direction he’ll go in once you release the button.
And the first screenshot of the game (with horribly ugly placeholder art):
I’m entering early for this MLD because I’m not sure if I’ll be able to finish it in 48hrs. I’ll be using Python and Pygame for the graphics and game logic.
That said, I’ve already got a good idea of what my game, CouchJumper, is about.
You get to be a couch thief who robs furniture stores, trying to collect all the couches in the world.
My limitations are:
1 button input only, all audio must be your own voice
and my theme, tainted love.
Right now I’ve got a pretty good one-button menu. It doesn’t look like much, but I think this will be a very fun game.