About Hempuli
Hempuli's Trophies
![]() I approve of your trophie Awarded by pants on April 27, 2011 | ![]() The Wretched Waterfowl Award Awarded by Gnauga on May 2, 2010 | ![]() The "Whee, Ladders!" Award for Most Enjoyable Incomprehension Awarded by NMcCoy on April 27, 2010 |
![]() I Can't Stop Playing This One Award of Addictiveness Awarded by KavuDX on April 26, 2010 | ![]() Cute Pixel Award Awarded by Ashkin on April 25, 2010 | ![]() The Minecraftyest Island Awarded by Tyler on April 24, 2010 |
Hempuli's Archive
Future plans

I enjoyed the compo thoroughly, and I was so happy with my entry that I’ll sure keep working on it! I’ll probably add more enemies, cannon types and such stuff, along with online highscores. You can see some of the new enemies in that screenshot – the Poison Bomber, and the Balloon Bombs.
Paradise Fort Timelapse
(In case you can’t see the embeddation, follow This Link.)
So yeah, here it is! I’m overall very very happy about this Ludum Dare, and having already voted on some I see that there are plethora of great entries.
Paradise Fort – Finished
Yess! Made it in time, kind of. Here it is, the Paradise Fort!

View further information and download in this page!
Goal can be seen in the horizont!

Now to work on the game over screen!
One man.
One game.
Two hours left.
Two enemies left.
YEEEEAAAAH
King of the Hill

New day with new tricks! I started by adding ladders, and fixing the hugely buggy building mechanism. Gotta fix it up more later on.
Bleh, I have to drop some of my original ideas – there’s really no “proper” gameplay in other than harvesting/building, and I plan to have several different enemies.
fort sweet fort

I think I’ll leave this here for today. I’ve now spent 13+ hours on the game, and I’m almost perfectly happy about how it has turned out. If I have time, I’ll try to make the user interface as easy to use as possible, because all of my earlier entries lacked horribly in that department.
Me And My Cannon

Prepared for battle!
(Also a build menu!)
It looks like an… island!

Yes, it’s slowly coming together! Next I should start thinking what I want to do with this engine…
Island

Oh Ho Ho! The island creates itself! Now to work on water and the player movementation.
Declaration of Declaration
I hereby declare that I may be declaring my intention of declaring my intention of my intention to consider the possibility of declaring participating to this event, as is implied by the fact that I indeed did declare my intention of declaring my intention with this post.
My intention is to declare that I consider the possibility of:
- Creating a game under the rules declared in the wiki page
- Making very poor wordplays with the limited grasp of English that may be described as my ‘vocabulary’, or ‘wordrobe’, if this semi-witty alternative is accepted.
- Using Multimedia Fusion 2 and perhaps the Flash Compiler as my Tool Of Choice.
- [Insert some further declaration of intention here]
Apocalypse Adventure playthrough video
The video proved out to be terrible quality, but I wanted to record a playthrough of the game. I think I might also do a run with all the crystals (the “all out run”) and a run with the secret ending.
anyway, enjoy this bad-quality video at vimeo: link
Last-minute anger
Are you familiar to the feeling when you’ve just submitted a game and then realize that there’s a random game-breaking bug in? Then you spend 2 hours fixing it while acknowledging that the deadline is coming nearer and nearer and you should already be asleep.
I had such case yesterday; I had just submitted my game, when I realized that the map system doesn’t somehow work in the compiled game, even though it runs fine in the editor. It was already 23:00, and I was about to have school the next day, but I anyway had to fix that thing. And sure it was difficult, because there was no logical reason for it to bug like that. Way to go, corrupted objects.
Anyway, amazing LD as usual, I really enjoyed creating my game and there are lots of amazing entries this time! I’ll post a video where I beat my own game, again, because I guess I made it once again too hard for others than me.
Time for Refreshing Sleep

Saldo for the first day:
map finished
engine finished
5 out of ~15 areas finished
I’m really happy about this progress. I’m quite sure I’ll be able to finish the rest of the areas tomorrow.
More, More!

not only you get to cut mutants, you can also meet the Weird Tusk Monsters!
Definitely something

Doesn’t everyone just love to cut mutants?










