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![]() giving pants12 a pants12 approval Awarded by pants12 on May 19, 2010 |
Jonny D's Archive
Treasure Tub!!
Well, it’s over. That was great! This game turned out to be fun, though a bit chaotic. Check it out!


Bath Time!

Okay, so I didn’t update you yet, but I have been taking pictures along the way. This game is going to be done completely with photos, instead of the usual. It’s pretty fun doing this so far. ^ Here you can see how dirty our bath tub is… This is with a single controllable sprite.

^ Here’s when I got some AI for the computer player and too many cannon balls.

^ Here’s the foreground effect in place (and some ugly water – which might just stay…).
Now, the game? Plod around and shoot stuff with your cannon, so far. I have a few directions I can take it, but I haven’t settled yet. Treasure collection? Cleaning toys? Environment puzzles? Save the captured toys? One of those, surely.
SDL C++ Basecode
Thar it is:
http://code.bluedinosaurs.com/open/LD17%20Basecode.zip
Declension of Intendere
Intendus, intendi, intendo…
Did I just say Nintendo? I’m in.
LD 16… B.C.
This was engraved above an ancient game of tic-tac-toe.

You are challenged to continue the tradition!
Declaration of Discontent
Alas, finals + LD = sadness. How many more times will real life interfere with LD? Well, that strongly depends on how I do on my final on Tuesday.
So, with regard to not competing, the tools I will be using:
#2 Pencil
Several Sheets o’ Papers
Enormous Brain in my Head
Oh, what a drag. ;_;
Cheer me up and let some totally awful theme win, like “Rain” or something.
More Knight stuff
Here it is so far… I hope I can turn it into something solid, but the knight looks like a pansy. I might have to redraw that.

Something with a Knight
Well, I have an idea. Cave dragons will be shaking at the sight of this knight:

Okay, he’s not too knighty yet… And I don’t have a title. There’s collision detection and lighting though!
Stay tuned for some sweet knight action to come!
In Like a Lion
I’ll be LD-ing as long as my wife and kids will let me and I’ll be tacking together my usual assortment if I need them:
3rd party libs:
SDL, SDL_image, SDL_ttf, SDL_mixer
OpenGL
Box2d
My libs:
Sprig, GRO_gui, NFont, JEL-events, SDL_ColorDef, StickyInput, goodIO, MixBox
OpenGL junk
Tools:
sfxr
the GIMP
Best of luck to everyone!
Slugs v Salt
Edit: My comments to ratings are attached to this post.
Here it is,
http://code.bluedinosaurs.com/SDL/SlugvSalt.zip
You command a squad of slugs against the sinister cubes…
‘wasd’ and ‘g’ to fire, ‘h’ to jump for player 1.
Arrow keys, ‘m’ to jump, and comma to fire for player 2.
At your service…
Let’s see what happens!!
My camera is in the shop, and the webcam isn’t working right now… Maybe I’ll get some shots up later.
I am a big fan of polished games, so I’m tossing in my work-in-progress GUI lib:
http://code.bluedinosaurs.com/SDL/GRO_Gui.tar.gz
Other libs:
SDL, SDL_image, SDL_mixer, SDL_ttf
Box2d
And these can be found on code.bluedinosaurs.com:
Sprig
NFont
GoodIO
SDL_ColorDef
Of course, sfxr and the GIMP will be my tools.
Good luck, everyone!
(Say no to Rain!)
Jonny D
Frank the Dinosaur
Here’s my submission. This is my first compo, but I think you’ll like this. I have included WinXP and Debian binaries in the zip:
http://pubpages.unh.edu/~jmb97/SDL/Dino.zip
I had to forget about sound to get it in on time.
Please leave descriptive comments of your reactions and impressions!
A Nostalgic Game
For this LD, I thought I’d try to recreate a game that my older brother would incur on me. Oh, it was so fun, I still wince when I think of it…

Why would I want to play this again?




















