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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 17 days, 8 hours, 55 minutes, 3 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

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    About Sophie Houlden (twitter: @S0phieH)

    Hi, I'm Sophie, this is my site, scroll down to check out my ludum dare posts ok :)

    for specific LD posts heres the rundown of LDs I entered:
    LD17 - A Fishing Adventure
    MINI16 - Dinosaurs didn't have keyboards
    LD16 - Redwalk
    MINI14 - Delusional
    LD15 - Cavern0048
    MINI10 - the.domestic
    MINI9 - MegaSuper: Timewarp
    MINI7 - Pinapple22
    LD13 - Pizza Bitch
    LD11 - Dot2doT
    LD10.5 - Ultimate Vengance Power 4: The Lemon Of Justice
    LD10 - Ramuh-Shmoo

    Entries

     
    Ludum Dare 30
     
    Ludum Dare 26
     
    Ludum Dare 25 Warmup
     
    MiniLD #34
     
    MiniLD 32
     
    Ludum Dare 22
     
    Ludum Dare 22 Warmup
     
    Ludum Dare 21
     
    Ludum Dare 19
     
    October Challenge 2010
     
    Ludum Dare 18
     
    Ludum Dare 17
     
    Ludum Dare 16
     
    MiniLD 14
     
    Ludum Dare 15
     
     
     

    Sophie Houlden's Trophies

    Evil Genius
    Awarded by Yaru
    on August 26, 2013
    Suprise! Your Keyboard is Now an Award Award
    Awarded by Cthulhu32
    on February 25, 2008
    The Most Surprising Award
    Awarded by pymike
    on February 25, 2008
    Eating Power Cables Award
    Awarded by fydo
    on December 19, 2007
    Accidental Electrocution Award
    Awarded by noonat
    on December 19, 2007

    Sophie Houlden's Archive

    End of day 3, the game isn’t done but I am -__-

    Posted by (twitter: @S0phieH)
    Monday, April 28th, 2014 3:10 pm

    Not where I wanted to be, but I’m exhausted so here’s the final build for the weekend ~~> linky <~~

    I’m not gonna submit it because there’s still no audio, nothing *happens* when you get hooked and close to the monster, and since I’ve only just finished the monster model the collision on it is *awful* and I’m not sure how to get it nice and I’m sooooo tired already -__-;

    I might fix it up eventually but the odds are, like every project I care about it’s gonna be unfinished forever, sorry.

    Day 2 progress

    Posted by (twitter: @S0phieH)
    Sunday, April 27th, 2014 11:46 am

    I’ve pretty much finished work on the boat model and I’ve added the sailor to steer it, also worked on the wave system a bunch more, fixed the monster bugs and added a little collision stuff so you can’t drive through the beast. I *still* have yet to work on splash effects, or adding any of the harpoon code, or a proper monster model… or sound… or music…

    I don’t think I’ll get this finished in time for the compo deadline tbh, and my energy is running low so I’ll be taking a break and might not even get back to this today. Hopefully I’ll get a new wind tomorrow and it will be submittable for the jam!

    oh, and I might as well share a web build (sorry linux folk, you’ll have to wait till it’s done!) >web build here <

    End of day 1, feeling good about this!

    Posted by (twitter: @S0phieH)
    Saturday, April 26th, 2014 2:05 pm

    So I didn’t start work on splashes yet like I said I would, but I did start programming sea monster behaviour and a thing where tinted lightning happens in the direction of the sea monster so you can track them down. Unfortunately the monster is WAY BUGGY right now so I’m not gonna post a playable end-of-day build like I normally do during LDs, sorry :P

    I also started on the character & boat :)

    ld29_concepts

    I’ve been making waves!

    Posted by (twitter: @S0phieH)
    Saturday, April 26th, 2014 9:36 am

    Not sure exactly what will be beneath the surface but with any luck it will be GINORMOUS AND TERRIFYING! :D

    Anyway, I’ve spent most of the time on water & weather effects, and getting the boat to start moving in a way that feels how I want. Need to add splashes next I think, but I’ll be taking a little break for a while first. gotta pace myself or I’ll burn out! \:D/

    Day 1 – I got started!

    Posted by (twitter: @S0phieH)
    Saturday, December 14th, 2013 12:30 pm

    day1

     

    So I’m using Unity’s new 2D stuff and hopefully this will be my first game made with it! Game is pretty much “You only get one true friend”. Quick playable web-build here: > LINKY! <

    7-Day Fishing Game Jam

    Posted by (twitter: @S0phieH)
    Sunday, May 5th, 2013 2:50 pm

    logo

     

    This is totally happening, 20th-27th May (that’s this month!) Go here if you’re interested! :D

    Follow @FishingJam if you want to be kept updated!

    Dream Fishing – It’s gone well so far!

    Posted by (twitter: @S0phieH)
    Sunday, April 28th, 2013 11:29 am

    So I’ve actually gotten everything working in the game I wanted working. To make use of the time left I’ll look into fixing up the environment and maybe adding sounds.

    Here’s a web-player build :)

    Dream Fishing, End of Day 1 \:D/

    Posted by (twitter: @S0phieH)
    Saturday, April 27th, 2013 3:44 pm

     

    Got casting working! hooray! :D

    you can play the most recent web-player build here, keep in mind you can’t ‘properly’ cast until you’ve reeled all the line in, otherwise you’re just yanking :)

    tomorrow I guess I add some fish or something! :D

    Dream Fishing!

    Posted by (twitter: @S0phieH)
    Saturday, April 27th, 2013 6:48 am

    Screen Shot 2013-04-27 at 13.58.05

    So upon discovering the theme, I had this idea for a fishing game where you use only the mouse, and the graphics are super dreamy. so that’s what I’m doing.

    I’ve got a web-player build here if anyone is interested. it’s only rod control yet, I still have to code the line/lure stuff and then obviously the fishing too ^__^;

    anyhoo, I’m having fun! :D

    Yep, definitely a jam game…

    Posted by (twitter: @S0phieH)
    Sunday, December 16th, 2012 11:27 am

    Screen Shot 2012-12-16 at 18.23.20

    Well, I managed to model, rig and animate the Vampire, Bat, Hunter and Ghost models, and get them all into Unity acting properly… but haven’t started any network code yet, so as I suspected there’s no way this will be done in time for the compo. but that’s OK, I’ll let someone else win this time :P

    > Here’s a browser playable link <

    Late start, but here we GO!

    Posted by (twitter: @S0phieH)
    Sunday, December 16th, 2012 5:49 am

    took a while to think of an idea I like so this is probably going to run into jam time…

    but the idea is a network game, set in a mansion of vampires, hunters and ghosts!

    here’s a screenshot of my workflowy:

    Screen Shot 2012-12-16 at 12.45.36

     

    AND NOW I BEGIN! \:D/

    End of day 1, finally something to show!

    Posted by (twitter: @S0phieH)
    Saturday, August 25th, 2012 2:27 pm

    so, basically it’s like breeding chocobos in FF7, except with actual mutation and ‘genetic’ traits that are passed on, birds that are way more goofy than chocobos and you will actually be able to breed a flying one in this, it won’t just be one of those playground rumours. probably way too much work for a LD, and certainly when I’m feeling a little lazy but whatever, this is what I want to do with the theme :)

    not very far though, this is all I got; >>> generate some birds and watch anims! <<<

     

    MiniLD #34 – Aspect

    Posted by (twitter: @S0phieH)
    Wednesday, May 9th, 2012 10:26 am

    MiniLD #34 is OVER!

    > 69 entries total, check them out HERE <

     Great job everybody! :D

    Original post:


    Yay, I’m hosting a mini LD again! did you miss me? :D

    • Date: Weekend of 26th-27th 19th-20th!
    • Theme: Unimportant!
    • Rules: your game must be one of the following resolutions!
    1. 18 x 64
    2. 128 x 128
    3. 1024 x 128
    4. 4096 x 4096
    5. a circle, 500px diameter
    6. 8 x 8 x 8

    It will be non-competitive (so no voting on entries), as such feel free to disregard theme or rules as you see fit and just do whatever you think would be fun :) oh, and for the resolutions, feel free to do ’64 x 18′ instead of ’18 x 64′ if you fancy, or mix them up any way you like, basically just stay away from conventional game shapes! :D So that’s that, make sure to appear! oh, and even though there’s no competition, you can’t win unless you make a game with fishing in it of course! :D EDIT: DATE CHANGED, SEE ABOVE! Darkhog had already claimed the 27th, so make sure to check that out! :D

     

    I am doing stuff today…

    Posted by (twitter: @S0phieH)
    Sunday, December 18th, 2011 11:48 am

    … I just can’t show most of it, because spoilers!

    still though, I am streaming if you desperately want those spoilers! :D twitch.tv/sophiehoulden


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