Home | Rules and Guide | Sign In/Create Account | Write a Post | Donate | #ludumdare on irc.afternet.org (Info)

Ludum Dare 24 — Coming August 2012

Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary
[ Results: Top 50 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 1402 Games (Compo Only, Jam Only) | Warmup ]


About Gazok

Gazok's Trophies

Gazok's Archive

Uh-oh

Posted by
Sunday, December 18th, 2011 11:29 am

Hit a massive snag with sprite-loading. We’re using transparent PNG spritesheets. For, say, the font, the SDL_Surface* _font is loaded, and displays as transparent with no problems.

When blitting parts of _font onto an empty SDL surface, there is no transparency:
SDL_Surface *surface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_SRCALPHA, width, height, 32,0xff000000,0x00ff0000,0x0000ff00,0);

SDL_BlitSurface(_font, &srcRect, surface, &destRect);
results in:

I’ve tried every combination of masks imaginable, including _font->format->Rmask, etc., to no effect.

If anyone has any idea what I’m doing wrong, I’d love to know, even though we’re very unlikely to make the jam deadline at this point.

Soft Drink Surgery

Posted by
Saturday, December 17th, 2011 6:09 pm

We have overcome our greatest challenge yet: opening the Lucozade.

In other news, we now have images, movement, and almost text! GAME FINISHED :D

Writing a Game The Colour of Light

Posted by
Saturday, December 17th, 2011 11:56 am

Well, it’s been a productive six hours. So far, this is a screenshot of everything we have:

Not Shown: Image loading, Movement, Text Display, Gameplay, 3D Graphics Engine, Multiplayer LAN, Innovative Features, Skill

Well, time for a break!

Oh God… What Have We Done?

Posted by
Friday, December 16th, 2011 9:19 pm

Ed and I have been tearing our hair out for about an hour trying to think of a non-trivial game idea. The result:

Gimpy the Bird.

GimpyTheBird

Gimpy The Bird

I’m starting to think sleep would be a good idea.

We’re In.

Posted by
Friday, December 16th, 2011 4:01 pm
BATTLE STATIONS

BATTLE STATIONS

Some trivia:

  • I’ve been programming for a month. This will be God-awful.
  • C++ and SDL shall be used.
  • Sleep is for pussies/winners.
  • I smell really bad.

All posts, images, and comments are owned by their creators.

[fcache: storing page]