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<channel>
	<title>Ludum Dare &#187; fydo</title>
	<atom:link href="http://www.ludumdare.com/compo/author/fydo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Voting Motivation!</title>
		<link>http://www.ludumdare.com/compo/2011/12/14/voting-motivation/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/14/voting-motivation/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 22:13:05 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[motivation]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=83331</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ludumdare.com/compo/wp-content/uploads/2011/12/striving-for-perfection.jpg" alt="" title="striving-for-perfection" class="aligncenter size-full wp-image-83333" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/12/14/voting-motivation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Announcing &#8230; Aegis!</title>
		<link>http://www.ludumdare.com/compo/2011/10/31/announcing-aegis/</link>
		<comments>http://www.ludumdare.com/compo/2011/10/31/announcing-aegis/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 20:08:42 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[October Challenge 2011]]></category>
		<category><![CDATA[aegis]]></category>
		<category><![CDATA[card management]]></category>
		<category><![CDATA[tower defense]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=77015</guid>
		<description><![CDATA[Hello my Ludum friends, After about two weeks of development, Dusk Software is ready to announce our October Challenge game, Aegis! Aegis is the in-development title of our upcoming tower defense variant. Gameplay focuses on deck building between maps to prepare and setup which towers and effects will be available in game. Cards are acquired [...]]]></description>
			<content:encoded><![CDATA[<p>Hello my Ludum friends,</p>
<p>After about two weeks of development, Dusk Software is ready to announce our October Challenge game, Aegis!</p>
<p>Aegis is the in-development title of our upcoming tower defense variant. Gameplay focuses on deck building between maps to prepare and setup which towers and effects will be available in game. Cards are acquired through in game currency awarded at the end of maps as well as drops from boss creep.</p>
<p>While the game isn&#8217;t close to being done yet, we have put up an alpha build on our website and added a donation button. We&#8217;ve already received well over $1, so I figure that it counts. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Here is a heavily cropped screenshot of our Paypal account page as proof: <img src="http://i40.tinypic.com/30lnous.jpg" alt="Proof!" /> </p>
<p>Here&#8217;s a <a href="http://www.ludumdare.com/compo/october-challenge-2011/?action=preview&#038;uid=14">link to the Ludum Dare entry page</a>. And I&#8217;ve got an embedded video right here:</p>
<p><iframe src="http://player.vimeo.com/video/31391895?title=0&amp;byline=0&amp;portrait=0" width="400" height="240" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><br />
(Yes, I know everyone hates Vimeo, but YouTube just makes a giant mess of my lovely pixel font.)</p>
<p>Dusk Software consists of:<br />
 &#8211; Me! (fydo)<br />
 &#8211; Ken<br />
 &#8211; Ted</p>
<p>As always, thanks a bunch Ludum Dare! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/10/31/announcing-aegis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Island Rescue &#8211; Guitar Tab</title>
		<link>http://www.ludumdare.com/compo/2010/04/27/island-rescue-guitar-tab/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/27/island-rescue-guitar-tab/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 17:22:03 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=19927</guid>
		<description><![CDATA[TAB: Island Rescue (LD17) By: Fydo I dunno if anyone cares, but for the guitar enthusiasts in the compo, you might enjoy a tab of the song I made for Island Rescue. / = Slide ~ = Vibrato ------------------------------------------ ------------------------------------------ ------------------------------------------ -----5-------------------------5---------- ---7---5-/-3-/-5-/-3-/-5-----7----5~~----- -5-------------------------5-------------- ------------------------------------------ ------------------------------------------ ------------------------------------------ -----5------------------------------------ ---7---5-/-3-/-5-/-3-/-5--5-/-7-/-5-/-3--- -5--------------------------------------5- ------------------------------------------------------------ ------------------------------------------------------------ ------------------------------------------------------------ -------10------------------------------10------------------- ----12----10-/-8-/-10-/-8-/-10------12----10~-10-/-12-/-10-- [...]]]></description>
			<content:encoded><![CDATA[<p>TAB: Island Rescue (LD17)<br />
By: Fydo</p>
<p>I dunno if anyone cares, but for the guitar enthusiasts in the compo, you might enjoy a tab of the song I made for Island Rescue. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><code><font face="monospace"><br />
/ = Slide<br />
~ = Vibrato</p>
<p>------------------------------------------<br />
------------------------------------------<br />
------------------------------------------<br />
-----5-------------------------5----------<br />
---7---5-/-3-/-5-/-3-/-5-----7----5~~-----<br />
-5-------------------------5--------------</p>
<p>------------------------------------------<br />
------------------------------------------<br />
------------------------------------------<br />
-----5------------------------------------<br />
---7---5-/-3-/-5-/-3-/-5--5-/-7-/-5-/-3---<br />
-5--------------------------------------5-</p>
<p>------------------------------------------------------------<br />
------------------------------------------------------------<br />
------------------------------------------------------------<br />
-------10------------------------------10-------------------<br />
----12----10-/-8-/-10-/-8-/-10------12----10~-10-/-12-/-10--<br />
-10------------------------------10-------------------------</p>
<p>-----------------------------------------------------<br />
-----------------------------------------------------<br />
-----------------------------------------------------<br />
-------10--------------------------------------------<br />
----12----10-/-8-/-10-/-8-/-10---10-/-12-/-10-/-8----<br />
-10-----------------------------------------------10-</p>
<p></font></code></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/27/island-rescue-guitar-tab/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Another screamshot</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/another-screamshot/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/another-screamshot/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 04:18:50 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=18290</guid>
		<description><![CDATA[A few more fun things going on here. Looking forward to spending tomorrow polishing things up. Fun times!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-ld17-screen2.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-ld17-screen2.jpg" alt="fydo-ld17-screen2" title="fydo-ld17-screen2"  class="aligncenter size-full wp-image-18291" /></a></p>
<p>A few more fun things going on here. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Looking forward to spending tomorrow polishing things up. Fun times! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/another-screamshot/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Some progress on my puzzling island game</title>
		<link>http://www.ludumdare.com/compo/2010/04/23/some-progress-on-my-puzzling-island-game/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/23/some-progress-on-my-puzzling-island-game/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 06:52:29 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[fydo]]></category>
		<category><![CDATA[islands]]></category>
		<category><![CDATA[progress]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=16958</guid>
		<description><![CDATA[(Click to enlarge) As per usual, I started working on art stuff to begin with. The water line along the bottom is fun. It&#8217;s a bit of a cheap graphical trick, but I hope it brings the sensation that the tide is rising. Hope everyone is having lots of fun!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-ld17-screen1.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-ld17-screen1.jpg" alt="fydo-ld17-screen1" title="fydo-ld17-screen1" class="aligncenter size-full wp-image-16959" /></a><br />
(Click to enlarge)</p>
<p>As per usual, I started working on art stuff to begin with.<br />
The water line along the bottom is fun. It&#8217;s a bit of a cheap graphical trick, but I hope it brings the sensation that the tide is rising. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Hope everyone is having lots of fun! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/23/some-progress-on-my-puzzling-island-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My lovely, messy workstation. Meows.</title>
		<link>http://www.ludumdare.com/compo/2010/04/23/my-lovely-messy-workstation-meows/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/23/my-lovely-messy-workstation-meows/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 00:44:22 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[desktop]]></category>
		<category><![CDATA[workplace]]></category>
		<category><![CDATA[workstation]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=16424</guid>
		<description><![CDATA[Got my SNES gamepad to (hopefully) get joystick stuff working in the game. Got my Line 6 GuitarPort so I can hook up my guitar to the computer for cool recording stuffs. The gold box to the left of my monitor is a Retrode that I won in a naming contest. Fun! Oh, and yes, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-desktop-20101.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/fydo-desktop-20101.jpg" alt="fydo-desktop-2010" title="fydo-desktop-2010" class="aligncenter size-full wp-image-16432" /></a></p>
<p>Got my SNES gamepad to (hopefully) get joystick stuff working in the game.</p>
<p>Got my Line 6 GuitarPort so I can hook up my guitar to the computer for cool recording stuffs.</p>
<p>The gold box to the left of my monitor is a Retrode that I won in a naming contest. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Fun!</p>
<p>Oh, and yes, I am using an old fan grill as a coaster for my now-empty glass of orange juice.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/23/my-lovely-messy-workstation-meows/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Flood</title>
		<link>http://www.ludumdare.com/compo/2010/04/23/flood/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/23/flood/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 19:17:10 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[poster]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=16210</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/Vd2YB.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/Vd2YB.jpg" alt="Flood" title="Flood" class="aligncenter size-full wp-image-16211" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/23/flood/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Collecting</title>
		<link>http://www.ludumdare.com/compo/2010/04/21/collecting-2/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/21/collecting-2/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 04:24:33 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[poster]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15843</guid>
		<description><![CDATA[(he is collecting snakes)]]></description>
			<content:encoded><![CDATA[<p>(he is collecting snakes)</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/83zhc.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/83zhc.jpg" alt="Collecting" title="Collecting" class="aligncenter size-full wp-image-15844" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/21/collecting-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dreams</title>
		<link>http://www.ludumdare.com/compo/2010/04/21/dreams/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/21/dreams/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 03:59:11 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[poster]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15833</guid>
		<description><![CDATA[(for those who don&#8217;t get it, here is a helpful link with some info on the meme)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/BvJDF.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/BvJDF.jpg" alt="BvJDF" title="BvJDF" class="aligncenter size-full wp-image-15836" /></a></p>
<p>(for those who don&#8217;t get it, <a href="http://knowyourmeme.com/memes/what-is-this-i-dont-even"/>here is a helpful link</a> with some info on the meme)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/21/dreams/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Poster</title>
		<link>http://www.ludumdare.com/compo/2010/04/21/a-poster/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/21/a-poster/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 03:30:15 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[poster]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15821</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://imgur.com/8HXEu.jpg" alt="Kittens" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/21/a-poster/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cave Dangerous Post-Mortem</title>
		<link>http://www.ludumdare.com/compo/2009/09/05/cave-dangerous-post-mortem/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/05/cave-dangerous-post-mortem/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 02:21:54 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10532</guid>
		<description><![CDATA[I figured now that I&#8217;m done rating everyone&#8217;s game, I&#8217;d sit down and write up a little post-mortem for my game, Cave Dangerous. Cave Dangerous is a fun little exploratory platformer with a minimalist inventory system. I had lots of fun creating it for the Ludum Dare 15 competition. The good I actually finished this [...]]]></description>
			<content:encoded><![CDATA[<p>I figured now that I&#8217;m done rating everyone&#8217;s game, I&#8217;d sit down and write up a little post-mortem for my game, Cave Dangerous. Cave Dangerous is a fun little exploratory platformer with a minimalist inventory system. I had lots of fun creating it for the Ludum Dare 15 competition.</p>
<h3><strong>The good</strong></h3>
<ul>
<li>I actually finished this time! The last Ludum Dare I was in (Roads), I did not finish due to some unfamiliarity with AS3, among other issues and time constraints. So, yay for finishing!</li>
<li>Even though I did suffer through a short internet outage, I managed to make good use of that offline time to work on some pixel sprites for the game, which really helped to set the artistic &#8220;vision&#8221; for Cave Dangerous.</li>
<li>First time using Visual Studio in a compo, and it was quite enjoyable. Well, except for some major deployment issues (see below)</li>
</ul>
<h3><strong>The Bad</strong></h3>
<ul>
<li>Originally planned to do something in 3D, but was feeling uninspired facing the modeller. Also, a quick test revealed my .obj loader was (again) not working correctly. So, scrapped that idea.</li>
<li>As with every platformer I&#8217;ve made for a compo, I spent too much time tweaking / fixing the jumping and collision code. I think in the future, I&#8217;ll see about preparing some basic tile-based collision code ahead of time so I can focus more on the actual game.</li>
<li>This was my first time trying Visual Studio with a compo entry, and it was very enjoyable up until I had to package it up to release it. I ended up almost pulling my hair out in frustration (why do I have to package a C++ redistributable? argh!). A website that I found (here: <a title="http://llbit.se/?p=19" href="http://llbit.se/?p=19">http://llbit.se/?p=19</a>) explains pretty much exactly what happened to me. I ended up using mingw32 to compile the exe, which worked perfectly. Sheesh.</li>
<li>Didn&#8217;t have enough time to add an explosion sound effect for the bomb. Apparently this is what most people complained about (aside from the length of the game) judging by the comments I got from the ratings.</li>
</ul>
<p style="text-align: left;">As another &#8220;behind the scenes look&#8221;, here are some pics of the miner before I settled on the final image:</p>
<p style="text-align: left;"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/player-old.gif"></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/old-minerguy.png"><img class="alignleft size-full wp-image-10535" title="old-minerguy" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/old-minerguy.png" alt="old-minerguy" width="128" height="256" /></a><img class="size-full wp-image-10534 alignleft" title="player-old" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/player-old.gif" alt="player-old" width="32" height="48" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Finally done &#8211; &#8220;Cave Dangerous&#8221;</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/finally-done-cave-dangerous/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/finally-done-cave-dangerous/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 03:43:07 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9820</guid>
		<description><![CDATA[I got it in about 10 minutes late due to some stupid MSVS bugs. For some reason, the player disappears when running in Release Mode instead of Debug Mode, what the heck? I spent a bit of time near the beginning setting up an MVC in the code, but towards the end it kind of [...]]]></description>
			<content:encoded><![CDATA[<p>I got it in about 10 minutes late due to some stupid MSVS bugs. For some reason, the player disappears when running in Release Mode instead of Debug Mode, what the heck?</p>
<p>I spent a bit of time near the beginning setting up an MVC in the code, but towards the end it kind of fell apart, which is what I was expecting.</p>
<p>Anyways, I&#8217;m pretty happy with the game. I wish I had more time to work on sound and add some music. Of course, it would have been nicer to spend more time on expanding the levels and caves too. As you might be able to guess, I had originally planned being able to buy and aquire different items, including different pickaxes, etc.</p>
<p>In retrospect, the game turned out quite a bit like La-Mulana, which totally wasn&#8217;t my intention. Oops.</p>
<p>Anyways, I hope you enjoy it! It was certainly fun to make. I love Ludum Dare. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cave-screen2.jpg"><img class="aligncenter size-large wp-image-9827" title="cave-screen2" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cave-screen2-550x349.jpg" alt="cave-screen2" width="550" height="349" /></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Whoops, forgot to eat</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/whoops-forgot-to-eat/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/whoops-forgot-to-eat/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 19:13:03 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9282</guid>
		<description><![CDATA[Hah, I almost passed out in the shower this morning. I then realized I hadn&#8217;t eaten anything for a long while. Oops. Hooray for Ludum Dare! (New screenshots coming soon from me)]]></description>
			<content:encoded><![CDATA[<p>Hah, I almost passed out in the shower this morning. I then realized I hadn&#8217;t eaten anything for a long while. Oops.</p>
<p>Hooray for Ludum Dare! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>(New screenshots coming soon from me)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>More Progress (Can&#8217;t think of a good name)</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/more-progress-cant-think-of-a-good-name/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/more-progress-cant-think-of-a-good-name/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 07:05:54 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8841</guid>
		<description><![CDATA[Here&#8217;s a screenshot of my game so far, our little explorer is getting ready to enter the evil cave for the first time &#8230; (click to enlarge) Still LOTS left to do &#8230; sigh. Also, I&#8217;m trying to think of an awesome name. I&#8217;ll come up with something.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a screenshot of my game so far, our little explorer is getting ready to enter the evil cave for the first time &#8230; (<strong>click to enlarge</strong>)</p>
<p style="text-align: center;"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cave-screen.jpg"><img class="aligncenter size-large wp-image-8843" title="cave-screen" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cave-screen-550x349.jpg" alt="cave-screen" width="550" height="349" /></a></p>
<p>Still LOTS left to do &#8230; sigh. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Also, I&#8217;m trying to think of an awesome name. I&#8217;ll come up with something. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Internet down, Lots of pixelling!</title>
		<link>http://www.ludumdare.com/compo/2009/08/29/internet-down-lots-of-pixelling/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/internet-down-lots-of-pixelling/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 17:38:00 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8188</guid>
		<description><![CDATA[Hello! This is my little miner guy that I&#8217;ve been working on pretty much all morning, but now I have a decent walk cycle for him (at least I think it&#8217;s pretty decent) Last night I got a level loader done that&#8217;ll read data from a bitmap file to construct a tile-based level. Still no [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-8189" title="guy" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/guy.gif" alt="guy" width="48" height="88" /> Hello! This is my little miner guy that I&#8217;ve been working on pretty much all morning, but now I have a decent walk cycle for him (at least I think it&#8217;s pretty decent)</p>
<p>Last night I got a level loader done that&#8217;ll read data from a bitmap file to construct a tile-based level. Still no screenshots yet&#8230; I hope I can get my vision into something playable before the 48 hours are up. Ho ho!</p>
<p>My Internet was down for about 4 hours this morning. Yikes! It actually helped me focus on working on the sprite. Woo.</p>
<p>Hope everyone is having a great time with their LD entries! Bam pow.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Kittens didn&#8217;t win again!</title>
		<link>http://www.ludumdare.com/compo/2009/08/27/kittens-didnt-win-again/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/27/kittens-didnt-win-again/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 20:36:27 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6725</guid>
		<description><![CDATA[I am sad. Meow.]]></description>
			<content:encoded><![CDATA[<p>I am sad. Meow.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/27/kittens-didnt-win-again/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<item>
		<title>Outta time! (A sad panda face)</title>
		<link>http://www.ludumdare.com/compo/2008/12/07/outta-time-a-sad-panda-face/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/07/outta-time-a-sad-panda-face/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 23:44:42 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[dnf]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4126</guid>
		<description><![CDATA[Oops, as a result of poor planning combined with some real life things (grandmother&#8217;s birthday, taking the bus to another city to visit fambly, etc) I will not be finishing on time. Anyways, if you&#8217;re curious to see how far I got with RACING FEVER, check out this page: http://fydo.net/projects/ludum-dare-13-entry I totally intend to keep [...]]]></description>
			<content:encoded><![CDATA[<p>Oops, as a result of poor planning combined with some real life things (grandmother&#8217;s birthday, taking the bus to another city to visit fambly, etc) I will not be finishing on time. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Anyways, if you&#8217;re curious to see how far I got with RACING FEVER, check out this page:<br />
<a href="http://fydo.net/projects/ludum-dare-13-entry">http://fydo.net/projects/ludum-dare-13-entry</a></p>
<p>I totally intend to keep working on it. As you tell, there is no way to actually complete a race. Also, the computer-controller cars are morons. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Some friends on IRC also pointed out that the garage menu controls should be a little more responsive too.</p>
<p>Anyways, good luck to everyone else involved! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> :D</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>A first work-in-progress screenshot</title>
		<link>http://www.ludumdare.com/compo/2008/12/06/a-first-work-in-progress-screenshot/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/06/a-first-work-in-progress-screenshot/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 04:02:11 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3965</guid>
		<description><![CDATA[As always, I&#8217;ve started to get a little frustrated with the physics side of things, so I decided to take some time and make some decent looking GUI stuff. Here&#8217;s my first screenshot!]]></description>
			<content:encoded><![CDATA[<p>As always, I&#8217;ve started to get a little frustrated with the physics side of things, so I decided to take some time and make some decent looking GUI stuff. Here&#8217;s my first screenshot!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/fydo-ld13-screen1.png"><img class="aligncenter size-medium wp-image-3966" title="fydo-ld13-screen1" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/fydo-ld13-screen1.png" alt="" width="300" height="200" /></a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>micro Ludum Dare!</title>
		<link>http://www.ludumdare.com/compo/2008/09/15/micro-ludum-dare/</link>
		<comments>http://www.ludumdare.com/compo/2008/09/15/micro-ludum-dare/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 13:47:45 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[MiniLD #03]]></category>
		<category><![CDATA[6hours]]></category>
		<category><![CDATA[bleck]]></category>
		<category><![CDATA[drpetter]]></category>
		<category><![CDATA[fydo]]></category>
		<category><![CDATA[microLD]]></category>
		<category><![CDATA[microLD1]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3534</guid>
		<description><![CDATA[Hello everyone! I was hanging out on IRC with some pals when Bleck, DrPetter, and I decided to have a fun little &#8220;microLD&#8221;, where normal LD rules apply, but you get only 6 hours to develop your game. It&#8217;s quite flexible in that you can choose which 6 hours you want to use. (Hooray for [...]]]></description>
			<content:encoded><![CDATA[<p>Hello everyone!</p>
<p>I was hanging out on IRC with some pals when Bleck, DrPetter, and I decided to have a fun little &#8220;microLD&#8221;, where normal LD rules apply, but you get only 6 hours to develop your game. It&#8217;s quite flexible in that you can choose which 6 hours you want to use. (Hooray for the honor system)</p>
<p>There is an added twist that I announced the theme at least a day before everyone started, so you got to think about what you wanted to make.</p>
<p>The theme is/was &#8216;Utopia&#8217;.</p>
<p>Here are the final entries: (From what I&#8217;ve heard, I&#8217;m still waiting on entries from philhassey and mjau)</p>
<p>Bleck &#8211; Snowtopia -  <a title=" http://www.omnisu.com/files/snowtopia.zip" href=" http://www.omnisu.com/files/snowtopia.zip">http://www.omnisu.com/files/snowtopia.zip</a><br />
DrPetter &#8211; Utopia &#8211; <a title="http://www.cyd.liu.se/~tompe573/drpetter_utopia.zip" href="http://www.cyd.liu.se/~tompe573/drpetter_utopia.zip">http://www.cyd.liu.se/~tompe573/drpetter_utopia.zip</a><br />
Fydo &#8211; Paradise Gone &#8211; <a title="http://fydo.net/programming/ParadiseGone-fydo-microLD1.zip" href="http://fydo.net/programming/ParadiseGone-fydo-microLD1.zip">http://fydo.net/programming/ParadiseGone-fydo-microLD1.zip</a></p>
<p>I certainly had a lot of fun making my entry. I had about 2 hours to kill on a busride a few hours before I started developing the game, so I planned it all out on paper. It worked out surprisingly well, in my opinion. Post your comments! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>And of course, it&#8217;s not too late to participate. Since this isn&#8217;t really an official compo by any means, feel free to set aside 6 hours of your choice to make a game and put a link in the comments. Hooray!</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>A Flying Cat</title>
		<link>http://www.ludumdare.com/compo/2008/08/07/a-flying-cat/</link>
		<comments>http://www.ludumdare.com/compo/2008/08/07/a-flying-cat/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 04:00:13 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #12 - The Tower - 2008]]></category>
		<category><![CDATA[motivation]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=2610</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/08/automotivator21.jpg" alt="A flying cat" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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	</channel>
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