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Ludum Dare 31 — Coming December 5th-8th 2014!
  • Ludum Dare 31 begins: in 80 days, 22 hours, 4 minutes, 59 seconds
  • (Time might be off, we’ll have it right soon)

    Mike is still working. That’s you’re tease until he’s done. :)


    About FrozenCow

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    Ludum Dare 30
     
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    Ludum Dare 28
     
    Ludum Dare 27
     
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    Ludum Dare 25
     
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    Ludum Dare 22

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    Serious Surgery!

    Posted by
    Sunday, December 15th, 2013 4:44 pm

    Yay! Game is done and I’m very happy with the result. This was my first time using a drawing tablet and it turned out to be much faster and a lot more fun to draw the assets.

    Here is a screenshot:

    screenshot02

    The game’s entry can be found here: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=8435

    I’m in!

    Posted by
    Friday, December 13th, 2013 3:53 pm

    My 7th time attending! It never gets old.

    This time I’m again using Javascript/canvas with ‘framework’ from previous entries.

    Tools:

    • Sublime Text 3
    • GIMP/Paint.NET
    • Wacom Tablet (maybe, first time using it)
    • sfxr for sound effects
    • Chirp? LMMS? for music… if I make it that far :-/
    • bash+scrot for screen-capture
    • Grooveshark/YouTube/DeadbeeF

    Finished!

    Posted by
    Sunday, August 25th, 2013 4:03 pm

    Well, sort of. The game works and includes multiplayer! Yay!

    I struggled with the theme (again): Wario Ware was stuck in my head and I wanted something different. I can’t say the resulting game is very different from Wario Ware, but it isn’t exactly a clone neither. It includes 4 minigames where you can win/lose. Score is kept across the different minigames.

    I couldn’t get to implementing sound correctly (due to multiplayer functionality). I’ll have to find a nice solution for this when doing another multiplayer game. Graphics are also somewhat lacking, it’s there, but can’t say it’s good.

    Apart from all that, it’s quite fun to play and that was the goal, so I’m quite happy.

    The game is implemented in pure Javascript, in the browser and on the server (nodejs). It uses websockets to communicate between client and server.

    Here is an screenshot:

    http://softwarebakery.com:8000/

    I’m in!

    Posted by
    Friday, August 23rd, 2013 1:55 pm

    Plan for the weekend is to make a multiplayer game, but we’ll see how that’ll go…

    Stuff I’ll be using:

    • Javascript
    • Sublime
    • Paint.NET

    Made it! (oh also, I’m in!)

    Posted by
    Sunday, April 28th, 2013 4:20 pm

    Started off the first day working on a game that in the end was way too difficult in 48h. I thought to switch to a runner-type game, but in the end made something entirely different: Line Surfer.

    You can find Line Surfer here: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8435

    I’M IN! (again)

    Posted by
    Friday, December 14th, 2012 11:03 am

    So another Ludum… interesting to know what will happen this time!

    This time I’m again using the same mini-framework from last time to create a HTML/JS game. You can find the code of the previous entry here: https://github.com/FrozenCow/evolutionarydesigner

    Tools:

    • Paint.NET, Gimp, whatever suits best
    • Sublime-Text 2
    • SFXR, Audacity, my mouth and other stuff I’ve got laying around
    • LMMS(?)… I’m not sure yet, hopefully I have time for music composing this time

    Everyone good luck! ;)

    I’m in

    Posted by
    Friday, April 20th, 2012 9:22 am

    Yay, another ludum! I’m just here to say I’m in…

    I’m using: Javascript, Sublime-Text, Paint.NET and hopefully sfxr.

    Released!

    Posted by
    Sunday, December 18th, 2011 4:54 pm

    I’m quite happy with the result. The art is better than what I initially expected myself to create. Also the performance of Javascript+canvas in the game wasn’t a problem -at all-. All browsers I’ve tested (Chrome,Firefox,Opera) are running the game quite fluently… I wasn’t really expecting that. Unfortunately I didn’t have enough time to make some sounds or music.

    Entry:
    http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8435

    Play it here:
    http://softwarebakery.com/frozencow/ludum22/

    Progress! (and time for sleep)

    Posted by
    Saturday, December 17th, 2011 6:44 pm

    Status: it looks and plays a bit like a game

    I was somewhat disappointed when I saw the theme ‘Alone’. It was the only theme I downvoted because it seemed so depressing. However, I think I’ve now got a nice idea going by ripping off ‘The Cube’ (http://www.imdb.com/title/tt0123755/).

    You can try it out here:

    http://softwarebakery.com/frozencow/ludum22/

     

     

     

     

    I’m in! :D

    Posted by
    Friday, December 16th, 2011 3:45 pm

    Hopefully this post will force me to release -something- of a game.

    • Javascript
    • Paint.NET
    • sfxr/audacity/microphone?
    • Attempt at vim

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