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Ludum Dare 26 — April 26-29th, 2013
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About frogmaster

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Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24

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The 7-Way Tie Award
Awarded by JesterBLUE on January 9, 2013

frogmaster's Archive

Finished!

Posted by
Monday, April 29th, 2013 10:41 am

Okay guys, I’ve managed to finish before LD48 deadline. I post it that late because I had some problems with compressing timelapse video.

That is my third Ludum Dare in a row and, I think, progress is noticeable. Which please me a lot.

But still, I have a lot to learn – I’ve fallen again in that pifall with shortening my game just before deadline. I had prepared much more things than I was able to implement. Again. But this time I’ve managed to provide a PLAYABLE version. That’s something!

What is also great is that my code is neat. I really like it: it is easy to understand, clean and flexible. I’m proud of it!

The other thing is that, besides code, there’s nothing more in the game – because of concept, there is literally no graphics. And no music either as I was afraid to play with it on Ubuntu (I’m still not familliar with this system).

But, after all, I made a complete, working cRPG with character development, fighting, dialogues, history and its universe, closed in 4×3 pixels. Beat that! :D

mea

Mini Epic Adventure

timelapse:

http://www.youtube.com/watch?v=wgxwTh4-UlE

Also (I’m curious if anybody finds it):

proved

First day showoff

Posted by
Sunday, April 28th, 2013 12:58 am

Okay, as usual, my project is a bit tricky ;)

This time I am making a REAL FANTASY ROLEPLAY WITHIN 12 PIXELS!

Yeah, that’s right! In the HD era where only megapixel counts, I want to show that it is fairly possible to put fully functional game in 4x3px display :)

So far, after 1st day I have 2 types of enemies and levelling system with 4 main attributes. Now I’ll sit down to write some story :)

Oh, and a manual will probably be useful (at last! :) )

game

A thrilling fight with a poison shooting wasp!

 

I’m in!

Posted by
Friday, April 26th, 2013 5:07 pm

I’m totally in!

This time I’m aiming at making the game playable. This means I promised myself not to do any unnecessary assets before I don’t have a fun prototype. I’ve made this mistake twice and I hope I’ve finally learnt something :)

Anyway, I’ll be experimenting with Ubuntu. I’m pretty sure that I’ll choose:

Engine: Love2d

Tools: Sublime Text, gimp, inkscape, blender, sfxr, Audacity, TuxGuitar/any other simple music program

If the theme fits, I can do something in Unity or Atanua :)

I also have my fingers crossed for all You, guys! Have fun!

Summary

Posted by
Wednesday, January 9th, 2013 6:12 am

Wow~! #21 in “Innovations”! I’m in Top Scores! Totally didn’t expect that! Was dreaming about top 200 in any category, and I have also reach #188 in “Graphics”, wow!

Thank You guys for playing my game and voting, despite of how uncompleted it was. Now I feel really obliged to finish post-compo version (which is going to be very freaked out :) ). The bad news is that it probably won’t take place until February. I’m really jaded with school stuff right now :(

See You during LD25, with the aim to deploy a completed game this time! Also congratulation on every single game on this LD! It was fun to play Your games!

Summary

Posted by
Monday, December 17th, 2012 7:22 am

It’s this beatiful time when I should list my achievements and mistakes :)

So… overall I’m proud of my new child. Being evil is more fun that I thought. I got a decent number of ideas and stories.

What about idea I chose? Hmm, it was a bit awesomer (more awesome?) while in planning phase, thought I personally can get joy from it (I’ve done level 2 – the new, bug free one –  in 3 different ways, can You? :) ). The worst thing is that I ran out of time. Again. I couldn’t focus on important things because of small details. Again. I do make the same mistakes all and all again, despite experience. What a shame! Well, third time’s a charm, let’s hope :)

But still: I learned Box2d, made a decent sprite and level managers, made my first bitmap font and I have my first love2d game :) I really love it and i will definitely make some more stuff in Lua. So… I’m also pretty proud of things I achieved :)

Oh, and the post-compo version is coming! For real now! See You ingame! Bon appetit and till the next time!

A title! Yay!

Posted by
Sunday, December 16th, 2012 5:43 pm

Hey, this is my second update. Not that I didn’t want to write posts, I just didn’t have anything to show yet.

But this has changed (a bit). I proudly presents… title screen! With… the name of my game! (yay, at last!)

masterevil

Moreover, I have a goat! :D

plus1Goat

Of course, game will be available in an hour :)

 

 

First screenie!

Posted by
Saturday, December 15th, 2012 8:14 am

Ok, this one was supposed to be more realistic than the other one, but I’m too ambitious to be careful :)

Anyway, I’m playing with Box2D, started about 6 hours ago in Flash but then I noticed it would be much easier using LÖVE with AnAL.

I have music (!), some sprites and I’m currently working on the gameplay.

Oh, and the game: You are a villain (surprise!), planning on killing the hero in many interesting ways. Of course, it would be too violent on Christmas (for us, not for our villain), so we only play on the blackboard.

screen

First actual screenie!

Tools I’m using: LÖVE, GIMP, GraphicsGale, Guitar Pro, Audacity

 

I’m in!

Posted by
Friday, December 14th, 2012 4:50 pm

 

 

Hey, i’m in!

This time my aim is to make something playable :)

The tools I’ll be using depends on the idea, but I will probably limit myself to: Unity or LÖVE+Zoetrope+AnAL or Flash MX or Java/JS with Cocos2D.

I could also use Box2D. Hope that I listed all of the possibilities.

My other favourite tools: GIMP, Blender, Inkscape, ArtRage, GuitarPro, Anvil Studio, sfxr, Tiled, GraphicsGale.

 

And a photo (nothing special yet, but the desk will probably get populated soon :) ):

20121215008

Oh, and, in the end, I didn’t manage to pump my LD24 project. It got too messy ㅠ_ㅠ

 

Finished!

Posted by
Sunday, August 26th, 2012 5:49 pm

Just in time!

Of course, I didn’t manage to make it playable but I was close, really :D

I am satisfied with my experiance. I know what I did wrong and what I did right. I know the direction.

Now, with all of it in my mind, I’m looking forward  to the next LD. I have good feelings about it!

Thanks for this weekend and goodnight!

Title screen!

Posted by
Sunday, August 26th, 2012 9:26 am

Yeah! I have a name!

MASS

Maybe a bit annoying one but who cares. I also have welcome screen (that’s right, I can’t art). Good old Flash crashed so I decided to make a break and write a post.

It will be hard to finish before end, still need some things to make this game playable but I’m afraid it won’t be :(

Main menu!

End of the day!

Posted by
Saturday, August 25th, 2012 4:54 pm

Whoa! I’m done for today!

256 hand-made frames of green something! Now I only need to duplicate it in red  and I can start making backgrounds :)

It’s a strange feeling but I feel like I’m getting closer to the end!

Ok! I’m out of here for a couple of hours! Have a nice day!

Lovely alien

First LD!

Posted by
Saturday, August 25th, 2012 12:16 pm

Hiya guys!

It is high time to present myself, I guess…

 

So, it’s my first LD, first post!

Currently I’m working on a sci-fi game. I won’t describe much because it is far from its final form (I hope I’ll deal with it).

The main hero is a strange, unstable mass from Mars. It evolves very quickly, that’s why people are curious about it.

Moreover, it seems it can be somehow controllable by human race.

Obviously, they (we?) soon arrange special fights (like Pokemon fights) to determine who is the great mass dominator!

 

First screen :)

As you can see, the game doesn’t look special so far (still a lot to do).

It’s (going to be) a simple strategy-puzzle game, where player will have to beat computer (hmm, rather to get as many points as possible, I don’t belive I create competitive AI).

I’m using old flash + audacity + sfxr.

Think I’ll also need the help of GIMP and… Guitar Pro :)

As it is my first entry, I won’t cry if I don’t finish it before Monday! Though I won’t give up easily :)

Ok, back to work. See ya soon!


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