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gg, re?
Did I make it? Of course not. Do I intend to finish my entry, just for the fun of it? Absolutely. Will I finish it…?
Probably not. But I like my idea enough that I don’t want to abandon it yet.
Postmortem: Why didn’t I finish?
1. Real life got in the way. I am not too upset about this, I had a pretty great weekend.
So, roll on LD #21!
So, here’s the pitch…
Okay, so I have done a lot of the groundwork for my entry, now it’s time to finish the design. I thought it was a good time to take a moment and post on my theme.
When thinking of war, the first thing that came to mind was the idiotic kids card game, War. If you haven’t played War, it boils down to the world’s longest coin-toss: you and your opponent each flip over a random playing card. Highest card takes both. If the cards are tied, you add more cards to the wager. Repeat until someone runs out of cards. No way to affect the outcome, no strategy. The game is mindless idiocy, but some might say that makes it the perfect analogy for real war.
So, what can you do? In the game, you play a regular grunt, and it’s your job to stack your generals deck. In a top-down shooter, raid your opponent’s territory to force him to burn cards. Collect high cards and special power cards to give your a chances a boost. Complete objectives to keep from running out of cards, all while your mindless general is playing ‘War’ in real time.
Mini-LD #28 participation
The early release of the theme for the mini-LD #28 has really got me excited. I have an idea that is probably not going to be unique, but I look forward to trying it out anyway. The waiting is killing me, though – I really want to get prototyping and trying out ideas.
I just hope I get all the time I need to work on it this weekend. This is my first participation, so my design is probably far to complex for the time available.
My intended tools are:
- Python / PyGame
- … maybe GIMP for graphics? That isn’t my forte.

