In order to make my entry more accessible, I decided to port my game to the web using JSIL (check it out, the project is great: https://github.com/kevingadd/JSIL).
It even supports an Xbox controller (at least in Chrome), so give it a try: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=12344
Oh, and if you also want to port your XNA game and get stuck, don’t hesitate to write me a message!
Hey everybody, I am in again and will be using:
Libraries/Framework: XNA with some Code from my last LD game (if you are interested, here is the source)
Audio: BFXR, Autotracker-C
I will also try to provide a web version of this LD’s game – with the help of JSIL (check it out, this project is amazing! Also if you have a question about porting your game, just leave a comment or write me an email)
Here is the link to the web port of my last game: Click me! (The sound options in the game are not working, sorry for that!)
I am really glad that I finished my first entry within time! It was totally worth it and the feeling is indescribable. I can’t wait to try out all these games!
If you want to know whats the outcome of 30+ hours and too much caffeine check it out:
I started my first Ludum Dare without any expectations, I just wanted to try it and see what I can accomplish in this short period of time. But what should I say, it is nearly impossible to stop in between the contest because its so exciting. And it is really hard to not get distracted when following twitter!
My game turned into a kind of trading card game. The player has to walk from city to city, from battle to battle on a huge map, until he won every battle on the world.