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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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About Flyboy

Sexy.

Flyboy's Trophies

The "I haven't gotten an award this ld" award
Awarded by Jesper Oskarsson on December 19, 2010
Kirby Memorial Award for SLEEP
Awarded by hcs on August 22, 2010

Flyboy's Archive

It’s that time of year again!

Posted by
Monday, November 21st, 2011 2:58 am

For my tools, it’s gonna be this:

  • Game Maker 8
  • Photoshop/Illustrator CS5
  • Chronolapse
  • SFXR
  • (Hopefully not but probably) Wolfram Tones

I’m going to spend the next 25 days procrastinating and listening to Daft Punk. Let’s do this!

Off to a horrible start!

Posted by
Friday, August 19th, 2011 11:21 pm

I have problems with this theme. The problems are that all the games I want to make would take far too long, and I’ve already scrapped 2 moderately ambitious games. I’m not artistic enough to get away with making an arty game, so that’s not really a decent option. My morale is low enough and I have not enough ideas to make anything awesome, so I decided on a platformer!

This is the result of about an hour’s work, and more details will follow later.

You better believe that I’m in.

Posted by
Saturday, August 13th, 2011 4:26 am

Looks like it’s that time again!
List of tools I’ll be using:

  • Game Maker 8 (Development, Sprites)
  • Photoshop (Art, GUI, Sprites)
  • SFXR (SFX)
  • Possibly a music tool I’m thinking of making, which I’ll release if I do
  • Or Wolfram Tones if I don’t
  • And Chronolapse for making a glorious documentation of my probable failure!

GL HF

My LD20 Entry, Questling, got featured on IndieGames!

Posted by
Saturday, June 18th, 2011 3:57 am

Best day ever!

http://indiegames.com/2011/06/freeware_game_pick_questling_f.html

Quest completed!

Posted by
Monday, May 2nd, 2011 12:55 am

It’s been a long Ludum Dare. No longer than usual, but still. I submitted my game, Questling, with 4 minutes to go. I then realized there was an additional submittal hour, so I polished and added music. Since then, I’ve kept updating my post release .exe, and I’ve finished my timelapse. I really wish I got more levels into the final version, but I’m very proud of what I have. So, try it out.

SubmissionTimelapse

Goodnight Ludum Darians.

Posted by
Saturday, April 30th, 2011 4:12 am

Who says that’s not a word. Anyhow, work on my game, as yet unnamed, has gone suprisingly well. Too well, some might say. I’m pretty tired, so just have a screenshot.

Sneak Preview

Posted by
Friday, April 29th, 2011 9:01 pm

blown up 300%

;)

I guess it’s that time again.

Posted by
Saturday, April 23rd, 2011 5:09 pm

Hi, my name is Flyboy. You may remember from such Ludum Dares as LD#19 and LD#18.
I’ll be using the following tools!
Game Maker 8
Photoshop CS5
I’ll probably try some music thing, then realize I suck and use Wolfram Tones.

And I’ll try not to suck as much this time.

Science Tycoon Post-Mortem

Posted by
Sunday, December 19th, 2010 10:35 pm

First of all, here’s my timelapse:

Science Tycoon Timelapse

My game is a bit jiggered at the moment, but I think it was a valiant effort, with many cool by-products such as the Ludum Dare User Powered Scientist Name Generator! LDUPSNG! As well as I discovered that it’s probably not a great idea to aim as high as I did. Also, I found out that it’s not a good idea to stay up late the night before Ludum Dare watching Star Wars. Where was I? Anyhow, this was a great experience and you all rock. Peace!

Ludum Dare Official Unofficial Mumble

Posted by
Saturday, December 18th, 2010 8:29 pm

Ludum Dare Official Unofficial Mumble!

Currently having an amazing party over 72.249.10.144:64738 #ludumdare! Come swing by!

You can get Mumble over here.

Shoutout to Furyhunter for hosting the Mumble server.

WE NEED YOU!

Posted by
Friday, December 17th, 2010 11:56 pm

Uncle Flyboy needs you! To submit names! Together we can beat the reds! Etcetera!

You can watch the war effort here!

You can mourn for your fallen comrades over here!

GET TO IT SOLDIER!

I need names!

Posted by
Friday, December 17th, 2010 10:36 pm

More specifically, scientist names, for me to generate.

GOGOGOGO!

You can view results here.

I am ready to rock and/or roll!

Posted by
Tuesday, December 14th, 2010 7:17 am

This is second Ludum Dare, and I’ve convinced 5 friends to participate as well.

I will be using Game Maker 8 to develop, SFXR for sound effects, Wolfram Tones for music and Chronolapse for timelapsing.

Let’s do this!

Extremely Tardy Timelapse

Posted by
Thursday, September 23rd, 2010 4:50 pm

But better late than never. It starts a few hours into my development as I was using fraps to capture the start, which failed badly. Without any further ado, I present my timelapse.
http://www.youtube.com/watch?v=hNbIu-Tmsf0

I suppose this was only to be expected.

Posted by
Sunday, August 22nd, 2010 5:11 pm

My game, with less than two hours till the end of LD48, has terrible balance issues. It would take much more time than I have to fix. I’m going to package up what I have, and send it out into the wild. I suppose there’s not much I can do.
I had a great first compo though.

Menu!

Posted by
Sunday, August 22nd, 2010 7:19 am
I.E. They played music when I asked them to

I.E. They played music when I asked them to

Making Waves!

Posted by
Sunday, August 22nd, 2010 6:17 am

Hahahahahaha No.

Hahahahahaha No.


Yeah, I know. Right, since the last update, which happened to be a food one, these things have happened.
I have a name! I have core gameplay sussed! I have a better understanding of balance! I’ve made things more efficient! I’ve screwed around and made an awesome logo!
An Awesome Logo

An Awesome Logo


Woo! Yeah! So now, I’m adding some content, and such that my game is a Tower Defense game, I’m currently making waves. Yeah. *crickets chirp*

Really? You’re a terrible audience.

In other news, I got a new bike, as I got hit by a car last week!
http://s.wiggle.co.uk/images/gt%20aggressor%2007.jpg

Lunchtime!

Posted by
Saturday, August 21st, 2010 6:02 pm

Two delicious chicken burgers and a couple of slices of watermelon, washed down by a glass of coke.
FOOD

More previews!

Posted by
Saturday, August 21st, 2010 6:51 am

After I was told by someone that I barely know, and had only talked to for the first time today that my artwork was awful, I knew I had to up my game. Here’s another in progress shot:
Awesome Preview!
Also, some music!

Teaser time!

Posted by
Saturday, August 21st, 2010 2:55 am

Inspired by asiekierka. Behold; screenshots!

Looks slightly worse without motion. But not by much.

I have the distinct lack of being able to embed flash. So here’s a link to some music.


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