I make games ! :D Well, at least I try... Ludum Dare 19 was the first game programming compo I entered !
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Finally an idea!
Here we go! I’ve had an idea that I believe not being as bad the others ! (I had thought about a colored space-shooter featuring the Nyan-cat… but that wasn’t really what I was looking for) So I came up with a ball game: you can only interact with it by placing obstacles which it will bounce off and the goal is to bring the ball to the exit of a maze…
Let’s code !
Ready for the fun! (aka “I’m in!”)
Here I am, entering my second Ludum Dare compo! Hopefully I’ll come up with something awesome enough for me to sell it ! (just joking, or rather dreaming)
See you all next weekend!
The “I’m in!” video (geez, my phone has better video/sound quality than my webcam o_o):
Bye.
PS: I’ll be using C++ and wxWidgets or SFML… and also Gimp/Inkscape for graphics and LMMS for music (this time, I’ll do this when the game is ready ^^).
Convoy defense
The title says it all… or maybe not.
Let me explain the basics of what I’m gonna work on: you have some sort of convoy to protect and it has to travel from point A to point B in a given time. To do this, you can only use two commands which affect the physics of an area: you attract or repulse the objects in that area (each having differents properties, such as weight, damage caused around it when destroyed, attraction/repulsion (pulses) or bonuses such as more shields for your convoy, extra time or even time freezing).
Let’s code !
Maybe joining MiniLD 28
Woah, this weekend is full of things to do. I’ll try to make something playable this night, because war is such an inspiring theme that I’ve already come up with a few ideas, only a few minutes after having read the theme !
See you all on IRC (although it might not be such a good idea if I want to make something before the deadline
) !
Timelapse
After have fought against mencoder’s options (the manual is far too dense, too many options), I finally uploaded it to YouTube. It’s still processing it for now, but should be available soon…
Here’s the video:
Bye ! See you all next time !
Here we are
After a final rush to put together something I could submit, I can finally relax ! Pfiuuu….
It was my first LD48, and I must admit that I loved it ! Really ! I had never attended to such events, but now I’ll try to participate in most of them. It’s incredibly faster to make a game during LD than it is when you have the opportunity to do something else…
So, a big thank you to LD !
Next time, I’ll try not to lose too much time chatting on the IRC channel !
I discovered a game idea !
Hey there ! I spent a few hours thinking about the theme, and I’ve really had a hard time finding a good (in my opinion
) idea for a game:
And here’s the meal I ate four hours ago (I couldn’t upload it before because of Bluetooth issues, but then I realized I had a USB cable for my phone xD ):
Now: it’s time to implement the game !
Hum, discovery… ?
I woke up three hours ago. First thing I did: start the computer and wait for the LD page to reload. Then I saw: DISCOVERY ! I decided to make the title screen and kind of a soundtrack (but really short) because I was a inspired, but I had no idea what for a game I could make. So here’s the title screen:
I’m gonna start coding now. I just compiled the latest wxWidgets library.
Go! go! go!
This will be my first LD, I’m not sure I will be able to create anything playable but it’s a good way to know what I can do in 2 days !
This week-end can only be great !
My tools will be:
- Language: C++
- IDE: KDevelop
- Libraries: wxWidgets, SDL or SFML
- Art: Inkscape, The GIMP and my mouse
- Audio: LMMS, with Yamaha PSR-E423 keyboard












