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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

[ Results: Top 50 Compo, Jam | Top 25 Categories | View My Entry ]

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About ExciteMike (twitter: @ExciteMike)

I make games. Probably too much.
You can see most of them here: http://excitemike.com/Games

ExciteMike's Trophies

Awesome Bookmarklet Award
Awarded by Superyoshi on December 20, 2010
The Lonely Clapper Award
Awarded by PoV on March 17, 2010

ExciteMike's Archive

Wallpaper of all 890 Ludum Dare games!

Posted by (twitter: @ExciteMike)
Monday, December 19th, 2011 8:48 pm

EIGHT HUNDRED NINETY GAMES

LOOK AT THEM

so many!

DOWNLOAD

WALLPAPERS

Jam game done – ROM CHECK FAIL Without a Cause

Posted by (twitter: @ExciteMike)
Saturday, December 17th, 2011 10:36 am

Uses the source code to ROM CHECK FAIL by Farbs.

Riffs on Pac-Man Without a Cause by Sergio Cornaga.

download

entry page

In for LD 22!

Posted by (twitter: @ExciteMike)
Sunday, December 11th, 2011 1:48 pm

Hi! I’m gonna make a game!

Framework/tools:

This post is boring. Here, look at something silly:

2012 IGF Pirate Kart Now Available!

Posted by (twitter: @ExciteMike)
Wednesday, October 19th, 2011 5:32 am

A few days ago I posted calling for entries into the 2012 IGF Pirate Kart compilation to be entered into the Independent Games Festival Main Competition! Now the Pirate Kart is all put together and uploaded!

319 games by over a hundred people! Quite a few Ludum Dare games are in it!

Thanks so much to everyone who contributed games and helped compile them! The process went much more smoothly than I ever would have expected it to!

Check it out! Play some crazy games! Maybe help seed the torrent!

2012 IGF PIRATE KART

Posted by (twitter: @ExciteMike)
Saturday, October 15th, 2011 8:35 am

I just realized that this is something Ludum Darers might care about and I better mention it here quick!

Yesterday on Twitter @bentosmile asked why there is no Pirate Kart for the IGF competition. (The Pirate Karts are compilations of tons of tiny games that we’ve done a few times now over at Glorious Trainwrecks Dot Com)

This was a VERY GOOD QUESTION.

So we are making one! All games welcome!

Here’s the event page over on GLORIOUS TRAINWRECKS DOT COM. http://www.glorioustrainwrecks.com/node/1966 with a little bit of a FAQ.

If you would like some of your games (made for a Ludum Dare or otherwise) to get into the IGF COMPO FOR FREE as part of this, send ‘em over via email: <mike at meyermike dot com> !!! (you might want to mention how I should credit you if it isn’t immediately obvious from the sender name) If this wasn’t so last minute we’d have set up some kind of submission form and tried to gather screenshots and descriptions, but even though this is kind of half-assed I think it’s a wonderful thing!

Deadline-wise: I’ll try to get everything in I can, but there’s conversion work I need to do for a bunch of them so as we near the IGF submission deadline on Monday night the odds of making it in get lower and lower. So try to get it to me by Sunday night if you can!

We have a lot of games already! I lost count somewhere around 120!!!

Spread the word!

Get an RSS Feed for Comments on Your Game!

Posted by (twitter: @ExciteMike)
Tuesday, August 23rd, 2011 10:22 am

(this is a repeat post of one I did for the last LD, but we have so many new people that it is probably worthwhile to post it up again)

While you can subscribe to an RSS feed of comments on a blog entry, the LD website doesn’t have anything like that for comments on your game. So I made a bookmarklet that uses some Yahoo Pipes magic to make one!

Screenshot of me checking my game’s comments in Google Reader!

WordPress wants to mangle it so I can’t give it to you directly in this blog post, but you can get it and see instructions for using it over here.

It is a bit fragile in that it is looking for particular bits of html, so if the site changes a little it will probably break horribly, but so far so good!

GET IT HERE

Wallpapers for all 599 LD#21 games!

Posted by (twitter: @ExciteMike)
Tuesday, August 23rd, 2011 8:41 am

Here are updated versions of the wallpapers I made earlier, now including the jam games!

This is getting ridiculous! :D

DOWNLOAD

Ld 21 Compo Games Wallpaper!

Posted by (twitter: @ExciteMike)
Monday, August 22nd, 2011 9:46 am

I made desktop wallpapers out of all 510 compo games submitted (as of when I ran the script a few minutes ago) for Ludum Dare #21!

Ludum Dare is getting popular! It's getting hard make out the games in these wallpapers! :)

Here’s a zip file containing the wallpapers in various sizes and the Python script that generates them (requires PIL).

DOWNLOAD

I’ll be back in around 11 hours to add the jam games!

Update: The list of all games has been split into multiple pages, so the script no longer works.

36 hours in!

Posted by (twitter: @ExciteMike)
Sunday, August 21st, 2011 6:53 am

Level Transitions!

Robots!

Splodeys! (that look crappy in stills but I like how it looks in motion)

Death!

It just got to a point where it is fully playable (minus the “you win” screen), but it has only one level, only one type of enemy and no audio. Working on all that now!

Evolution loses again

Posted by (twitter: @ExciteMike)
Friday, August 19th, 2011 7:17 pm

Montage

Posted by (twitter: @ExciteMike)
Friday, August 19th, 2011 6:26 pm

Remember that back in LD #18 we did a bunch of posts collecting screenshots of our past LD games? That was cool, and I have a handful of games to add to it, so here’s a new one!

14 LD games so far! (if you count the minilds)

I had lots of fun making those! And it’s nearly time to start the next one!

 

 

Framework declarations for LD21!

Posted by (twitter: @ExciteMike)
Monday, August 15th, 2011 4:19 pm

LD 21 is almost here already! Time for the pre-compo declarations:

Framework: I have an AS3 framework (Stego) that has grown out of doing events like these. I will most likely use that once again, but Unity is always tempting. If I had any confidence in my ability to generate 3d assets, that’s probably what I would use.

Music: GreaseMonkey’s music generator worked pretty nicely when I used it in LD19, so odds are I will be using that again.

Sound Effects: BFXR.

Timelapse: Keeyai’s Chronolapse.

Two games in one weekend!?: This Ludum Dare coincides with Klik of the Month Klub #50! So I will try taking a break in the middle of Ludum Dare to make a separate game in only 2 hours! Or… well, I’m contemplating doing something crazy and trying to make a bunch of two-hour games over LD’s 48 hours and bundling them up as one entry! Probably too crazy. Then again, I did make 10 games in one weekend for the last Pirate Kart, so maybe not? We’ll see what kind of ideas I get once the theme is announced.

Strange image for no reason:

Get an RSS Feed for Comments on Your Game!

Posted by (twitter: @ExciteMike)
Monday, May 2nd, 2011 8:39 am

(yeah I’ve posted this before, but it’s a handy thing many people will have missed the first time around)

While you can subscribe to an RSS feed of comments on a blog entry, the LD website doesn’t have anything like that for comments on your game. So I made a bookmarklet that uses some Yahoo Pipes magic to make one!

Screenshot of me checking my game's comments in Google Reader!

WordPress wants to mangle it so I can’t give it to you directly in this blog post, but you can get it and see instructions for using it over here.

It is a bit fragile in that it is looking for particular bits of html, so if the site changes a little it will probably break horribly, but so far so good!

GET IT HERE

LD20 Wallpapers! (all 352 games!)

Posted by (twitter: @ExciteMike)
Monday, May 2nd, 2011 8:16 am

I put together wallpapers from the screenshots of all the Ludum Dare #20 games!

352 games!!!

This .zip has wallpapers in various sizes and the Python script that generates them (requires PIL).

DOWNLOAD (all the games!)

DOWNLOAD (compo games only)

LD20 Framework and Tool Declarations

Posted by (twitter: @ExciteMike)
Monday, April 25th, 2011 3:04 pm

Getting ready for Ludum Dare!

I’ll be using AS3, like I’ve done for previous Ludum Dares. Unless somehow I get an idea that would be better in 3d, in which case I will go with Unity.

Music: Coding theme song. Level design theme song. Gaps filled by Pandora.com.

Food: It has become part of my Ludum Dare ritual to go nuts buying snacks before LD weekend.

snax

Framework: Stego, the as3 framework that’s been grown out of the reusable parts of previous compos.

IDE: FlashDevelop.

Graphics: I’ll be doing pixelly sprite stuff in a copy of Photoshop CS 1 which as far as you know was obtained completely legitimately. I’d like to start doing more vector-based stuff, but I figure for LD I’d better stick with what I’m used to.

Music: I will probably mess around with GreaseMonkey’s music generator like I did for LD19. I’ve also used Wario Ware DIY and Wolfram Tones in the past and those kind of worked, so if for some reason I’m not liking what I’m getting out of one tool, I’ll switch to another.

Sound Effects: SFXR and/or BFXR.

Timelapse: Keeyai’s Chronolapse. It’s worked great so far.

Sauce Control: Mercurial, pushed to a repo on Bit Bucket.

Twitter: @ExciteMike

Interweb pagesite: http://excitemike.com/ Has my games and stuff.

Plan: At present, I am leaning toward doing something extremely simple, even for an LD game, but then have lots and lots of levels. I’d also love to make something multiplayer, but I don’t think people tend to have friends nearby when they go to play or rate LD games. Hmm, that sounds kind of sad when I say it that way. Point is, while multiplayer is often super fun, fewer people will be able to enjoy my game if it needs two willing people in the same room.

Pushy Elephant: A Diversion for a Pair of Brave Persons Constructed for Miniature Ludum Dare One Score and Five Playable on Information Super Driveway Browsermachines

Posted by (twitter: @ExciteMike)
Friday, March 18th, 2011 7:43 pm

Dear Sir or Madam, should you be daring enough to risk your health and sanity in electronic challenges and should you be resourceful enough to find another soul similarly inclined and should you have a taste for electronic game programs of the bizarrer varieties and, God help you, should you be willing and able to overlook the abysmal quality of such a diversion, then please direct your browsedevice to the pagesite found at the address http://excitemike.com/Pushy_Elephant of Internet.  The brave souls who venture there will find themselves transformed through the magic of Flash into nature’s grandest creatures, the elephants! Thus transformed, these titans will struggle against one another in combat most deadly.

Are you prepared to risk the Bouncing Scorpion of Alexander the Great and King Solomon’s Cursed Wandering Fruit to win honor and glory in The Worst Game I Have Made in Some Time?

The competition entry page can be found here.

How I feel about Ludum Dare, expressed via TubeDubber

Posted by (twitter: @ExciteMike)
Monday, December 20th, 2010 9:57 pm

(click the picture)

Roughly 285 people came up with a game idea and made it happen in just one weekend!  That’s a pretty awesome thing!

Wallpapers!

Posted by (twitter: @ExciteMike)
Monday, December 20th, 2010 3:04 pm

I have a new wallpaper!

All 285 Jam and Compo Games!

Here’s a zip containing various size wallpapers and the Python script that generates them (requires PIL) : DOWNLOAD.

Get an RSS Feed for Comments on Your Game!

Posted by (twitter: @ExciteMike)
Monday, December 20th, 2010 12:34 pm

The Ludum Dare website doesn’t give you a great way to get notified of comments on your game. So I hacked together a bookmarklet to generate that RSS feed.

I’m having trouble keeping WordPress from mangling things, so go over here to get it.

Feature complete! Four hours left!

Posted by (twitter: @ExciteMike)
Sunday, December 19th, 2010 2:57 pm

Everything I wanted to get in feature-wise is in!  Now to get some audio in there.

I’m really happy with how this came out!  You can play the current version (and eventually the final version) at http://excitemike.com/1958_BNL.  Yes, the name of the game is odd.  Perhaps you can discover its significance.

Oh boy I feeling the lack of sleep/breaks right now.


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