A dad of two lovely children. Game Programmer @ Muskedunder Interactive
About drZool (twitter: @drZool)
Ludum Dare 23
Ludum Dare 22
Ludum Dare 19
Ludum Dare 15
The "There's Hills under Them Thar Oil" Award
Awarded by keeyai on April 28, 2008
The Golden Claw
Awarded by Papper on December 30, 2007
I don't know "Whale" to say
Awarded by PoV on December 6, 2007
Fake AJAX Master
Awarded by philhassey on December 6, 2007
The Extraordinary Crouching Farmer Award
Awarded by DrPetter on November 19, 2007
NavMesh & Agents was a breeze to add. See this link for a quick tutorial. Also that blue looks cool, I might add something in that style.
You begin in a small confined room. (Unity3D by the way)
This is a FPS, and Unity has been kind to me so far. Next up I need something to shoot.
So I’ve begun my entry. It’s called Zolcan. You are an astronomer traveling to a distant planet. Your buddies disappears and you are stranded, alone, on this alien jungle planet. Classic shmup story and game play.
Im going to bed posting my tech demo of a generated world, rendering 10000+ sprites at 50 fps in flash.
Until next time gadget! Next time!
I finally got a screen from the game. Next LD I need to be away from my family. Im glad if there is anything playable at all at the deadline.
I can’t wait to play all your games. I want to blow stuff up!
A: Name of the game: Auuuuu!
B: Description: You must have GOLD! You only have $100. Buy tools, go
dig. Sell ore. Buy dynamite, plant dynamite!
C: One mockup image:
D: Definition of Done:
[ ] Titlescreen with themes: Dig, Drill, Detonate
[ ] Move the miner
[ ] Drill rock, not stone nor ore
[ ] Generated, persistent scrolling world
[ ] Plant explosives
[ ] Plant & light fuses.
[ ] Explode rock, stone, ore and player
[ ] rock drops ore
[ ] Die
[ ] Open shop
[ ] Sell ore
[ ] Buy tools, explosives, fuse
[ ] Soundeffects
[ ] Challenge of some sort (enemy?, thieves?, economy?, weather?, cpu/human competant?)
What went right
Pixels! I love pixels, I first started to animate the characters in flash, but somehow the animations went berserk and I decided to go with pixels instead. They turned out nice. I imported pngs and animated them in flash.
Tiled. An open source tile editor I’ve used before. Implementation if the fileformat went smoothly and the editor is pretty easy to handle although it has it’s quirks. If you download Tiles you can modify the game by opening data/map_0.tmx (make sure to set Tiled to save xml files and not binary).
Mapsize. I made a map that is 100 x 100 tiles. I was afraid that it would slow the game down but I think it has not. the size did make the theme more applyable.
Flash Develop. My choice of IDE for coding flash applications/games. It aids you oodles in code-generation, hints and snippets.
What went wrong
Discovery theme. I planned for key/lock gameplay but only managed secrets and crate-opening as discovery-elements. Although there is one weapon pickup.
Music. I don’t know how so it’s usually left out in my games.
I forgot to add the 3rd party librarys in my source-dist. But fear not here they are.
Play & rate my game here: Dr Discovery
Still got lots of stuff todo, but Im happy with the graphics so far. Next up: Loot!
I focus on polish this LD, gameplay is second
I have base thing working, 2d tilemap, using Tiled as editor, animated characters, although these are just placeholders. Working collision&response, Sound, Camera, Input and you can shoot the Thugs! What about that! I also managed to purcase a x-mas-tree and play some Black-OPS today!
Click to play in your browser! Arrows + Z.
Im off to bed!
I’m not completing this tonight. I’ve felt uninspired with this game. Perhaps if the player is able to pick up guns it will be more fun. Yeah. I’ll think about it.
Distractions are killing the progress of my game. I hope for it to be playable and a bit fun before deadline.
Box2d Physics are up. You can move around with arrows or WSAD. Click to throw a stone.
Next task: AI for the Mafia. Make them move and kill each other.
Got just up and got totally stumped by the theme as usual. Some of my ideas so far:
- Hack n slash
- Turn two mafia gangs against eachother.
- Match 3 & kick em up. You throw enemies on other enemies or down on the board.
Also, Im not going to post any food pics
You have a small house, we can call it a factory. You need to eat. Somewhere to sleep.
You find an order of 1000 nailes. You have taken a loan of $500 from the bank with 8%
interest. You need to buy: Material (Iron), Tools (Hammer, Anvil, Tongs), Fireplace &
Energy (coal). You hire a worker (An old chap). Tell the worker to make nailes. It goes
slow, but steady forward.
I can simplify it a bit: You need, energy, material & labour.