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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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About dgfitch

dgfitch's Trophies

Award For Fine Flashy Flashlight
Awarded by ZomBuster on April 26, 2010

dgfitch's Archive

Crowned in semi-completeness

Posted by
Sunday, April 25th, 2010 6:58 pm

I put my source up on github.

Submission here – hope I did that right.

That was a lot of fun, and I definitely hope to do it again. It has certainly inspired me to complete more game prototypes!

I didn’t leave enough time for balancing, and instead chose to go have a nice dinner with a friend. Correct choice for life, but not for the fun-quotient of this little game.

Wanted to take a different tack at the theme, and this definitely doesn’t look like anyone else’s… but I’m not sure what all the judges will think of its theme-completeness, of glowing islands in the night…

ROCK!

Edit: Here is a timelapse!

Envasive attempt

Posted by
Saturday, April 24th, 2010 10:12 pm

After a bout of sickness today and a lot of non-coding drama, I think I might actually have a game starting to click.

I’m using (and LOVING) Pulpcore despite not having touched Java for a million jillion years.

Test applet, updating as I go.

No actual gameplay yet, but another hour or three should have the base play in, and I have all day tomorrow. Right how it’s not obvious how the theme will come in. It looks nothing like all the other island-y things people are posting. But it will get there!


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