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![]() Ray Alan Memorial Award for Most Effective use of a Monacle in a Pugilistic Context Awarded by Spooner on August 24, 2010 |
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Day 1 wasted
Woke up with a nasty hangover. Brainstormed some ideas for my entry and started to work. 12 hours later I have decided to throw it all away. I’m stuck! Starting from scratch, as soon as I can get an interesting idea.
Here’s some pictures:

Tea time!

Breakfast

Cookies and buns!
I’m in!
Ok, I’m in. And I’m hungover. This will be interesting.
Mr Monocle – Timelapse
I did a timelapse movie during this competition too.
Mr Monocle – The Post mortem
I’m “done”
“Done” as in, some stuff left to do, but I give up. The game is playable and submitted. People can play it. I will release a Windows version tomorrow-ish. (The XP laptop is asleep and I don’t want to wake it up and start downloading files)
I’m getting there…
Not that many hours left of the competition now…
Here is a recent screenshot of my little entry, Mr Monocle And His Marvelous Madcap Underground Race:

I got everything I planned implemented. Main menu, highscore, game over screen, items, enemies, a gentleman with a monocle on a penny-farthing, death, explosions, procedural generated music, sound effects.
What I need to do now is to playtest it a lot, fix all bugs I can find, finetune it, balance it, and, with some luck, at least try to redraw the sprites. I have had it on the TODO list since yesterday and I keep pushing it aside…
Yawn, end of day 1
Been coding for almost 18 hours. (with breaks of various sizes, but none too long)
Game is progressing well. I now have a player, and he can shoot. And there is enemies, and some of them shoot. And player can pick up stuff, and the player can die in different ways. And the player can win the game. And there is a highscore list. And stuff.
The plan tomorrow is to create an intro, a you-won-the-game-outro, credits, make pretty graphics (can’t get much worse anyway), fix the music so it doesn’t sound like crap (it’s generated on the fly by the computer, and it doesn’t do a good job). I have a TODO list here somewhere between the windows, but I’m too tired to check if I forgot to mention something.
Here is a picture of Mr Monocle riding his penny-farthing on some railway tracks, and an Evil Gnome shooting at him. And there is also a ruby. Collect it to get $500.

Mr Monocle – Sneak Preview
Got a first screenshot of my game for you. Please excuse the programmer arts.

Mr Monocle
Collision detectioncode against the cavern walls is awful, but it will have to do for now.
It’s now possible to collect gold nuggets. Now to change the cavern generation code to spawn them dynamically. Score is awarded when the players collects them.
Now to get a snack and wake up my wife. I think the cats are hungry too.
Morning!
Good morning everyone, and good luck to those who are in this competition!
I was planning to get to sleep early, but I was awake until 3am, only 2 hours before the start of the competition.
And after only 3 hours of sleep I was up again, Christer Fuglesang, Swedens very own astronaut, was about to be blasted into space, for the second time, and I couldn’t miss that.
Went to bed shortly afterwards but couldn’t get back to sleep. So I started to code on my little entry.
It’s been two hours of coding and drawing now. I decided I wanted to code my entry in Ruby, my favourite language. I’m usign the Gosu module for graphics and sound. I haven’t used it in the past, except for quickly trying it out, so I’m a bit slow since I have to look everything up. But I finally have a scrolling background and a guy riding a bike wearing a tophat and a monocle!
My entry is called Mr Monocle And His Marvelous Madcap Underground Race
In it, you are Mr Monocle and you are riding a bike in an underground cavern. I’m planning to throw in some rubies for the player to collect and some bats and mining carts and whatnot.
And for breakfast I had two sandwitches, an energy drink and a cup of tea. A timelapse movie is recording this while we speak.
Now to figure out how to attach images to these journals…


