So logically I had to make a point-and-click where you play as one, and destroy your owner’s house.
Framework is all done, you can move him around and visit all the rooms in the house. Now to start putting the puzzles in. I think I’m going to set a time limit, so you have to trash the house as much as possible before your owner gets back.
Manchester, checking in!
We’re having a proper all-night session for the Ludum Dare, at the very awesome Madlab in Manchester, UK.
The event is SOLD OUT, but there’s a waiting list for tickets in case anyone can’t make it. Go here to get on the list and we’ll let people know if any come up. If this event turns out well (and we think it will!), we’ll do this for every LD48 in the future. We have all sorts of fun stuff happening (pervasive gaming specialists, board game people, and some short crazy jams for people who can’t do the whole weekend) so it should be a whole bunch of fun. We’ll also be livestreaming if we can. We even persuaded Red Bull to send us a massive stack of energy drinks, yay!
Good luck everyone, can’t wait to jam.
So this was my first Dare, and I came to it waaaay under-prepared (as in, started from scratch). Spent too long writing boilerplate code and time ran away. I got as far as writing a hilarious menu, and a nice tiling system and stuff. Got stuck on line-of-sight for the enemies, and I have to do things today (in real life, eurgh!) so I’m going to have to call it a day.
The idea is that the weapon shop is sold out of everything except the box, so you have to sneak past guards by hiding under it:
It’s been a good learning experience though, next time I’ll come armed with a framework and a full weekend.
Good luck, everyone!
Hi folks. First timer here, ready to rock and roll.
My weapons of choice:
- Flash/AS3, written in FDT (eclipse). I’m going pure, i.e. I don’t have any framework code prepared (maybe next time, depending on how this goes)
- Artwork: Pixen, and a little photoshop. Maybe pen and paper!
- Sustenance: Coffee, sugar free Red Bull, lots of toast
- Tunes: breaks, all the way
Hoping for “traps” or “mechanisms” to come up. Definitely want to come up with a puzzler of some kind anyway.
Can’t wait to get stuck in!