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	<title>Ludum Dare &#187; danblack</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Half in</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/half-in/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/29/half-in/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 18:09:25 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=44157</guid>
		<description><![CDATA[Due to an unfortunately timed Fiesta (Moros y Cristianos) and other inconveniently timed prior commitments It&#8217;s going to be more like a 48minute rather than a 48hour challenge for me this time round.  My current plan is to use the first 24h for an intensive partying planning session and then try and cobble something together [...]]]></description>
			<content:encoded><![CDATA[<p>Due to an unfortunately timed Fiesta (Moros y Cristianos) and other inconveniently timed prior commitments It&#8217;s going to be more like a 48minute rather than a 48hour challenge for me this time round.  My current plan is to use the first 24h for an intensive <del>partying</del> planning session and then try and cobble something together on the last day.  It&#8217;s going to have to be even simpler then usual but my personal aim is to try and make something better looking than my previous entries.</p>
<p>As for tools I&#8217;m going to stick with Flixel, SFXR and my trusty and dusty copy of Paint Shop Pro 5 (13 years young and still going strong ^^).</p>
<p>glhf</p>
<p><strong>D</strong></p>
]]></content:encoded>
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		<title>The Detectorizer</title>
		<link>http://www.ludumdare.com/compo/2010/12/19/the-detectorizer/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/19/the-detectorizer/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 00:31:15 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[LD19]]></category>
		<category><![CDATA[The Detectorizer]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=36518</guid>
		<description><![CDATA[Well I&#8217;ve submitted it so I suppose it&#8217;s finished. Sadly I ran out of time for a lot of the niceties I&#8217;d have liked to have added but it is playable. Although it is intentionally a bit evil so play with caution.  You need sound to hear the metal detector.  Have a go, see what [...]]]></description>
			<content:encoded><![CDATA[<p>Well I&#8217;ve submitted it so I suppose it&#8217;s finished. Sadly I ran out of time for a lot of the niceties I&#8217;d have liked to have added but it is playable. Although it is intentionally a bit evil so play with caution.  You need sound to hear the metal detector. <a title="The Detectorizer - LD19" href="http://www.danielblackburn.co.uk/?page_id=27" target="_self"> Have a go</a>, see what &#8216;exciting&#8217; things you can discover.</p>
<p><a title="The Detectorizer - LD19" rel="attachment wp-att-36524" href="http://www.ludumdare.com/compo/2010/12/19/the-detectorizer/thedetectorizer/" target="_self"><img class="alignnone size-full wp-image-36524" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/thedetectorizer.jpg" alt="The Detectorizer" width="321" height="240" /></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Zzzzzzzz-time</title>
		<link>http://www.ludumdare.com/compo/2010/12/18/zzzzzzzz-time/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/18/zzzzzzzz-time/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 23:05:33 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>
		<category><![CDATA[LD19]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=34504</guid>
		<description><![CDATA[Here is a very uninteresting screen shot of my (slow+interupted) progress so far.   I&#8217;ve chosen metal detecting as my take on the theme of discovery. What will he discover next.  Beep beep, could it be a hoard of gold roman coins&#8230; Nope, it&#8217;s another rusty nail.  Oh the thrill of discovery. G&#8217;night all.]]></description>
			<content:encoded><![CDATA[<p>Here is a very uninteresting screen shot of my (slow+interupted) progress so far.   I&#8217;ve chosen metal detecting as my take on the theme of discovery. What will he discover next.  Beep beep, could it be a hoard of gold roman coins&#8230; Nope, it&#8217;s another rusty nail.  Oh the thrill of discovery.</p>
<p><img src="http://www.danielblackburn.co.uk/games/LD19/LD19_least_interesting_screenshot.jpg" alt="LD19's most boring screenshot so far?" /></p>
<p>G&#8217;night all.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Two Timer</title>
		<link>http://www.ludumdare.com/compo/2010/12/17/two-timer/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/17/two-timer/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 17:54:28 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=31278</guid>
		<description><![CDATA[Hello again all you crazy kids.  I&#8217;m really looking forward to having another crack at this.  I&#8217;m not particularly inspired by any of the themes(yet) but hey that&#8217;s democracy for you.  My first attempt was Murus for LD14 but it&#8217;s all change this time.  That was all done in stuffy old C and SDL . [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again all you crazy kids.  I&#8217;m really looking forward to having another crack at this.  I&#8217;m not particularly inspired by any of the themes(yet) but hey that&#8217;s democracy for you.  My first attempt was <a href="http://www.danielblackburn.co.uk/?p=19">Murus</a> for LD14 but it&#8217;s all change this time.  That was all done in stuffy old C and SDL . This time I&#8217;m embracing this new fandangled tubular internets thing and going to have a go at making my first flash game.  I shall be using some, none or all of the following  :  Flash Develop, Flixel, PaintShopPro5 (yeah what of it!), SFXR, Musagi and Codeheads bitmap font generator.</p>
<p>gl hf all</p>
<p><strong>D</strong></p>
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		<item>
		<title>Murus Final</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/murus-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/murus-final/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 20:59:39 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5610</guid>
		<description><![CDATA[Woo Yay and Hoopla. I&#8217;m finished.  That was fun but I&#8217;m knackered and really need some rest. Good luck to the rest of you, hope you all get finished. I&#8217;m looking forward to playing some of the games tomorrow. Heres a link to the download : danblack_LD14_murus.zip It&#8217;s windows only. Have a play. Hope you [...]]]></description>
			<content:encoded><![CDATA[<p>Woo Yay and Hoopla. I&#8217;m finished.  That was fun but I&#8217;m knackered and really need some rest. Good luck to the rest of you, hope you all get finished. I&#8217;m looking forward to playing some of the games tomorrow.</p>
<p><a href="http://www.danielblackburn.co.uk"><img src="http://www.danielblackburn.co.uk/wp-images/murus.jpg" alt="" /></a></p>
<p>Heres a link to the download : <a href="http://www.danielblackburn.co.uk/games/danblack_LD14_murus.zip">danblack_LD14_murus.zip </a></p>
<p>It&#8217;s windows only. Have a play. Hope you like it. It&#8217;s better than the screenshot suggests.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/murus-final/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Happy Breakfast</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/happy-breakfast/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/happy-breakfast/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 06:07:28 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[foodphoto]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5384</guid>
		<description><![CDATA[Very liquid based but that is all I can manage at this time on a Sunday Morning. Being up this early and not being at a carboot sale, it&#8217;s just not natural.  I predict a more substantial bacon based brunch later to address this unholy liquid / food imbalance. MORE NING ALL!]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.danielblackburn.co.uk/wp-images/happybreakfast.jpg" alt="" width="300" height="360" /></p>
<p>Very liquid based but that is all I can manage at this time on a Sunday Morning. Being up this early and not being at a carboot sale, it&#8217;s just not natural.  I predict a more substantial bacon based brunch later to address this unholy liquid / food imbalance. MORE NING ALL!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/18/happy-breakfast/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>And the award for least inspiring screenshot goes to&#8230;</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/and-the-award-for-least-inspiring-screenshot-goes-to/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/and-the-award-for-least-inspiring-screenshot-goes-to/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 19:56:38 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5168</guid>
		<description><![CDATA[It may not look like much but It&#8217;s been a good day and it&#8217;s pretty much playable.   Lots of things to do tomorrow though, not least improve the graphics as it does look about as exciting as a crossword at the moment. Time for some rest now though.  Happy coding. See you all tomorrow.]]></description>
			<content:encoded><![CDATA[<p>It may not look like much but It&#8217;s been a good day and it&#8217;s pretty much playable.   Lots of things to do tomorrow though, not least improve the graphics as it does look about as exciting as a crossword at the moment. Time for some rest now though.  Happy coding. See you all tomorrow.</p>
<p><img src="http://www.danielblackburn.co.uk/wp-images/screen1.jpg" alt="" width="412" height="240" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Clocking on.</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/clocking-on/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/clocking-on/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 09:20:42 +0000</pubDate>
		<dc:creator>danblack</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[hello]]></category>
		<category><![CDATA[morning]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4850</guid>
		<description><![CDATA[Morning all from sunny Huddersfield.  It is actually sunny here for a change but sadly I can only see a tiny bit of the outside world from my prison for the next 48 hours, I mean delightfull cellar workspace. It&#8217;s my first Ludum Dare and my first game competition so I&#8217;m not sure how I [...]]]></description>
			<content:encoded><![CDATA[<p>Morning all from sunny Huddersfield.  It is actually sunny here for a change but sadly I can only see a tiny bit of the outside world from my <span style="line-through;">prison for the next 48 hours</span>, I mean delightfull cellar workspace.</p>
<p>It&#8217;s my first Ludum Dare and my first game competition so I&#8217;m not sure how I will get on but I&#8217;ll give it a go.  The theme seems a bit limited to me but that is probably my just limited saturday morning brain.  Anyway I just wanted to say hello and good luck all.  I&#8217;m looking forward to playing all the games, I just hope we don&#8217;t all make the same one ; )</p>
<p>P.S. No exciting breakfast photos here sadly as I&#8217;ve already eaten it.  I&#8217;ll try and remeber to take a photo tomorrow. Of tomorrows breakfast that is, not of todays breakfast. That would just be wrong! Back to the code face.</p>
]]></content:encoded>
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