Just a simple 20-year-old Comp Sci student trying his hand at breaking out into the wider world of game programming before his parents get tired of him living with them. Check out the blog! (Updates not promised on a regular schedule, even though they should be.)
About CriticalDevelopments (twitter: @CritDevelopment)
Well, I’m in!
Gonna use Pygame, plus gimp and probably some template code I work up ahead of time. Gonna be fun because I also turn 21 during the compo.
Been trying to post this one for a while, you guys aren’t easy on the servers. I’m up for the theme, and will be using Love2D for my game.
Brandon from Critical Developments here.
The July miniLD was a complete failure on my part, thanks to a bunch of factors including inexperience, not knowing my tools ahead of time, and other things. In grand tradition, that means I’ve learned enough to attempt something much bigger this time.
Thankfully, though, I’ll be sticking to my greatest comfort zone in Java applets, whether I’ll find something else to use and declare ahead of time is still up in the air.
Brandon from Critical Developments here. This is my first game programming competition of any kind, so it will be a treat to see how well I do. Being a junior at my local college for Comp Sci, I don’t have a whole lot of real development experience to draw off of. Thankfully I just finished a software design course last semester, so that’s where I’m starting off.
Pursuant to that, I haven’t started looking at anything on the technology side yet, because I don’t have anything close to a full design yet. I’m thinking that the basic theme is going to play off of the card game War, but how I’m going to spruce it up is still under consideration.
Any tips for the new guy?