Graduate Games Designer looking to make his mark.
About CourageOtter (twitter: @SeanJoesbury)
Ludum Dare 22
Woop well that’s my finished with that frankly uninspiring theme, not amazingly happy with my game, but at least made it a bit satirical I hope ^^
Yeah this theme really sucks, been working for a while now and got like some core platformy mechanics and some art, but all the them inspires me to make is really crappy pretencious narrative… which I really really don’t wanna do… but have seemingly started to…
here’s a screenshot of what I have so far anyway.
So yeah so this time I’m gonna stay in and make something… even if it turns out to a broken buggy mess xD
Gonna use Stencyl ‘cos have been looking over it the past few days and it seems awesome.
Declaring that I’m gonna use the Platformer Movement pack of behaviors and the Scene Change behaviour on StencylForce … even though am betting I get inspired to do something that’s not a platformer, we shall see xD
May be starting this a bit late… but just thought i’d give it a try. Just gonna do one of those tilty ball games you used to get in christmas crackers and cereals and stuff. Not the most amazing of ideas, but I should be able to program it, so yay