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	<title>Ludum Dare &#187; Comtemno</title>
	<atom:link href="http://www.ludumdare.com/compo/author/comtemno/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<item>
		<title>A New Beginning</title>
		<link>http://www.ludumdare.com/compo/2011/04/30/a-new-beginning/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/30/a-new-beginning/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 13:50:46 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=46927</guid>
		<description><![CDATA[This will probably not get finished. However, it looks good. &#160;]]></description>
			<content:encoded><![CDATA[<p>This will probably not get finished. However, it looks good.</p>
<p><a rel="attachment wp-att-46930" href="http://www.ludumdare.com/compo/2011/04/30/a-new-beginning/screenshot100-23/"><img class="alignnone size-full wp-image-46930" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/04/screenshot1004.png" alt="" width="570" height="345" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/04/30/a-new-beginning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Generation?</title>
		<link>http://www.ludumdare.com/compo/2010/12/19/character-generation/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/19/character-generation/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 10:49:38 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=35453</guid>
		<description><![CDATA[Well, this is a good foundation, at least. I&#8217;ll still need to change a lot of things, and add millions of stuff.]]></description>
			<content:encoded><![CDATA[<p>Well, this is a good foundation, at least. I&#8217;ll still need to change a lot of things, and add millions of stuff.</p>
<p><a rel="attachment wp-att-35454" href="http://www.ludumdare.com/compo/2010/12/19/character-generation/screenshot104-3/"><img class="alignnone size-large wp-image-35454" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/screenshot104-550x322.png" alt="" width="550" height="322" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/19/character-generation/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Just Beginning</title>
		<link>http://www.ludumdare.com/compo/2010/12/18/just-beginning/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/18/just-beginning/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 08:00:28 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=32756</guid>
		<description><![CDATA[This is the kind of breakfast you get if you forget the fact that you have to eat to survive. Also, the title screen is complete: The game will be a mix of Desktop Dungeons and XCOM. I hope.]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-32759" href="http://www.ludumdare.com/compo/2010/12/18/just-beginning/dsc_2012/"><img class="alignnone size-large wp-image-32759" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/DSC_2012-550x368.jpg" alt="" width="550" height="368" /></a></p>
<p>This is the kind of breakfast you get if you forget the fact that you have to eat to survive. Also, the title screen is complete:</p>
<p><a rel="attachment wp-att-32760" href="http://www.ludumdare.com/compo/2010/12/18/just-beginning/screenshot100-15/"><img class="alignnone size-full wp-image-32760" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/screenshot1002.png" alt="" width="600" height="600" /></a></p>
<p>The game will be a mix of Desktop Dungeons and XCOM. I hope.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/18/just-beginning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ready to Roll</title>
		<link>http://www.ludumdare.com/compo/2010/12/17/ready-to-roll-2/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/17/ready-to-roll-2/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 06:19:50 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=32563</guid>
		<description><![CDATA[OK, I&#8217;m in. I have no idea what to do, and I will have only about 3 or 4 hours to finish the game. Let&#8217;s see what will happen.]]></description>
			<content:encoded><![CDATA[<p>OK, I&#8217;m in. I have no idea what to do, and I will have only about 3 or 4 hours to finish the game. Let&#8217;s see what will happen.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/12/17/ready-to-roll-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Finished</title>
		<link>http://www.ludumdare.com/compo/2010/04/25/finished-9/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/25/finished-9/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 15:52:42 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=18768</guid>
		<description><![CDATA[Finally, Simulacrum is complete. Link to Game Description Download Link]]></description>
			<content:encoded><![CDATA[<p>Finally, Simulacrum is complete.</p>
<p><img class="alignnone size-full wp-image-18770" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/screenshot108.png" alt="screenshot108" width="320" height="240" /></p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-17/?action=preview&amp;uid=497">Link to Game Description</a></p>
<p><a href="http://pdfantasy.110mb.com/Simulacrum.zip">Download Link</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/25/finished-9/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mostly Complete</title>
		<link>http://www.ludumdare.com/compo/2010/04/25/mostly-complete/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/25/mostly-complete/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 13:50:26 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=18681</guid>
		<description><![CDATA[OK, I&#8217;m nearly finished. I need to finish only two more levels, add mortality and save points, clean up the messy parts and get ready to release.]]></description>
			<content:encoded><![CDATA[<p>OK, I&#8217;m nearly finished.</p>
<p><img class="alignnone size-full wp-image-18682" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/screenshot106.png" alt="screenshot106" width="320" height="240" /></p>
<p>I need to finish only two more levels, add mortality and save points, clean up the messy parts and get ready to release.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/25/mostly-complete/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sleep is Death&#8230;</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/sleep-is-death/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/sleep-is-death/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 20:07:03 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17856</guid>
		<description><![CDATA[Or something like it. I don&#8217;t have much right now, and I don&#8217;t think I&#8217;m going to be able to do a lot more tomorrow. There is about 10 minutes of gameplay right now. If I add some writing, music and unlockables, I hope it will be enough for the game. Current Status: Our hero [...]]]></description>
			<content:encoded><![CDATA[<p>Or something like it. I don&#8217;t have much right now, and I don&#8217;t think I&#8217;m going to be able to do a lot more tomorrow. There is about 10 minutes of gameplay right now. If I add some writing, music and unlockables, I hope it will be enough for the game.</p>
<p>Current Status:</p>
<p><img class="alignnone size-full wp-image-17858" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/screenshot101.png" alt="screenshot101" width="320" height="240" /></p>
<p>Our hero (Walter) is practicing his new ability of red energy ball throwing.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/sleep-is-death/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Changes</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/changes/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/changes/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 15:46:41 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17524</guid>
		<description><![CDATA[After realizing I had no time to make a deep strategy game, I finally decided on making a small, adventure/exploration platformer. So, I&#8217;ve got a few things up and running. The graphics on walls change with the background, so my job is much easier. Since I don&#8217;t have time to make a platformer deep, interesting [...]]]></description>
			<content:encoded><![CDATA[<p>After realizing I had no time to make a deep strategy game, I finally decided on making a small, adventure/exploration platformer.</p>
<p><img class="alignnone size-full wp-image-17522" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/screenshot1002.png" alt="screenshot100" width="320" height="240" /></p>
<p>So, I&#8217;ve got a few things up and running. The graphics on walls change with the background, so my job is much easier.</p>
<p>Since I don&#8217;t have time to make a platformer deep, interesting gameplay, I will just try to add stuff to make things interesting.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/changes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Graphics</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/graphics-2/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/graphics-2/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 13:48:27 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17389</guid>
		<description><![CDATA[At least I have some graphics right now. I don&#8217;t know how to proceed, nor do I have any idea as to what kind of a game I will be making.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-17390" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/04/screenshot1021.png" alt="screenshot102" width="640" height="480" /></p>
<p>At least I have some graphics right now. I don&#8217;t know how to proceed, nor do I have any idea as to what kind of a game I will be making.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/graphics-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Islands?</title>
		<link>http://www.ludumdare.com/compo/2010/04/24/islands-5/</link>
		<comments>http://www.ludumdare.com/compo/2010/04/24/islands-5/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 11:11:35 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #17 - Islands - 2010]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=17197</guid>
		<description><![CDATA[So, well&#8230; islands, yeah. Basically, islands. I don&#8217;t like this. I guess I&#8217;ll just have to wait for a spark of creativity to begin. I&#8217;m going to use Game Maker 8, Photoshop and (probably) Fruity Loops. I want to make a game with good visuals.]]></description>
			<content:encoded><![CDATA[<p>So, well&#8230; islands, yeah. Basically, islands. I don&#8217;t like this. I guess I&#8217;ll just have to wait for a spark of creativity to begin.</p>
<p>I&#8217;m going to use Game Maker 8, Photoshop and (probably) Fruity Loops. I want to make a game with good visuals.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/04/24/islands-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Eternal Seeker Post Mortem and Post Compo Version</title>
		<link>http://www.ludumdare.com/compo/2009/09/05/eternal-seeker-post-mortem-and-post-compo-version/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/05/eternal-seeker-post-mortem-and-post-compo-version/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 07:07:09 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10493</guid>
		<description><![CDATA[It&#8217;s been a while since I wrote one of these. Yet, I&#8217;m sure Eternal Seeker deserves it. So, I&#8217;m releasing a post-competition version of it along with this post; behold Eternal Seeker: Adagio for the Caverns of Doom! New Additions: -Quite different play styles for different classes (Assassin has a chance to assassinate, Barbarian is [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I wrote one of these. Yet, I&#8217;m sure Eternal Seeker deserves it. So, I&#8217;m releasing a post-competition version of it along with this post; behold<em> <strong>Eternal Seeker: Adagio for the Caverns of Doom!</strong></em></p>
<p><em><strong><img class="alignnone" src="http://trialofnight.googlepages.com/sc1.png" alt="" width="480" height="240" /><br />
</strong></em></p>
<p><strong>New Additions:</strong></p>
<p>-Quite different play styles for different classes (Assassin has a chance to assassinate, Barbarian is more resilient, Commander begins with a set of magical items, Dreamer is immune to traps)</p>
<p>-Potions: You can find and drink them</p>
<p>-Monsters: There are new monsters now</p>
<p>-Items: Added over 200 items; including  a unique magical armor.</p>
<p>-Descriptions: There are new area descriptions</p>
<p>Download:</p>
<p><a href="http://trialofnight.googlepages.com/EternalSeekerAdagio.zip">http://trialofnight.googlepages.com/EternalSeekerAdagio.zip</a></p>
<p>Now for the post mortem itself:</p>
<p><strong>What I Wanted and Accomplished:</strong></p>
<p>I wanted to make a roguelike resembling Incursion, which features zombies who are able to cast spells. Knowing there had to be funny bugs, I gave every monster the ability to throw knives, and deliberately made sure they would sometimes get struck into each other (by partially restricting some of their movement abilities). The game, in the end, turned out to be quite fun; it&#8217;s always nice to get attention.</p>
<p><strong>Where I Failed:</strong></p>
<p>I wanted there to be NPC&#8217;s you can talk to, and some fixed city areas. However, time was scarce and I had things to do; some of these features I had to dismiss. However, I believe if I added these features, the game wouldn&#8217;t be as good.</p>
<p><strong>How Should I Improve:</strong></p>
<p>It&#8217;s the design that can turn a potentially bad game into a good one. Creativity is what matters most; and it is creativity I need to, somehow, learn. Well, I&#8217;m not sure if that&#8217;s easy to learn&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/09/05/eternal-seeker-post-mortem-and-post-compo-version/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Finished: Eternal Seeker: Fugue in the Caverns of Doom</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/finished-eternal-seeker-fugue-in-the-caverns-of-doom/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/finished-eternal-seeker-fugue-in-the-caverns-of-doom/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 09:36:10 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8898</guid>
		<description><![CDATA[I finally finished my entry. If I get enough time, I may update it; but it&#8217;s polished and in a playable state right now. It&#8217;s also quite fun to see yourself die in horrible ways; even if you have the best weapon in the game (called &#8220;The Reaper +15&#8243;). You can find it in the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://trialofnight.googlepages.com/sc1.png" alt="" width="480" height="240" /></p>
<p>I finally finished my entry. If I get enough time, I may update it; but it&#8217;s polished and in a playable state right now. It&#8217;s also quite fun to see yourself die in horrible ways; even if you have the best weapon in the game (called &#8220;The Reaper +15&#8243;). You can find it in the submissions menu; <a href="http://www.ludumdare.com/compo/ludum-dare-15/">http://www.ludumdare.com/compo/ludum-dare-15/</a></p>
<p>Edit: There was a bug in the game in the Altar sequence. It&#8217;s fixed now.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/30/finished-eternal-seeker-fugue-in-the-caverns-of-doom/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Breakfast!</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/breakfast-22/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/breakfast-22/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 07:05:42 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8842</guid>
		<description><![CDATA[Yay for food! The game is nearing completion, by the way. All I have to do right now is to add all perks (there will be 10), story, concept art, music, sound effects, and help. It&#8217;ll be easy.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://trialofnight.googlepages.com/DSC_1845.JPG" alt="" width="484" height="324" /></p>
<p>Yay for food!</p>
<p>The game is nearing completion, by the way. All I have to do right now is to add all perks (there will be 10), story, concept art, music, sound effects, and help. It&#8217;ll be easy.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/30/breakfast-22/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Beta!</title>
		<link>http://www.ludumdare.com/compo/2009/08/29/beta/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/beta/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 19:57:03 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=8366</guid>
		<description><![CDATA[I was able to finish a beta for the day. It works; and better than what I expected! http://trialofnight.googlepages.com/EternalSeekerBeta.zip]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://trialofnight.googlepages.com/rgsc3.png" alt="" width="480" height="240" /></p>
<p><img class="alignnone" src="http://trialofnight.googlepages.com/rgsc4.png" alt="" width="480" height="240" /></p>
<p>I was able to finish a beta for the day. It works; and better than what I expected!</p>
<p><a title="Download!" href="http://trialofnight.googlepages.com/EternalSeekerBeta.zip">http://trialofnight.googlepages.com/EternalSeekerBeta.zip</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/29/beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.ludumdare.com/compo/2009/08/29/7985/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/7985/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 14:22:14 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=7985</guid>
		<description><![CDATA[The game is getting better and is almost playable; the main issues being the number of enemies, and the popup of getting new items making your eyes uncomfortable (I won&#8217;t correct the a/an mistakes arising from adding random strings to strings, I don&#8217;t think they are important) There will be four &#8220;backgrounds&#8221; to choose from: [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://trialofnight.googlepages.com/rgsc2.png" alt="" width="480" height="240" /></p>
<p>The game is getting better and is almost playable; the main issues being the number of enemies, and the popup of getting new items making your eyes uncomfortable (I won&#8217;t correct the a/an mistakes arising from adding random strings to strings, I don&#8217;t think they are important)</p>
<p>There will be four &#8220;backgrounds&#8221; to choose from: Gentleman Assassin, Modern Barbarian, Retired Commander and Glorious Dreamer. Right now, there are 3 item slots: Weapon, Armor, Finger. I will try to add more; as well as boss fights and a little bit of story. I will also implement a shop system, and maybe procedurally generated speeches for random NPC&#8217;s (they won&#8217;t make sense, but will be fun to read, maybe.)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/29/7985/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.ludumdare.com/compo/2009/08/29/7773/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/29/7773/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 11:28:20 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=7773</guid>
		<description><![CDATA[1 hour in. I&#8217;ll be making a roguelike;  I have a procedural generation system right now, based on drawing L-shaped floor objects. There are also enemies and a working battle system, but no inventory and no working stats. I hope I will be able to finish this; I feel I am too ambitious.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://trialofnight.googlepages.com/rgpic.png" alt="" width="480" height="240" /></p>
<p>1 hour in. I&#8217;ll be making a roguelike;  I have a procedural generation system right now, based on drawing L-shaped floor objects. There are also enemies and a working battle system, but no inventory and no working stats. I hope I will be able to finish this; I feel I am too ambitious.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/29/7773/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In Another Realm- Complete!</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/in-another-realm-complete/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/in-another-realm-complete/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 14:13:29 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5478</guid>
		<description><![CDATA[It took me more than I had planned to finish the game, but it is done! Music, ending, extras, all complete! (Looks much better in full size) Download Link 1: Download Download Link 2: Download I don&#8217;t seem to be able to upload it to the blog. It says &#8220;File type doesn&#8217;t meet security guidelines&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>It took me more than I had planned to finish the game, but it is done!</p>
<p>Music, ending, extras, all complete!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/sc1.png"><img class="alignnone size-full wp-image-5480" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/sc1.png" alt="" width="586" height="438" /></a></p>
<p>(Looks much better in full size)</p>
<p>Download Link 1: <a title="Download" href="http://trialofnight.googlepages.com/Comtemno_LD14_InAnotherRealm.zip" target="_blank">Download</a></p>
<p>Download Link 2: <a title="Download" href="http://www.willhostforfood.com/access.php?fileid=63336">Download</a></p>
<p>I don&#8217;t seem to be able to upload it to the blog. It says &#8220;File type doesn&#8217;t meet security guidelines&#8221; even though it is a .zip file. I may need help on that issue.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/in-another-realm-complete/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Breakfast</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/breakfast-17/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/breakfast-17/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 08:19:15 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[foodphoto]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5419</guid>
		<description><![CDATA[Well, better than nothing! Now all I need to do is to compose some music and add extras!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/di.png"><img class="alignnone size-medium wp-image-5420" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/di-300x200.png" alt="" width="300" height="200" /></a></p>
<p>Well, better than nothing!</p>
<p>Now all I need to do is to compose some music and add extras!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tutorial</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/tutorial/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/tutorial/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 13:28:00 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5014</guid>
		<description><![CDATA[I hate tutorials. I hate them. But people seem to like tutorials. I need to convince them to play. So I made a tutorial! How wonderful! I guess I will need to redraw the sprites. If I get time, that is. I don&#8217;t really like them.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot106.png"><img class="alignnone size-medium wp-image-5015" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot106-300x225.png" alt="" width="300" height="225" /></a></p>
<p>I hate tutorials.</p>
<p>I hate them.</p>
<p>But people seem to like tutorials. I need to convince them to play.</p>
<p>So I made a tutorial! How wonderful!</p>
<p>I guess I will need to redraw the sprites. If I get time, that is. I don&#8217;t really like them.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/18/tutorial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In Another Realm Alpha Release</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/in-another-realm-alpha-release/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/in-another-realm-alpha-release/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 10:08:31 +0000</pubDate>
		<dc:creator>Comtemno</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4933</guid>
		<description><![CDATA[It&#8217;s still too early; but people may like it. Link: Mirror 1 Description: Don&#8217;t forget to look at the picture to learn the controls, and rules.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s still too early; but people may like it.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot103.png"><img class="alignnone size-medium wp-image-4934" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot103-300x225.png" alt="" width="300" height="225" /></a></p>
<p>Link: <a title="Download!" href="http://trialofnight.googlepages.com/InAnotherRealmAlpha.zip">Mirror 1</a></p>
<p>Description: Don&#8217;t forget to look at the picture to learn the controls, and rules.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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