I make flash games and stuff, slightly mentally un-hinged.
About Blayzeing (twitter: @blayzeing)
Awarded by thayes25 on August 20, 2011
Welp, it’s only 21:48 over here; but I am feeling specifically tired right now. So I am going to call it a night. I am quiet sad that I didn’t finish the comp; but I think I should be able to salvage the game, which I will post here when done. Even if it’s months later than the deadline.
How ever, I might finish the Jam. If I remember saying this when I wake up.
Next time I need to get some people to work with me, me thinks. Is that even within the rules?
Well, I’m running behind scheduled. That sucks. Oh well. I’m sure I’ll think of something.
I’m mostly uploading this because I said I would, but I held off because I thought that I would need to add more. Apparently not.
Just woke up before 10 today! first time that *that’s* happened on a weekend before…..
Anyway, I’ve got a nice little design drawn up now, however I think that it wouldn’t be good to show you it just yet (the plot’s kind of an important aspect, wouldn’t want to ruin that now, would we?) so here’s three rejected ideas:
Yeah… They’re kind of small, but don’t worry; the one I chose took up at least half the page!
Oh well, here it is:
But, yeah, the games up! Thanks once again Ludum for the opportunity to enter and have a great time!
Untill next time!
Yup, I’ve just finished making the background music, but it would also appear that there is lightning coming toward me at an alarming rate, this could mean a switch-off. :/
I’ll upload pics later, for now I am in drastic need of a shower.
Just woke up after a well needed 7 1/2 hours sleep; today I’ll get the levels in and the start menus and finally I’ll add some music, I hope I have enough time XD
So, Logic; you think you’re all big and clever with “resistance” and “Air Friction”? Do ya’, huh? DO YA?! Well… I tell you I HAVE A DIVISION SYMBOL AND AN AS3 REFERENCE BOOK, HA-HAAAAA!
so… anyway, my last physics engine fell flat on it’s face; this is the first time I’ve made a full physics engine before and it suddenly uncovered small errors in my Vector handling methods, so I had to re-build from scratch. But now….. NOTHING CAN STOP ME!!! MUHAHAHAHAHAHA!