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Ludum Dare 24 — Coming August 2012

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About billknye

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15: Mission Phosphorus is a go

Posted by
Friday, December 17th, 2010 7:59 pm

Came up with an idea and a title, time to code.  More to come.

Another LD

Posted by
Tuesday, December 14th, 2010 9:00 pm

Been looking forward to this all week now, hopefully I can finish and life doesn’t get in the way like last LD.
Tools: C#, XNA, Musgai, sfxr, Paint.Net, Inkscape, SQL if I can incorporate it in somehow, for no good reason.

Edit: I might use the scripting language I wrote a short while ago, if applicable in some way: OliveScript

Good luck everyone!

aDeathFromAbove Update and NE LD Meetup

Posted by
Saturday, August 21st, 2010 12:25 pm

Multiple enemies loaded from xml files, levels loaded from xml files created by a timeline based level editor I made.

adeathfromabovescreenshot3

Had a great time this monring / afternoon with the other people who met up here in New England, JonnyD and HybridMind.

A simple level editor

Posted by
Saturday, August 21st, 2010 12:37 am

My simple level editor so I can make some levels, I suppose.

adeathfromabovescreenshot2

aDeathFromAbove

Posted by
Friday, August 20th, 2010 11:38 pm

Early work on aDeathFromAbove

screenshot1

Island Robotica Done, as close as it will be anyway

Posted by
Sunday, April 25th, 2010 5:46 pm

Here it is!

screen2

Controls and info in the splash screen.  It’s my first time in LD. 

Info / download here.

Basic Engine Working

Posted by
Saturday, April 24th, 2010 9:35 pm

Basic engine stuff working, pickups, collissions, so pretty.  You’re that ugly rover thing in the middle.

screen1

Delivery from the girlfriend

Posted by
Saturday, April 24th, 2010 12:42 pm
Food stuffs

Food stuffs

First time LD

Posted by
Saturday, April 17th, 2010 6:33 am

I’ve checked out a couple of these in the past, I think I’m going to enter this time and see what I can do.  Goal is just to mostly finish my game.  Good luck everyone, I can’t believe there are a few people from northern new england here!


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