I'm a professional Drupal developer. I participated in SpeedHack 2007, submitting a game called "O MR WALRUS."
About bikko (twitter: @adamdicarlo)
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Timelapse!
Timelapse video (37 MB AVI), with music: “Fable (Message Version)” by Robert Miles. It synchs up eerily well — the video starts to really pick up a minute in when I was doing a ton of work and had increased “shutter speed” of the timelapse.
More of a learning experience…
I chose to use Python with PyGame, PyOpenGL, and PyODE. (I had only written about one Python program, and had only written one OpenGL program in C++…)
The idea was a Jenga-like tower of bricks that you must defend from owls who fly by and remove pieces. It would topple with realistic physics.
PyODE (well, ODE itself I believe) unfortunately is apparently not up to the task of a Jenga tower. If I created more than about 8 layers of Jenga bricks, I’d get a segfault somewhere within the collision detection code.
I shortened the Jenga tower and PyODE stopped crashing.
Applying a force to one of the bricks seems not to break the tower… I think I’m just doing something wrong there, though. But PyODE slows down the program to the “watching ice melt” realm.
I will try to throw together a 2D version of the game idea using Pymunk today, but with less than 11 hours, I may not submit anything.
Either way: a great, fun learning experience!
belated pics
My workstation, including my crazy chair, the Swopper.

Champaign grapes from Trader Joe’s.

Couldn’t take the pic quickly enough!

Peanut butter jelly time!

Big, gravity-defying water mug:

I made breakfast (scrambled eggs with spinach and cheese) for my wife and myself:




