Ludum Dare 25
Ludum Dare 24
Ludum Dare 22
Ludum Dare 21
Ludum Dare 20
Ludum Dare 19
Ludum Dare 18
Ludum Dare 17
Ludum Dare 16
Ludum Dare 15
The "I Wish I Could Draw Like That" Award
Awarded by SonnyBone on January 2, 2010
Okay, breakfast and all that out of the way. Time for some games!
I decided I would try and make a game in Unity for the first time, and evolution is a pretty damn scary theme to do that on. So I’m going to play it safe and boring. I can’t promise exciting gameplay, but I can try and make something nice. (This is as much about forcing myself to jump back into 3D as it is about learning Unity.)
Time for another cup of tea and to fire up 3DS Max. Good luck everyone!
Unfortunately, I’m going to have to call it a day and enter the jam, for one reason only:
Yes, it’s all her fault!
My game is about 80% done though. Just a shame I’m just that little bit too far away from finishing. (Approximately half my time is devoted to puppy, so I’m happy I did so much really.)
Good luck to everyone in the last few hours! GO GO GO!
Finally got my idea! Wrote some notes, only to be interrupted by puppy peeing on the carpet.
Yeah, work on that bone instead, puppy.
I decided before the compo started that I’d do a VN, no matter what. So ‘alone’ is not the greatest theme for that sort of game…. which just means it’s MORE fun! I’ve got a kind of room plan now, so I’m going to draw as many as I can, and start linking them up and putting stuff in them.
I’ve got the feeling that this game is too big. But it’s more because there’s lots of art, and less because there’s lots of writing. Well, let’s see what happens!
Too tired to post much about it though. I wish I’d been faster and had more time to spend on art. It’s a silly game too! Kind of a parody of too many things…
Being woken up way too early with back ache is not the best way to start LD. D: But at least it gave me time to think of ideas.
I didn’t want to do another visual novel (whyyy?) but it seems like it’s going to happen. Eep! I’m determined to get a game done as being the 20th LD, it feels more special and fancy and magical.
Good luck everyone! Make beautiful games! :3
I hit a horrible bug around half 4 today (well, more like a series of bugs) and gave up. But then realised what the solution was, and fixed it, too late for the compo. But I might be able to get it done for the jam
(If you’re wondering, the bug was dialogue… which you can see is fixed in the screenshot! ^o^ If only I had time to mess with the font…)
I apologise if there are any bugs… as I have had no time to test it! Also, I would like to spend more time on the artwork at some point, give it a proper proof read (ANY proof read), and make some music… But for now, this is it. (It’s really, really stupid. I apologise.)
Still jamming away. Got the writing and code all done. Now I’ve just got to do backgrounds and title screen. Looks like I’ll be speed-painting them somehow (there are 13! EEP!!!)
Screenshot (sans background):
I finished writing my game at least, and it doesn’t crash. Yay! Art time is NOW!
I feel ashamed of my lack of screenshot and blogging, but I have nothing but code right now! For shame!!! I have written half the text for my game though. Plan to start the art tomorrow, and try get as much text done as possible. This is going to be rough, but oh well! (Looks like I’m aiming for the jam anyway, if only for the extra time. Whoops! XD )
Nothing to show as I’ve been writing notes. XD I decided no matter what the theme was, I would do something strange… So the most unlikely thing I could think of was a visual novel. So that’s what I’m going to make! Hoorah! It will have spies and things!
Oh, and good luck everyone! ^o^
Apologies for the weirdo educational game
I have decided to make another game within the last couple of hours. XD Yes! Here we gooo!
Good luck finishing up, everyone! :3