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Ludum Dare 26 — April 26-29th, 2013
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About angrygeometry (twitter: @angrygeometry)

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WARNING: Illegal Crime Game really is illegal

Posted by (twitter: @angrygeometry)
Friday, December 21st, 2012 12:12 am

cops

for ludum dare i made a game called ‘Illegal Crime Game‘. it’s a silly little game in which you commit juvenile crimes in a small town. after finishing the game i submitted it here and also to my blog here, where i post all my game stuff. i used the same dumb description i used for the ludum dare page:

ILLEGAL CRIME GAME.

THIS GAME IS HIGHLY ILLEGAL.

DOWNLOADING AND OPENING THIS APPLICATION MAY LEAD TO ARRIVAL OF COPS AND LATER ARREST.

PLAY AT YOUR OWN RISK.

after i few days, i try to check my blog, to find this message:

uh

uh2

my blog is now suspended for unknown reasons. i’ve been using the blog and wordpress for about 2 years now, and never had anything like this. after checking the terms of service i can’t really see anything that i’ve breached so i can only assume this is an automated flagging or something. it’s pretty funny, i think! i’ve contacted wordpress about it and hopefully it gets cleared up.

let this be a warning though. Illegal Crime Game really IS illegal, and those who download it might find themselves at the mercy of the Blog Police.

you have been warned.

Play Illegal Crime Game Here

still going

Posted by (twitter: @angrygeometry)
Monday, August 27th, 2012 9:40 am

didnt make the main comp. hopefully entering the jam instead. heres some pictures.

 

screen1
screen2
screen3
screen4

100 rated, here’s some “underrated” gems

Posted by (twitter: @angrygeometry)
Monday, April 30th, 2012 1:42 pm

There Is A Picture  - MortisGhost

probably the best use of audio in the whole competition. lots of analog blips and bloops, really feels like a 60′s sci-fi show. charming little game.

Stade 2 – 30dogs

posting this here simply because of the visuals. the game itself is kind of difficult but the whole atmosphere is great.

Going Rogue – FrankieSmileShow

this game is really, really great.

Wulcan – leafo

a very pretty, and clever game, in a subtle way.

Cloud Realm – Hempuli

i really love the whole feel of this one. tiny sky people/settlements, destruction of mechanical dragons, lots of whooshing and swooping noises. really nice little game.

so go on, what did i miss?

Survive The Desert – A Post-mortem

Posted by (twitter: @angrygeometry)
Tuesday, December 20th, 2011 4:19 pm

This LD I decided to throw myself into a completely new engine and way of making games and challenged myself to make a Flash game and learn Stencyl in 48 hours. Something about a definite and worthwhile deadline and the community spirit really creates a sense of urgency and also a source of motivation which definitely helped since I’m lazy and have a short attention span. I don’t really know how to do these things… Sorry!

What went well?

Well, things started out okay because I was just fucking around in MS Paint, and experimenting with the black and white setting. The Cultist scene was one of the first I drew and I was pretty happy with it. I spent a lot (probably too much) time on scenes at the start but those ones turned out really nice.  Even though I’m a bad guitar player and literally recorded the sound in one take, I think it turned out nicely.

What didn’t go so well?

Pretty much everything else. I’m pretty slow with coming up with good ideas, so a lot of the scenes in Survive The Desert feel forced and dumb. Making the game itself at first started off pretty well, but I ran into so many problems and didn’t know how to fix them that I wasted a lot of time doing really tedious code to make things work (there are 30 different objects just to handle the transitions to each different scene, and each scene has its own text box object). Because of this though, I sort of created something awkwardly long and with a seemingly strange sense of time and distance and although the desert is fairly populated there’s still a lot of space and I kind of think I managed to get a little of the theme in there. It’s growing on me. I hated it at first.

My artwork started getting really sloppy towards the end too, and I wish I’d had enough time to put in as much detail as I did in those early scenes. Also something simple like making the compass more apparent to the player, I didn’t get enough time to do.

What would you do if you had more time?

Originally I had intended to put in a hydration level which would decrease as you ventured across the desert. I also had ideas for different items you could start with which would allow for different ways to play the game. I really wanted to put an item called Danger Skull in there which when used would fill the screen and then a voice would say ‘There is danger here’ and that’s all it would do. I wanted to put in all these useless items that you could find in this large desert. I wanted more character interactivity too, but I was clutching at straws for ideas towards the end anyway so I don’t know how that would have turned out.

How would you rate your weekend as a whole?

Pretty highly I guess. I’m glad I did it, it’s always interesting to see how your mind works when a deadline is approaching. I kind of thrive under that pressure and that’s pretty much why I was able to finish this game.  I did only get like 4 hours sleep the whole weekend though, and didn’t really eat anything on Sunday which was kind of bad. But it’s done, and I’m glad I did it.

I’m sorry this post-mortem is pretty boring, you can try out my game Survive The Desert by clicking here.

 

Dungeon Exit – Post Mortem

Posted by (twitter: @angrygeometry)
Tuesday, August 23rd, 2011 11:03 am

my first ever competition, and i’m pretty happy with what i achieved. although it didn’t look or play as i had originally imagined (mostly because of a lack of artistic ability) and i got stuck on some very simple programming, it feels good to have a game out. had some positive feedback too, including:
- is it supposed to be so pink?
- it made my ears hurt
- i want to barf
- so where exactly is the “game” aspect

really selling my game here. here’s the link if you want to play it.

http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5579

i’ve found some really great games too. some people have mad skills. i’m tearing through my random ratings. the WYSIWYG blog post thing isn’t working right at the moment, but keep playing the games here, there are some genuine gems!

move it move it

Posted by (twitter: @angrygeometry)
Saturday, August 20th, 2011 9:12 am

haven’t really done much, since my idea is relatively simple. been working on TEXT which i’ve always had problems with in game maker (still a rookie). here’s a screen:

this is just a temp layout… and is very deceptive (MYSTERIOUS)…


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