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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Hey-yo’

Posted by
Saturday, April 24th, 2010 3:59 am

Hey, I’m entering this, despite starting a little late. I’m working on a little Zelda-ish adventure game called Mega Mountain. Here are some early screenshots.

Almost Done

Posted by
Saturday, December 12th, 2009 8:34 pm

textbox system

I’ve finished up pretty much all the programming, apart from the enemies and the ending. I’ve just got a little more to go, and then I can call this finished. I didn’t sleep much last night (although I didn’t work on this during that time)… :)

Update

Posted by
Saturday, December 12th, 2009 1:47 am

I coded most of the engine and I added shooting and a jetpack. I’m going to get the rest of the programming done today, then I’ll finish the levels and menu tomorrow. :)

Posted by
Friday, December 11th, 2009 10:45 pm

Hi there. This is the first official ludum dare I’m entering. I’m sort of stoked, seeing as I’ve wanted to make a game like this for a while, but didn’t have the inspiration. This is what I’m working on now, a retro-ish space game.

It’s going well.

Sewers

Posted by
Thursday, November 19th, 2009 6:17 am

Here is the game Andy Wolff and I made.
It’s a game about a small boy in a large sewer. It’s your job to get him to interact with his surroundings in the hope to find the five different endings. I’d like to think of this as a complicated love story with the raw emotions of humans really showing. It brings up the complexity of how people deal with relationships and ultimately what they do to keep them alive. It’s very deep.

download (windows)


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