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Ludum Dare 30 — August 22nd-25th 2014 — Theme: ??? (Suggest a Theme)
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    About ahm99 (twitter: @piece_o_ham)

    I have been entering ludum dare since LD23

    Entries

     
    Ludum Dare 28
     
    Ludum Dare 27
     
    Ludum Dare 27 Warmup
     
    Ludum Dare 26
     
    Ludum Dare 26 Warmup
     
    Ludum Dare 25
     
    Ludum Dare 24
     
    Ludum Dare 23
     
    Ludum Dare 23 Warmup

    ahm99's Trophies

    ahm99's Archive

    I guess I’ll subit with a bug

    Posted by (twitter: @piece_o_ham)
    Saturday, December 14th, 2013 10:52 pm

    I’m having one of those times where you have this bug and you just can’t track it down or figure out what on earth is causing it. But in this case I’ve got it to the point where it is fairly unnoticeable.

    Anyways, here is a picture of what I have so far (or you can find the glitches yourself)

    If you are reading this...then you probably can't see the picture here.

    My current progress.

    Another appears (I’m in)

    Posted by (twitter: @piece_o_ham)
    Friday, December 13th, 2013 2:17 pm

    Yep, I’m in…again. I’m not sure what to write since I’m writing this on my phone, so here’s ma’ tools:

    Graphics: Paint.NET (maybe gimp too)
    Language: Java
    IDE: Eclipse
    Map editor: Tiled (if I can figure out how to use my engine)
    Engine: JNitrig2D ()
    Music: autotracker.py
    SFX: BFXR
    Audio editor: Audacity

    I ask that you don’t use my engine. Not because it’s an awesome engine, but because I myself don’t really know how to use it (and I wrote it!), because it was programmed in pasta (spaghetti code, well it’s not that bad but it isn’t documented so yeah). Because my engine sucks like Kirby, I’m going to polish it before the compo starts.

    What I have so far

    Posted by (twitter: @piece_o_ham)
    Saturday, August 24th, 2013 3:15 pm

    Well things are going ok. Unfortunately I have things do. Yo can play the current version or you can see a preview of the game here:

    prev

    First level mostly finished

    Posted by (twitter: @piece_o_ham)
    Saturday, August 24th, 2013 10:07 am

    I think I may finish on schedule (I tried to auto complete that sentence with Ctrl-space LOL). I have most of my first level done:

    level1

    I think I may also get autotracker. Could anyone tell me if it is hard to use or if it does everything for you. Are there any parameters you must specify?

    I think I have an idea

    Posted by (twitter: @piece_o_ham)
    Saturday, August 24th, 2013 7:34 am

    I have been having trouble coming up with something but there is this game mechanic I’ve been wanting to use for a while…maybe I can somehow turn it into a game. We will see what I come up with. Anyway, here is breakfast (iced coffee with a muffin:

    breakfast

    I have a tileset

    Posted by (twitter: @piece_o_ham)
    Friday, August 23rd, 2013 11:49 pm

    I haven’t got much done yet. This theme is giving me problems but maybe I’ll get something done tomorrow. Anyway, here is what I have so far (just showing off my tiles):

    tileset

    So far I have nothing but that. I think I will just make a game and apply the theme later.

    Best idea ever

    Posted by (twitter: @piece_o_ham)
    Friday, August 23rd, 2013 10:08 pm

    Hello everyone! I just wanted to inform you that you will all lose! Because I have the best idea ever. If you don’t believe me, I will show you:

    lol

    You see? Ten 2nds. No I am just kidding. I actually don’t many ideas. I think I may just make a board game. But we will see what happens.

    A few more tools!

    Posted by (twitter: @piece_o_ham)
    Friday, August 23rd, 2013 5:56 pm

    I will be using a few more tools! They are:

    1. My own game engine. I strongly discouraged you from using it as it is not documented
    2. Tiled map editor

    I am ready to go
    Preview

    Well I suppose I’m in

    Posted by (twitter: @piece_o_ham)
    Thursday, August 15th, 2013 11:10 am

    I’ve been looking forward to this for a while, and last time I got 76th place for humor (of course the rating were screwed up but whatever), so I’m curious to see if I can again get in the top 100 for at least ONE thing. I’m also going to try to squeeze off a simple game engine before it starts, just to save some time. If/when I finish that, I will post it here.

    Oh and here are ma’ toolz:

    1. Graphics: Paint.net
    2. Language: Java
    3. Editor: Eclipse
    4. SFX: BFXR
    5. Music (if I get around to it): LMMS
    6. Timelapse: Chronolapse

    See y’all then;
    return 0;

    I’m in…annoyance with procrastination

    Posted by (twitter: @piece_o_ham)
    Thursday, July 18th, 2013 9:10 pm

    I have been trying to work on a game engine. For the past…while. But that is really hard to do when you’re playing world of tanks :( Maybe I can finish.

    I’m funny! And how to rate games.

    Posted by (twitter: @piece_o_ham)
    Monday, May 20th, 2013 8:57 pm

    I got in the top 100 for humor! I got #76. This is a lot better than my last LD. Below I have shown my rating improvements. However, there are things that made me mad about the ratings. Not so much my ratings but just ratings in general. So I have some tips for those who haven’t been here very long.

    Use “n/a”. Very often people will rate as one star when they should really rate as “n/a”. For example, this text adventure. It got rated better in graphics than my game. It is a text adventure, graphics don’t matter in a text adventure. If it doesn’t have sound, rate it as “n/a”. Same goes for graphics.

    Read the entire description. It seems as some people don’t read the entire description. There is sometimes some important info in there. For example, people didn’t seem to realize there were only two levels in my game. Or they said restarting was annoying even though I showed a way to restart faster. Please, JUST READ THE WHOLE THING.

    Leave a comment. There is nothing more annoying than people who don’t leave comments. I like to hear what you think. How am I supposed to know how I’m doing if you don’t leave a comment. Please, LEAVE COMMENTS.

    Also, here is a rating comparison:

    LD26 ratings
    My Ratings

    LD24 Ratings
    My ratings

    And here is a timelapse:

    Post-Compo Updated!

    Posted by (twitter: @piece_o_ham)
    Saturday, May 18th, 2013 12:27 pm

    I released a new version of my post compo! Here is a list of what has changed since release:
    + Added Music and Sound
    * Changed player image
    + Added Easy, Medium, and INSANE difficulty (hard is what it was during the compo)

    Click here for the entry page.

    I also posted a video featuring the changes (note that the actual game looks much better) below. Oh and don’t forget to watch my timelapse.

    And here is a GIF preview:

    Preview

    My favorite games so far

    Posted by (twitter: @piece_o_ham)
    Tuesday, May 14th, 2013 9:27 pm

    So far, I’ve played 50 games. On my first Ludum Dare, I only played about 15. So I’ve improved. Anyways, I’ve decided to give some of favorite games (in no particular order) to help you find some cool games to try out before judging ends.

    Bipolar

    Preview

    A really cool puzzle game where you use magnets to solve puzzles.

    I really enjoyed the gameplay of this game. It was very unique, and I think it is full-game material. I think this may be my favorite game.

    Merkaba

    Preview

    A game where you have to find enough crystals to power your spaceship. But you can only turn left!

    This was a simple but fun game. There were not really any enemies, but it was still challenging. I think NostraDamon could take this somewhere.

    Cylinder

    Preview

    A game where you must get to the end of a cylinder/tunnel, and you get to turn the entire cylinder.

    This one had unique gameplay. I would also like to see a full game from this one.

    Mustache Armies

    Preview

    The game’s creators explain it best: “Each unit of your previous rounds adds up, replicating all the movements you made when you controlled it. Thusly, a massive army”.

    I loved the graphics of this one as well as the unique, innovative gameplay. The sounds were also hilarious. Definitely worth making into a full game.

    Of Guards And Thieves

    Preview

    A multiplayer shooter/stealth game.

    Unfortunately there were not many servers or players, but it sounds like it is still being worked on, which makes me happy.

    ProductionVille

    Preview

    A city builder.

    Has room for expansion…

    SDFJKL

    Preview

    Words can’t describe this one.

    Too innovative to skip.

    Potato Dungeon

    Preview

    A fighting game?

    I don’t know what to say. I guess you will have to see for yourself :)

    Well I’m too lazy to add anymore images, but some games you should definitely check out are:
    Bridge Crosser
    Screaming Cubes
    TOOM
    My Mini Castle
    S.A.M
    Tessitron
    BASHLAND
    Reversnake
    And not to mention, my game :D XD.

    Post Compo Is Pretty Much Finished

    Posted by (twitter: @piece_o_ham)
    Monday, May 13th, 2013 12:37 pm

    So I finally did my post compo. The only thing left is to add the music that I made. But I’m lazy, so I think I’ll leave it.

    What has been changed:
    Added sounds (which mostly were created during the compo)
    Added difficulty
    Changed version in about menu XD

    Well that’s pretty much it. You can find the entry here.

    You can also see a speedrun (of the original) here:

    Or you can see the timelapse:


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