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	<title>Ludum Dare &#187; agj</title>
	<atom:link href="http://www.ludumdare.com/compo/author/agj/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
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		<title>My AS3 stuff</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/my-as3-stuff/</link>
		<comments>http://www.ludumdare.com/compo/2011/04/29/my-as3-stuff/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 16:10:35 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=44164</guid>
		<description><![CDATA[Hello. So, it seems that I&#8217;m back to participate in this LD. It&#8217;s been a while. For that reason, and to for once stick to the rules, I&#8217;ll be sharing the actionscript 3 code I work with. Lots of halfway-done stuff in there, and nothing terribly interesting, I guess, but hey, I&#8217;m just doing this [...]]]></description>
			<content:encoded><![CDATA[<p>Hello. So, it seems that I&#8217;m back to participate in this LD. It&#8217;s been a while. For that reason, and to for once stick to the rules, I&#8217;ll be sharing the actionscript 3 code I work with. Lots of halfway-done stuff in there, and nothing terribly interesting, I guess, but hey, I&#8217;m just doing this to stick to the rules. You&#8217;re free to take what you like from it, though.</p>
<p>Some included things that may be of interest to some: a &#8216;Brush&#8217; class for drawing applications (that draws nice curves rather than angles and that can also adjust the width of the line depending on the speed of movement); a class to manage <a href="http://code.google.com/p/googleas3api/">Google API AS3 lib</a> image searches; extensions to some EventDispatcher classes that add event listener management; an abstract class for making preloaders; random smaller utilities.</p>
<p><a href="http://dl.dropbox.com/u/5603650/agjas.zip">My AS3 stuff</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/04/29/my-as3-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Climbrunner</title>
		<link>http://www.ludumdare.com/compo/2009/12/13/climbrunner/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/13/climbrunner/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 02:55:34 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=13897</guid>
		<description><![CDATA[Thing is done. Last few hours were intense. I haven&#8217;t played the whole game yet, so it may be totally off here or there. Let me know of any major trip ups, if you decide to give it a try. Game is about navigating a maze while running along the ceiling. Or something. Play it. [...]]]></description>
			<content:encoded><![CDATA[<p>Thing is done. Last few hours were intense. I haven&#8217;t played the whole game yet, so it may be totally off here or there. Let me know of any major trip ups, if you decide to give it a try.</p>
<p><img class="alignnone" src="http://www.ludumdare.com/compo/wp-content/compo2/11816/733-shot0.png" alt="" width="256" height="256" /></p>
<p>Game is about navigating a maze while running along the ceiling. Or something. <a href="http://www.agj.cl/files/games/climbrunner-ld/"><strong>Play it.</strong></a></p>
<p><a href="http://fontstruct.fontshop.com/fontstructions/show/plink_1">Grab some tiny pixel font here.</a></p>
<div style="overflow: hidden;width: 1px;height: 1px">http://www.ludumdare.com/compo/wp-content/compo2/11816/733-shot0.png</div>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>A teaser</title>
		<link>http://www.ludumdare.com/compo/2009/12/13/a-teaser/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/13/a-teaser/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 19:14:50 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>
		<category><![CDATA[teaser]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=13447</guid>
		<description><![CDATA[Since no one would play what I have so far anyway, here&#8217;s a teaser animated gif of what I&#8217;m doing:]]></description>
			<content:encoded><![CDATA[<p>Since no one would play what I have so far anyway, here&#8217;s a teaser animated gif of what I&#8217;m doing:</p>
<p><img class="alignnone" src="http://www.agj.cl/stuff/pixel/climbrunner01.gif" alt="" width="48" height="48" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/12/13/a-teaser/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Cave Trip timelapse</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/cave-trip-timelapse/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/cave-trip-timelapse/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 05:28:21 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[tigs]]></category>
		<category><![CDATA[timelapse]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9926</guid>
		<description><![CDATA[Had I known that I was going to end up with such an uninteresting game, I wouldn&#8217;t have bothered, but since I already did, here&#8217;s the timelapse video. At least it&#8217;s a short one.]]></description>
			<content:encoded><![CDATA[<p>Had I known that I was going to end up with such an uninteresting game, I wouldn&#8217;t have bothered, but since I already did, <a href="http://vimeo.com/6353166">here&#8217;s the timelapse video</a>. At least it&#8217;s a short one.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cave Trip is &#8216;finished&#8217;</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/cave-trip-is-finished/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/cave-trip-is-finished/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:21:06 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9674</guid>
		<description><![CDATA[With only a day to make it, and given the fact that I&#8217;m no speed programmer, this is all I could manage. Play the thing over here (Flash). I&#8217;ll upload a timelapse in a while.]]></description>
			<content:encoded><![CDATA[<p>With only a day to make it, and given the fact that I&#8217;m no speed programmer, this is all I could manage. <strong><a href="http://www.agj.cl/files/games/cavetrip/">Play the thing over here</a></strong> (Flash). I&#8217;ll upload a timelapse in a while.</p>
<p><img class="alignnone size-full wp-image-9676" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/cavetripscreen1.png" alt="cavetripscreen1" width="333" height="333" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Colorful cavern</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/colorful-cavern/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/colorful-cavern/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 22:09:18 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9427</guid>
		<description><![CDATA[Well, I started out really late. I was busy Friday night and all Saturday, so I only started last night. Progress has been slow, since I&#8217;m such a terrible programmer. No doubt I won&#8217;t finish this, but here&#8217;s a screenshot to prove that I am at least trying. Animated, it seems as if you were [...]]]></description>
			<content:encoded><![CDATA[<p>Well, I started out really late. I was busy Friday night and all Saturday, so I only started last night. Progress has been slow, since I&#8217;m such a terrible programmer. No doubt I won&#8217;t finish this, but here&#8217;s a screenshot to prove that I am at least trying. Animated, it seems as if you were zooming through the colorful tunnel you see below. Making this for Flash using FlashDevelop and Flex SDK.</p>
<p><img class="alignnone size-full wp-image-9434" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/zoomtube.png" alt="unfinished game" width="333" height="333" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/30/colorful-cavern/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Heart postmortem, release</title>
		<link>http://www.ludumdare.com/compo/2009/04/28/heart-postmortem/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/28/heart-postmortem/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 23:45:17 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[post-mortem]]></category>
		<category><![CDATA[postmortem]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6049</guid>
		<description><![CDATA[Sort of a postmortem for my game, Heart. I don&#8217;t know, I just wrote about the process and a few later thoughts. You can read it in my blog. Also, the game is finally finished. Play the release version.]]></description>
			<content:encoded><![CDATA[<p>Sort of a postmortem for my game, <a href="http://www.ludumdare.com/compo/?category_name=ld14&amp;author_name=agj"><em>Heart</em></a>. I don&#8217;t know, I just wrote about the process and a few later thoughts. <a href="http://blog.agj.cl/2009/04/heart-complete/">You can read it in my blog.</a></p>
<p>Also, the game is finally finished. <a href="http://www.agj.cl/files/games/heart/">Play the release version.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/28/heart-postmortem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So, games</title>
		<link>http://www.ludumdare.com/compo/2009/04/23/so-games/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/23/so-games/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 03:56:59 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6018</guid>
		<description><![CDATA[I wrote a post in my blog about what constitutes a game, due to the reception that my entry to the competition, Heart, got. I hope to bring a differing point of view into the Ludum Dare dissection table for everyone to discuss, and for all to come out more inspired to make games. By [...]]]></description>
			<content:encoded><![CDATA[<p>I wrote <a href="http://blog.agj.cl/2009/04/what-video-games-are/">a post in my blog about what constitutes a game</a>, due to the reception that my entry to the competition, <a href="http://www.ludumdare.com/compo/?category_name=ld14&amp;author_name=agj"><em>Heart</em></a>, got. I hope to bring a differing point of view into the Ludum Dare dissection table for everyone to discuss, and for all to come out more inspired to make games.</p>
<p>By the way, I&#8217;ll finish the game properly and then I&#8217;ll write a post-mortem. It&#8217;s not too far from finished, actually.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/23/so-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Heart timelapse</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/heart-timelapse/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/heart-timelapse/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 05:31:34 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[tigs]]></category>
		<category><![CDATA[timelapse]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5901</guid>
		<description><![CDATA[Heart and Hope! timelapse video (1&#8217;06&#8221;) Not very exciting, but I did make two games during that time, so there&#8217;s that. edit: Forgot to mention that I used keeyai&#8217;s handy Chronolapse.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vimeo.com/4235554"><strong><em>Heart</em> and <em>Hope!</em> timelapse video</strong></a> (1&#8217;06&#8221;)</p>
<p>Not very exciting, but I did make two games during that time, so there&#8217;s that.</p>
<p>edit: Forgot to mention that I used keeyai&#8217;s handy <a href="http://code.google.com/p/chronolapse/">Chronolapse</a>. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/heart-timelapse/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hope!</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/hope/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/hope/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 03:24:06 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[KOTM]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5858</guid>
		<description><![CDATA[[edit: This is not my entry into the competition! This was posted after the deadline. See Heart for my actual entry.] I also made another game yesterday, in two hours, during the Klik of the Month. It&#8217;s called &#8216;Hope!&#8217;, and since I also followed the Ludum Dare theme with it, why not share it with [...]]]></description>
			<content:encoded><![CDATA[<p><em>[edit: This is not my entry into the competition! This was posted after the deadline. See <a href="http://www.ludumdare.com/compo/2009/04/19/heart/">Heart</a> for my actual entry.]</em></p>
<p><img class="alignnone size-full wp-image-5862" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/hopeshot1.png" alt="" width="240" height="240" /></p>
<p>I also made another game yesterday, in two hours, during the <a href="http://www.glorioustrainwrecks.com/node/291">Klik of the Month</a>. It&#8217;s called &#8216;Hope!&#8217;, and since I also followed the Ludum Dare theme with it, why not share it with you, guys.</p>
<p><a href="http://www.agj.cl/files/games/hope.zip"><strong>Download <em>Hope!</em></strong></a> (Windows)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/hope/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Heart</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/heart/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/heart/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 02:52:14 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5787</guid>
		<description><![CDATA[It&#8217;s actually not done, but it&#8217;s as done as it&#8217;ll get within these 48 hours. It&#8217;s mostly done, though! Enjoy. Play (Flash)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/heartscreen1.png"><img class="alignnone size-medium wp-image-5795" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/heartscreen1-300x300.png" alt="" width="300" height="300" /></a></p>
<p>It&#8217;s actually not done, but it&#8217;s as done as it&#8217;ll get within these 48 hours. It&#8217;s mostly done, though! Enjoy.</p>
<p><a href="http://www.agj.cl/stuff/games/heart/"><strong>Play</strong></a> (Flash)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/heart/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>My first LD</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/my-first-ld-2/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/my-first-ld-2/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 22:56:05 +0000</pubDate>
		<dc:creator>agj</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5263</guid>
		<description><![CDATA[Hey, this is my first Ludum Dare&#8212;I hope I do okay. I&#8217;m having fun so far! I&#8217;m writing my game in Actionscript 3 and using the Flex SDK, so it&#8217;ll be a Flash game. I have to admit that I don&#8217;t really like the theme. My take on it is pretty conceptual, though, as you&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, this is my first Ludum Dare&#8212;I hope I do okay. I&#8217;m having fun so far! I&#8217;m writing my game in Actionscript 3 and using the Flex SDK, so it&#8217;ll be a Flash game. I have to admit that I don&#8217;t really like the theme. My take on it is pretty conceptual, though, as you&#8217;ll find out. Here&#8217;s a screenshot of the little I have achieved so far, in the meanwhile:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/officegameshot1.jpg"><img class="alignnone size-medium wp-image-5265" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/officegameshot1-300x300.jpg" alt="" width="300" height="300" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/18/my-first-ld-2/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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