About 01101101 (twitter: @OIIOIIOI)
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
You take the cake !
Awarded by Carduus
on April 27, 2012
the Weird Alive Thing Award
Awarded by nSun
on April 24, 2012
Secret Dev Award
Awarded by Selliato
on April 21, 2012
So, yeah, glad we’re doing it again this time!
We’re going to use Haxe as our programming language, with the OpenFL library so we can target any platform if we feel like it (but most probably just Flash Player for now)…
If we go multiplayer, we will use Nuggeta.
I (01101101) can’t really speak for the others as to what they’ll be using, but Photoshop and SoundForge will probably be around ^^
Good luck everyone, and have fun!
Crazy cat vs. Zen cat
Pixel art is a nice change from HTML/PHP/SQL ^^
I have still a lot of work on graphics, but the game in running and I added leaderboards for each level/difficulty.
You will be able to compare your score with others and share your favorite levels with them
As a side note, PHP and SQL still suck (especially when you’ve been carefully staying away from those for years ^^)
5 hours in and I have a pretty definite idea of where I’m going.
Level generation is done, the basics of the game engine are there…
I still have no idea what kind of universe the game will take place in, but that’s all right for now
Spoiler: it’s going to be a hard game ^^
Yep, first time doing the compo…
I usually do the LD with a team of friends but this time is solo time!
Hopefully I’ll manage to have something complete and working in the end ^^
Goog luck everyone!
I’ll be coding in Haxe 3 with FlashDevelop, and probably doing pixel art.
Music & sfx if I get the time…
BTW code will be there: https://github.com/OIIOIIOI/LD27
Base FD haxe project has already been pushed.
The Gagabu Team is joining this LD, though in its core version :
- Grmpf and I for the code
- noc. for the graphics (trying to beat his own 6th position for jam graphics)
- and CAPSLOCK for the music (defending his fracking gold medal for jam audio ^^)
We’ll use Haxe and FlashDevelop, probably drawn/painted graphic assets like last time, and I have no idea what kind of obscure voodoo sound softwares CAPSLOCK is gonna use so you can ask him if you’re curious
We probably won’t be streaming this time, but we’ll keep you posted as much as we can here on the LD site!
Good luck everyone!
Edit: Can’t resist the urge to share this making-of/clip from last time with you! Fun times ^^