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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 13 hours, 23 minutes, 58 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 13 hours, 23 minutes, 59 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    About 01101101 (twitter: @OIIOIIOI)

    Entries

     
    Ludum Dare 28
     
    Ludum Dare 27
     
    Ludum Dare 26
     
    Ludum Dare 25
     
    Ludum Dare 24
     
    Ludum Dare 23
     
    Ludum Dare 22

    01101101's Trophies

    You take the cake !
    Awarded by Carduus
    on April 27, 2012
    the Weird Alive Thing Award
    Awarded by nSun
    on April 24, 2012
    Secret Dev Award
    Awarded by Selliato
    on April 21, 2012

    01101101's Archive

    Gnnneee !

    Posted by (twitter: @OIIOIIOI)
    Monday, December 16th, 2013 3:32 pm

    ld2803ld

    progress

    Posted by (twitter: @OIIOIIOI)
    Monday, December 16th, 2013 11:34 am

    decors-neige01
    decors-sub02

    keep focus until the end :)

    Posted by (twitter: @OIIOIIOI)
    Monday, December 16th, 2013 5:22 am

    ld280202

    progress

    Posted by (twitter: @OIIOIIOI)
    Sunday, December 15th, 2013 3:34 pm

    Sooo Gagabu !01fb

    Preview

    Posted by (twitter: @OIIOIIOI)
    Sunday, December 15th, 2013 12:04 pm

    statuette

    Gagabu team signing in!

    Posted by (twitter: @OIIOIIOI)
    Friday, December 13th, 2013 11:09 am

    introludum03

    So, yeah, glad we’re doing it again this time!

    We’re going to use Haxe as our programming language, with the OpenFL library so we can target any platform if we feel like it (but most probably just Flash Player for now)…
    If we go multiplayer, we will use Nuggeta.
    I (01101101) can’t really speak for the others as to what they’ll be using, but Photoshop and SoundForge will probably be around ^^

    Good luck everyone, and have fun! :D

    Phew.

    Posted by (twitter: @OIIOIIOI)
    Sunday, August 25th, 2013 6:36 pm

    As usual, I spent the last hours in a rush, but it’s done!
    There’s plenty of stuff I would’ve liked to add but that’s the LD ^^
    Click the pic to play :)

    002

    More sprites :)

    Posted by (twitter: @OIIOIIOI)
    Sunday, August 25th, 2013 5:07 am

    Crazy cat vs. Zen cat

    Pixel art is a nice change from HTML/PHP/SQL ^^

    Few new graphic stuff to share but code is all right

    Posted by (twitter: @OIIOIIOI)
    Saturday, August 24th, 2013 9:05 pm

    I have still a lot of work on graphics, but the game in running and I added leaderboards for each level/difficulty.
    You will be able to compare your score with others and share your favorite levels with them :)
    As a side note, PHP and SQL still suck (especially when you’ve been carefully staying away from those for years ^^)

    And for those who might be feeling a bit tired or demotivated at this point, click this! :D

    Would make such an epic trailer for my LD game… ^^

    Found the theme and character for my game ^^

    Posted by (twitter: @OIIOIIOI)
    Saturday, August 24th, 2013 1:18 am

    cat
    This guy :)

    Progress

    Posted by (twitter: @OIIOIIOI)
    Friday, August 23rd, 2013 11:00 pm

    5 hours in and I have a pretty definite idea of where I’m going.
    Level generation is done, the basics of the game engine are there…
    I still have no idea what kind of universe the game will take place in, but that’s all right for now :)
    001
    Spoiler: it’s going to be a hard game ^^

    I’m in for my first solo comp after 5 jam participations…

    Posted by (twitter: @OIIOIIOI)
    Friday, August 23rd, 2013 3:10 pm

    Yep, first time doing the compo…
    I usually do the LD with a team of friends but this time is solo time! :D
    Hopefully I’ll manage to have something complete and working in the end ^^
    Goog luck everyone!

    I’ll be coding in Haxe 3 with FlashDevelop, and probably doing pixel art.
    Music & sfx if I get the time…

    BTW code will be there: https://github.com/OIIOIIOI/LD27
    Base FD haxe project has already been pushed.

    First update, but with a few things to show ;)

    Posted by (twitter: @OIIOIIOI)
    Sunday, April 28th, 2013 6:34 am

    HI I’M A ROBOT

    SAMSUNG

    SAMSUNG

    SAMSUNG

    BACK TO WORK

    We are in again! :)

    Posted by (twitter: @OIIOIIOI)
    Thursday, April 25th, 2013 7:46 am

    The Gagabu Team is joining this LD, though in its core version :
    - Grmpf and I for the code
    - noc. for the graphics (trying to beat his own 6th position for jam graphics)
    - and CAPSLOCK for the music (defending his fracking gold medal for jam audio ^^)

    We’ll use Haxe and FlashDevelop, probably drawn/painted graphic assets like last time, and I have no idea what kind of obscure voodoo sound softwares CAPSLOCK is gonna use so you can ask him if you’re curious :D

    We probably won’t be streaming this time, but we’ll keep you posted as much as we can here on the LD site!

    Good luck everyone! :)

    Edit: Can’t resist the urge to share this making-of/clip from last time with you! Fun times ^^


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