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Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
  • October Ends: in 30 days, 1 hour, 49 minutes, 5 seconds
  • Ludum Dare 31 begins: in 65 days, 2 hours, 37 minutes, 5 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!) | October Challenge 2014!

    October Challenge 2014

    Posted by (twitter: @mikekasprzak)
    September 29th, 2014 3:51 am

    As September comes to a close, it’s time to kick off the October Challenge 2014!

    The October Challenge is a special event Ludum Dare started four years ago. The purpose: Just as Ludum Dare encourages you to make game, the October Challenge encourages you to sell a game. Or put another way:

    Finish a game — Take it to market — Earn $1

    That is your goal. That is the October Challenge.

    Disregard all the usual Ludum Dare rules (no restrictions). Finish any game you previously made during a game jam, something else you’ve been working on, or heck, something entirely new. Your goal, if you choose to accept it, is to not only make something, but to finish it and do everything necessary to start earning money from it. That’s all. No specific rules or platforms. Make good on that goal or promise to start selling games.

    Finish your game before November 1st, and submit it to your respected market. That is the challenge. And once you earn your $1, you’ve won! Easy as that. You’re now a pro.

    I’d like to invite everyone to share resources and discuss markets, business models, advertising, and anything related to making that $1. I’ve collected a list of marketplaces, vendor services, and even some opportunities you can take advantage of over here:

    October 2014 Resources and Opportunities

    If you need a place to start, you can check out this guide I wrote for our first event. Selling games isn’t just finishing it, but there is often paperwork and fees to take care of, and those take time. Do them early to make the most of your time.

    Also, do share your progress on your upcoming game with us here on the site.

    I’ve posted a few FAQ answers in the comments, so look below. Good luck everyone!

    [ Submit/Edit | View All ]

    The Future of Ludum Dare (Part 3) – The Beginning

    Posted by (twitter: @mikekasprzak)
    September 26th, 2014 2:32 pm

    The long awaited conclusion, or rather, the beginning. (Part 1, Part 2)

    The video sums up the plan. If you want to contribute, hit one of the links below.



    If you want to help by doing work, join the mailing list. I’ll let you know when we’re ready.

    Honestly, I have no idea how realistic this is, but here we are anyway. You don’t see Patreons as high as $3000 (you rarely see $200), but you guys asked for it, so here we are giving it a try!

    * * *

    Lets talk specifics.

    Read the rest of this entry »

    Ludum Dare Steam Curator

    Posted by (twitter: @mikekasprzak)
    September 23rd, 2014 12:56 pm

    Hey, do you Steam? You should follow us on Steam. We now maintain a curated list of games that started in Ludum Dare that made their way to Steam. Follow us! Help us share Ludum Dare games with the world. :)

    MiniLD 54 – The Race to October

    Posted by (twitter: @edibletoaster)
    September 16th, 2014 5:00 pm | 66 love | 42 Comments »

    Results for Ludum Dare 30

    Posted by (twitter: @ludumdare)
    September 15th, 2014 7:56 pm | 45 love | 21 Comments »

    SOLD OUT: Ludum Dare 31 – London

    Posted by
    October 1st, 2014 1:56 pm

    Ludum Dare 31 – London has SOLD OUT. We are so happy and feel very privileged that we’ve had such an exciting response from the LD community.

    We are currently in talks with our hosts, Google Campus, about securing more space and catering so we can extend the event. However, we cannot guarantee anything.

    We would actively encourage anyone wishing to attend a real-life event in the UK to consider hosting their own – especially outside of the London area (Birmingham would be pretty good, or Manchester, if you needed ideas).

    Thanks again for the support you’ve given us through your amazing, ticket-reserving response.

    -The Ludum Dare 31 – London team.

    October Challenge Videos!

    Posted by
    October 1st, 2014 12:23 pm

    October Challenge

    So it’s the first of October and I had an awesome idea at school! Each day I would work on my game, livestream it and then upload it too YouTube. So that’s what I did! If you wanna see the first episode then here it is:


    Splotch gameplay video

    Posted by
    October 1st, 2014 8:13 am

    Hello, I recently finished a little physicsy puzzle game about bouncing balls around for September’s miniLD. Anyway, I made a short gameplay video which I thought I’d share here for those interested ^^

    Link to the game: http://bit.ly/splotch

    October Challenge community for Russian speaking :)

    Posted by
    October 1st, 2014 3:06 am


    Hi, here we are http://vk.com/octoberchallenge.

    Best practice notes for game markets in RUS/CIS region will be posted by challengers :)

    Herbert Crawler finished for October Challenge

    Posted by
    October 1st, 2014 1:18 am


    I’m planning on getting my LD29 game “Herbert Crawler” finished for this October Challenge and posting it on Itch.io. I was going to release the Post LD Edition before LD30 but I just couldn’t get the levels done. I have been working on it in my free time for a while now so there’s a plethora of new features. You could almost call it a game now!

    New gubbins:

    – More maps
    – Mushrooms
    – Potions
    – Spikes
    – Chests
    – Fullscreen
    – Saving
    – New weapons & armour
    – New tile textures
    – Music by Kevin MacLeod

    Play the pre-release version here


    The game will be posted here when it’s finished:

    2014-10-01 11_15_06-Embed Herbert Crawler Post LD Edition - itch.io

    I’m in for the october challenge.

    Posted by (twitter: @commanderstitch)
    September 30th, 2014 9:58 pm

    My plan is to do a puzzle game. my first one ever. Doing it over the month. then the plan is to publish it on kongregate, due to it being a flash game.


    when i do c++ in the future or c# i’ll do different publishing plans. :-)


    I don’t have my website up yet so i’ll probably make dev posts ether on my twitter or in my ludumdare page. tnx.


    October Challenge

    Posted by
    September 30th, 2014 5:34 pm

    Hey guys!

    I will be competing in the October challenge! I will be making update videos and putting them here occasionally. I have my intro video where I talk about what will be going on, here. I will be selling the game for 25 cents on Itch when the game is finished. Hopefully, I can make 4 sales, and complete the challenge.

    Thanks, Gandalf1209

    Bump da Planet Post[LD30][October challenge]

    Posted by
    September 30th, 2014 1:40 pm


    We recived lot of great feedback on LD30 compo about bump da planet,many  of you said to make a mobile version sooooooooooo…



    To play this game you need just to connect the same type of planet with your powerful finger (THIS IS REALLY SIMPLE),
    But if you add Asteroids, and a black hole that suck your planet,and a crescent numbers of planet,
    You will understand that is not as simple as it looks like :)
    Cool Stuff:

    +Random and animated background
    +Awesome combo system
    +Easy tutorial
    +Simple GamePlay
    +Funtastic Particles

    October challenge a year later – Help us to get on Steam

    Posted by (twitter: @AtraxMedia)
    September 30th, 2014 9:10 am

    Speaking of connected worlds…this is our black and white puzzle platform with negative mechanics and logic gates tiles thingy we made for the last october challenge:

    A year later we ask the awesome ld community to help us to make another little step to success: get on Steam!

    Also until October 2nd the game is free on Desura: grab it!


    October challenge – Here’s my plan!

    Posted by (twitter: @RobinerdMusic)
    September 30th, 2014 7:31 am

    For october challenge I’m expanding on my take on the classic pencil and paper race game, also known as vector rally or racetrack. It started as my miniLD entry made in only 7 hours, and I have now expanded it with local multiplayer.

    This is currently on Kongregate and I’ve been doing some basic promotion in social media. More work on that and possibly more levels and functionality coming up within october.

    I will release this soon for Android as well. I can not spend much time on this, but I aim to make it polished enough to sell at about 1 dollar in google play. I already have some small games on there, but I see this as a small and fun hobby project!

    More coming soon!

    Check out the game so far at my entry page if you wish.
    Pencil Racetrack screenshot multiplayer

    Robotz v1.2a[DEMO]!

    Posted by
    September 29th, 2014 7:23 pm
    Hello Guys, and welcome to: Robotz v1.2a[DEMO]
     *the version is the version of the demo, not necessarily corresponding to the future Robotz v1.2a version*
    In this version the following was done:
    -New game icon!
    -No boundaries!
    -Faster player speed!
    -Less coins for more shots!
    -New demoOver image!
    get it now!

    Stolen game

    Posted by (twitter: @lucasncv)
    September 29th, 2014 7:11 pm

    Hi guys, does anyone know kanogames.com? They’re using the game I made for LD28 without my permission. I tried contacting them by email and twitter and got no response whatsoever. Is there anything else I can do? Have you ever been through this?

    Link to my game there and here.

    Splotch! MiniLD#54

    Posted by
    September 29th, 2014 1:37 pm

    Hi there! Splotch is a fun frustrating (let’s be honest here) little physics-based puzzle game where the objective is to guide the balls into their portals by drawing lines for them to ricochet off. You’re up against the world to get the six level course completed in the shortest space of time possible. Up for the challenge? ;)

    Click here to play Splotch.


    LD 31 intro :)

    Posted by
    September 29th, 2014 12:56 pm

    I just started learning more about motion graphics.

    I found it interesting to use them as intro for games.


    What do you guys think ?   :)


    *PS.   sorry for missing sound, that’s totally a different area to explore later on  : )

    All posts, images, and comments are owned by their creators.

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