About erik
erik's Trophies
![]() The Giant Pixel Endowment Awarded by demonpants on December 9, 2008 |
Ratings
| Ove | Fun | Inn | The | Pol | Gra | Aud | Hum | Tec | Foo | Jou | Tim | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 4 | 5 | 3 | 3 | 3 | 3 | 1 | ||||
| 2 | 1 | 1 | 4 | 2 | 1 | 3 | 1 | 2 | 5 | 3 | ||
| 4 | 5 | 1 | 5 | 3 | 3 | 4 | 3 | 2 | ||||
| 4 | 4 | 5 | 2 | 3 | 2 | 2 | 3 | |||||
| 4 | 4 | 3 | 4 | 3 | 3 | |||||||
| 4 | 5 | 4 | 5 | 4 | 3 | 3 | 2 | 4 | 2 | 2 | ||
| 3 | 4 | 3 | 4 | 3 | 2 | 3 | 2 | 3 | 2 | |||
| 4 | 4 | 2 | 4 | 3 | 2 | 3 | 2 | 3 | 2 | |||
| 3 | 2 | 3 | 4 | 3 | 3 | 3 | 4 | 3 | ||||
| 4 | 4 | 3 | 5 | 4 | 4 | 2 | 3 | |||||
| 2 | 2 | 2 | 5 | 2 | 1 | 2 | 1 | 2 | 3 | 1 | ||
| 4 | 4 | 3 | 5 | 4 | 2 | 3 | 3 | 4 | 3 | |||
| 5 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 4 | ||||
| 3 | 3 | 3 | 4 | 3 | 2 | 2 | 2 | |||||
| 4 | 4 | 4 | 5 | 4 | 3 | 3 | 2 | |||||
| 4 | 5 | 3 | 5 | 3 | 2 | 4 | 2 | 4 | 2 | |||
| 3 | 3 | 2 | 3 | 2 | 1 | 2 | 2 | 4 | ||||
| 2 | 3 | 2 | 3 | 2 | 2 | 2 | 2 | 3 | 3 | |||
| 4 | 4 | 2 | 4 | 3 | 2 | 2 | 3 | 3 | 3 | |||
| 4 | 5 | 3 | 5 | 4 | 3 | 5 | 4 | 4 | ||||
| 4 | 4 | 3 | 4 | 3 | 3 | 3 | 3 | 4 | 4 | |||
| 3 | 3 | 3 | 5 | 2 | 1 | 2 | 2 | 3 | ||||
| 4 | 4 | 3 | 4 | 3 | 2 | 4 | 4 | 2 | 3 | 2 | ||
| 3 | 3 | 3 | 5 | 4 | 3 | 4 | 3 | 4 | ||||
| 3 | 3 | 2 | 5 | 3 | 2 | 3 | 1 | 4 | ||||
| 5 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 3 | ||||
| 3 | 2 | 1 | 4 | 2 | 2 | 2 | 1 | 2 | 4 | 3 | ||
| 4 | 3 | 4 | 5 | 2 | 2 | 3 | 2 | 4 | ||||
| 3 | 3 | 2 | 4 | 4 | 1 | 2 | 2 | |||||
| 4 | 4 | 4 | 4 | 3 | 2 | 3 | ||||||
| 3.57 | 3.57 | 2.76 | 4.40 | 2.97 | 2.33 | 2.86 | 2.00 | 2.48 | 3.48 | 2.43 | - |
sol_hsa says ...
I apparently did not get far enough to find the powerups =)
mrfun says ...
This is surprisingly addictive, the "packman pill" powerup makes all the difference. Your pizza pic is making me hungry again. My highscore: 22,000
jolle says ...
Surprisingly fun considering the simplicity of the game, so guess it fits theme perfectly. Think it gets difficult a bit too quickly.
pekuja says ...
This is another one of those "what's the simplest game I could possibly make" -type entries. It is kinda fun though. I think the game crashed on me after all the balls turned blue.
Mmm.. that pizza looks good.
Wiering says ...
Nice little game, I like how your player dot gradually turns red.
keeyai says ...
Fun concept! I wish you could heal by eating the other balls.
thedaian says ...
As others have mentioned, it's a fun little game that fits the theme quite well. It'd be a bit easier if you could use the mouse to control the ball, but otherwise, it's a good entry.
jlnr says ...
Hmmm, I wonder if it's my virtualized Windows, but other games worked okay and this one's controls felt a bit weird, and it didn't look like it had proper vsync. I also felt it was a bit too minimalistic to not have a game over message between dying and respawning :)
But that's just nitpicking. It's fun! And the pizza makes me hungry too.
philhassey says ...
Good solid fun :) The game was a touch fast for my slow fingers, but really it was a good one - I think I had more fun with this one than any of the others I've played so far.
GBGames says ...
I thought it did well for the theme, and I liked the power up. It adds a bit of variety to the game.
Dathgale says ...
Interesting idea. It was pretty fun the first two times through.
HybridMind says ...
great minimalism game. powerups rule. best I could do with the controls was ~15000 before giving up. With some slight tweaking to balance / speed / controls I think this could be a really fun simple game.
Hamumu says ...
Man, your pizza looks awesome, and I love Indian food, and we haven't had it in forever... ah, anyway.
59763, suckers. I thought the controls were really good, so I wonder if it's not running right on some computers. The power up really does make the difference - just when you think all is lost, you get revenge (but catching those formerly grey guys is insane).
Eventually it seemed like the game reset - the grey balls were a lot slower again, and the blue balls were worth hardly any points. Did I roll the machine?
It's one of the most fun entries I've played so far. Others have been interesting or amusing in one way or another, but for just real simple fun factor, this is doing it.
fydo says ...
A fun little game with minimalist graphics and sound. I enjoyed it for a little while, but wouldn't go back and play it again and again.
Some music would be nice too. :)
Devon says ...
fun. gets hard for my patience :).
dgriff says ...
sample of scores
...6000
..12000
..37000
...6000
Pretty fun, definitely playable. I guess my little guy thought he was a billiard ball or something cause he got owned a lot.
phren says ...
This is the type of game powerheads at big firms play when they're braindead. Really great as a way to pass a few minutes and blow off steam. (or get steamed while trying to beat your own high score) Would've probably been even more fun for me if the blue balls would've healed you up, so you can go on for longer.
pymike says ...
Simple and fun! Nice combination. My high is 23,382. Gotta play again... ;-)
pansapiens says ...
Great little game. Fast, fun and minimal. Dodgeball-esque. I like the fact that you can sustain multiple hits before dying, and that hitting a ball "reflects" it and changes it's bouncing pattern, effectively making its trajectory a little harder to predict after you accidentally hit one. I also like the powerup which turns the grey balls blue and lets you eat them. Sound was good, and fit the style (sfxr ? nothing wrong with that). I would have liked a death sound rather than just "silent pause -- fade-in gameover". Some nice GL work in the source.
The tandoori chicken looked really tasty.
mjau says ...
This crashed on me unfortunately. I'd gotten some sort of powerup or something that made all the grey balls blue, and collected a bunch of them at once, when I got this:
Traceback (most recent call last):
File "./dots.py", line 56, in <module>
main()
File "./dots.py", line 35, in main
engine.draw()
File "/tmp/LD/erik/dots/Engine.py", line 330, in draw
enemy.draw()
File "/tmp/LD/erik/dots/Thing.py", line 27, in draw
self.circle.draw(pos=(self.x-self.radius,self.y-self.radius), width=self.radius*2, height=self.radius*2, color=self.color)
File "/tmp/LD/erik/dots/Image.py", line 25, in draw
glColor4fv(color)
File "/usr/lib/python2.5/site-packages/OpenGL/wrapper.py", line 667, in wrapperCall
pyArgs.append( converter(arg, self, args) )
File "/usr/lib/python2.5/site-packages/OpenGL/arrays/arrayhelpers.py", line 28, in asArraySize
incoming,
ValueError: ('Expected 4 item array, got 5 item array', (0.29999999999999999, 0.29999999999999999, 0.29999999999999999, 0.87, 1))
I had fun before that happened though. Food looks good, too =)
DrPetter says ...
126876!
Masterfully done on this one, really. Snug glove fit on the theme, and very fascinating to play. At first I thought it was a really cheap stoneage game and expected the balls to be one-hit-kill. But then I noticed the physics and was increasingly fascinated by what a huge difference it makes to the gameplay. Since the balls sometimes collide with each other and introduce chaos to the whole scene, you can never relax. And obviously, if you hit one it goes off at a weird angle and speeds up, so you've just put yourself at even more of a hairy spot.
Although I still have a few games left to try, I dare say that this is one of the better games (probably the best) with regard to theme. It's truly minimalistic (basically single-state; moving player vs increasing number of bouncing balls) yet still very interesting due to emergent complexity.
robot_guy says ...
Great fun.
negativegeforce says ...
the game fit the theme nicely. not alot to the gameplay, but it was fun for a few minutes.
Archive for the ‘LD #11 - Minimalist - 2008’ Category
dots final.
Windows binary: http://disruption.ca/dl/dots/erik-ld48_11-dots-Win32.zip
Python source: http://disruption.ca/dl/dots/dotsSrc.zip














