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    Construct is Mixed Bag

    Posted by (twitter: @https://twitter.com/thecapncool)
    February 22nd, 2014 3:42 pm

    I kinda like it, but then, I haven’t used a whole lot of engines. My partner, who is well versed in Unity freaking hates it. Speaking of my partner, he’s streaming the stuff that he’s doing on twitch. So, that’s where you can up to date updates on what and how we are doing. As always, here’s a link to our github. Now if you’ll excuse me, I need to go and work on our positioning errors.

    2 Responses to “Construct is Mixed Bag”

    1. LiberalNerdism says:

      There are a lot of engines for “non-programmers” out there, and I have tried many of them. Personally I like Clickteam Fusion 2.5 and Game Maker the best, but a big thing to consider is what the cost options are for the exporters you will want. In the cost regard Construct 2 is one of the best, you can export your game to most formats for $119.

      • rigg.travis says:

        Hey, thanks for letting us know about the exporting. That really bolstered morale that if we ever do decide to export to something other than HTML5 that it won’t be so bad. Now it’s time to dig back in and cry.

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