Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 16 days, 2 hours, 45 minutes, 57 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]

    Unity devs, I beg you: do NOT use standard Mouselook!

    Posted by
    December 13th, 2013 6:08 pm

    It breaks my heart to see great Unity games with terrible MouseLook (you know, the one in Standard Assets). It really wouldn’t hurt to use a proper script, like the one I’m using this time.┬áDon’t set sensitivity too high, make it adjustable!


    Also, I’m in, although I doubt this is interesting in any way. Good luck, everyone!

    7 Responses to “Unity devs, I beg you: do NOT use standard Mouselook!”

    1. chas says:

      99% of Ludum Dare Unity games are hell because of this.

      Take bentog’s advice!

    2. Phil River says:

      I hear you brother! Better yet, how about the Ultimate FPS Camera from the asset store?

    3. Exclamation Mark says:

      I support your cause! The default sensitivity always drives me nuts ;)

    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]