Waaay back in December 2010, I cobbled together a horrific ten hour entry for LD19 - http://www.ludumdare.com/compo/2010/12/20/germies/
It was garish, had horrific sound, and played a bit like a mule. However, there was an idea in there… a nice little variant on the usual Gems formula popularised by Bejeweled and co.
So, in January 2013, I revisited it for One Game A Month - http://www.arcadebadgers.co.uk/projects/1gam/january
Several months later, and with Arcade Badgers now being incorporated and officially trading, I’ve released Germies! as a more commercial offering; albeit an ad-supported Mobile/Desktop Web version - http://germies.clay.io/
This time, we’ve got a leaderboard and some achievements added to the mix, as well as general clean-ups throughout.
We’ve only just released it as of yesterday, but it has been a chaotic journey to get here, and proof that if anything, Ludum Dare – and by extension One Game A Month – are incredibly useful for iterating over ideas!
Oh and yes, we will be taking part in the next Ludum Dare! Here’s hoping that anything interesting that we produce doesn’t take almost three years to come out again