Since I know myself enough, I also know that I will start panicking about three to four hours in and willing to throw everything in the bin and go play some Deus Ex. So, I though that a list of some anti panic suggestions maybe will help me (and hopefully inspire others) to get my game done before the 48h limit.
- Start with a small idea, something I’m pretty confident I can do in two days, then halve that. This way I’ll get a tiny idea: my objective is doing something even tinier. As everything in life, starting is easy, but ending is EVERYTHING. A simple finished game is always better of a half finished prototype of an amazing idea. Why? Because the first one is a game, the second one is not. The first one can be sold and distributed, the second one can’t. And the fastest and easiest way to finish a project is: start small.
- Focus on what you can do best and do it. Get the rest done as quickly as possible. There are a lot of categories your game will be competing into: it is best to focus on those you will do well in instead of trying the best game overall (unless of course you are a ninja that can make a masterpiece in a weekend, you know who you are!).
For me, this translates as focus on MOOD. As i wrote in my first post, I’ll be using Ren’py for making a point and click game. My engine and genre choice won’t allow much innovation on the mechanics so the selling point of my game will be what I can focus the most on: music, graphics and writing. Setting the right mood is both what I can expect to do right and what I’m willing to do well, so it’s a good compromise.
- Details are EVIL. While this is my first attempt at making a game, I’ve worked on enough other projects to know that perfectionism is my number 1 reason of giving up. In the specific, focusing on non-fundamental details too soon is the worst disease to ever plague a project. As said in point 1, finishing is everything: this means that the fundamental stuff should be THE priority over any other tiny detail. No one will care if the tiles of the floor look like crap if they can’t even finish the first level because of a game breaking bug. Get your priorities in the right order first! Make a list of the game you will need, and cross out everything you know won’t be fundamental to the game. This is the list of stuff you’ll need to implement in the next two days. Now sit down and get your work done!
Ok, hopefully these reminders will prevent myself from bonking my head on the wall in regret too much. Rev up those fingers cause the time is near!
EDIT: thanks to Osgeld for pointing out some confusion about this post.