There are some good tutorials and great survival guide about speed game development contests.
But it’s fist time we’ll apply speed development contest as team. And it’s a problem :).
I’ll be very glad, if LD team-players will share their experience how to be efficient while speed game developing in team.
I mean, for example, how to divide work between developers.
Thank you LD. And we are in with Java, good mood and lot of ideas