In my “I’m in” post, I forgot to talk about my tools.
Well, here ya go:
- IDE: FlashDevelop
- Libraries: Just Flixel
- Graphics: Inkscape or GIMP, depending on what I make
- Sound: BFXR or Audacity, depending on my willingness to make noises
- Music: Haha! Maybe after the crazy deadline!
- Platform: Adobe Flash Player version 10+
Yep, I’m still rocking Flash, even as HTML5 slowly rises to be its rival. Flash is still the most viable option at the moment, with Unity being overkill for many games and HTML5 having issues with inconsistency between browsers. Flash’s days are numbered, but it has lots of them left.
As far as the type of game I want to make, well…
I want to make a non-violent game. I’ve sort of been fascinated by the idea of games with mechanics other than combat, especially when they don’t have combat at all. So, I’m going to make a game without combat if I can make one fit the theme.
That being said, I’m looking forward to this jam. Oh, yeah, I’m doing the jam (72h) instead of the compo (48h), like I usually do.
This is going to be fun. I hope so, anyway.