And so ends the main Ludum Dare 25 event. 1326 games made over one weekend, and a whopping 4650 games made in 2012!
What an amazing year.
We celebrated our 10 year anniversary back in April, and created more games in just 1 year than every game console and every classic home computer (Except Commodore 64, naturally). (Thanks Jari, you’re the best! )
But we’re not done yet!
Over the next 3 weeks, be sure to come back to play and rate games made by your peers. To be ranked, you need ratings! And the best way to get more ratings is by playing other games. Every game you play improves your chances to be seen. For best results, you should play and rate at least 20 games, and the sooner the better.
NOTE: For Jam games, only the submitter gets to vote. Aside from sharing the account, we don’t currently have a way for the entire team to vote. Sorry.
By now, you should not be touching your game code anymore (unless you’re making a post-compo version). That said, we do allow the following:
- Crashes – If your game dies at an important moment, you are allowed to fix this.
- Typo bugs – Little oops bugs, not features. Things you may have broke last minute.
Those are the only two types fixes you are allowed to make at this point. No New Features! If you want to add things, we call that a post-compo version. It is your game, so you are free to do whatever you want with it, but for the sake of judging we ask you to preserve the version you submitted to the event.
Ports to different platforms are allowed after the deadline. You should get them in as soon as possible, and should be functionally the same as your submitted version. Porting to a mobile platform like Android may require adding on screen controls; This is allowed.
Remember: Web is the most popular platform. 2nd most popular is Windows. If you want to find Linux/other games, use the search box on the View All page.
Ludum Dare at GDC
Phil and I are regulars at Game Developers Conference in San Francisco, and we like to get together with members of the community while there. Stay tuned around GDC time in March, we should have our plans more fleshed out by then. In the mean time, we have a thread going discussing GDC over here:
Coming up next month (January), and every off month, members of the community run Mini-LD challenges. Check back in a couple weeks for that.
Ludum Dare 26 will be in April 2013 (assuming we make it past December 21st ahem). Date to be announced as we get closer.
Thanks everyone, have a great holiday, and lets go rate some games!