Catching up!
December 15th, 2012 3:30 pm
I have had troubles thinking something up, but here I go! And I’m pretty much catching up already!
You are a spy designated to infiltrate a villains lab and plant a bomb inside. For now, you can only walk around!
I am really proud of the mechanics, so please let me know what do you think of these! You can slide walls, do wall jumps, grab and climb ledges.
The spy run animation is probably the smoothest run animation i have ever managed to draw. I always take too much time to do such stuff. I hope it looks good at least!
Play here!
Man, this guy really needs a handbrake
I played whole level, I mean I went everywhere you can go.
The mechanics are allright. But everything is really fast and it gets a while to get used to most basic things like climbing opposite walls. I think you can slow everything a little bit, last time I jumped this fast I was playing Quake 3 (for more than a year).
It is also a decision whether you should push the key to the direction of the wall or opposite of the wall, I guess most games go with pushing towards the wall (like in your game). I think the other way around is more intuitive but you one can get used to both with a little practice.
Finally you can’t immediately wall jump from a wall, it seems you need to slide a bit first. I guess this is intended. It can be easier for player to be able to jump as soon as the guy touches the wall but this is fine too.
Finally excellent graphics. Animation is really cool. But I think you can find something more charismatic (he is a spy after all) for falling animation. This one is good since for transition to slide animation in both directions but he looks funny
Hope you can finish it, it looks definitely fun.
Thanks for feedback, man!
Yeah he’s kinda froggy now, but I can’t make serious games anyways, so he may as well be that
And I fixed the walljump to be much easier!
Thansk again!
I wrote the comment in hurry but I guess it is mostly readable.
Online Casino…
Ludum Dare » Blog Archive » Catching up!…