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    Together Alone: Love in Limbo BETA

    Posted by
    November 18th, 2012 6:40 am

    About a year ago (LD22) Gijs and I decided to enter the Jam. We coded (me) and drew (him) furiously for a few days and built Together Alone, a story-based puzzler where you could switch between controlling two characters to solve tile-breaking puzzles. We came in 2nd in the Jam, and we decided to start building a sequel.

    That sequel became Together Alone: Love in Limbo. A new and improved story, gorgeous hand-drawn graphics, many new game elements and even a level editor. We just released our second beta version and are looking for feedback. Please give it a try and let us know what you think!

    Play the beta (Flash)

    Big thanks to the Ludum Dare organisers; we thought about building a game for a long time, but this kind of competition is just the kick in the butt we needed to actually get going. We’re already busy designing our the next game, even. But first we need to finish this one. :-) Your comments are appreciated!

    4 Responses to “Together Alone: Love in Limbo BETA”

    1. constantsun says:

      Fun game. I got up to level 10. The game looked great and played well (I like that you allow the keyboard for everything). I think around 8-9 I started to lose interest in the puzzles though. There just wasn’t enough novelty added to keep me going.

    2. zwets says:

      Thanks for the compliments and feedback! As for the novelty/variation factor: later in the game some more new elements are added, including the ‘core’ mechanic of the two characters being able to stand on the same tile. Maybe we need to introduce those things sooner.

    3. Puzzlem00n says:

      Can I just say I liked the original story a lot better? I mean, true, I’m not that far in to it, but the “Love in Limbo” idea feels corny compared to the old story.

      I’m loving the game so far other than that, though!

    4. zwets says:

      Nice that you enjoyed the game, but sorry to hear you don’t like the new story. We considered expanding on the old one, but decided we wanted to add a little more substance and humour. I’m really happy with how it turned out, but I agree it’s very different in tone.

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