Had my first sales today via Ubuntu Software Centre which felt really good, a day late, but I’m still happy!
I’ve really slacked on “marketing” the game as we’ve been crunching at work, but hopefully in next few weeks I can make proper demo version and port the game to windows (note to self: how come I’m always able to blame work for my slacking).
Getting the game published in the Software Centre was simple and the review process was really fast (wish other platforms would work as well).
I’ve been toying with the idea of porting the game for Android, but I have not done any research about that yet (never done any mobile development).
The game is written in fairly standard C++ (uses some POSIX libraries) and SDL, and AFAIK that combo should work decently well on Android.
The games October challenge submission is here: Tiny Puzzle Garden
Thanks for the fun event and good luck with your sales everyone!