Memory Inc.
Hey folks!
There are quite a lot of updates about my game.
First and foremost, I had to rethink the storyline, streamline it to make it fit in with the visuals and gameplay. Therefore I also had to change it’s name again… “Closer to You” was definitely chosen way too hastily. I’m learning valuable lessons here!
Anyway, the game is now called Memory Inc. and here’s what it’s about:
Memory Inc. is a 2D platformer with a mixture of quick jump n’ run action, a metroidvania progression and memento-like storytelling.
You’re an agent being sent into a guys subconscious by Memory Inc. – a company hired to help people remember. On your journey through the mind you set free the supressed memories about a long lost love, causing your host unbearable agony and leaving you to deal with a more and more hostile environment. The only way to heal your clients pain is to get to the bottom of it, whether he wants it or not.
It’d be real awesome if you could tell me what you think about that story setup.
Here’s some more stuff that I worked on:
Also, I’ve started working on my homepage and naively hope to finish it today.
Remember to hit me up on Twitter for pizza and snacks!



I like the visuals you have there, especially that first shot.
Not sure about the font in the menus, seems to clash with that whole neo-retro thig you have going.
Absolutely loved Memento, the story you’re going for seems closer to The Eternal Sunshine of the Spotless Mind though, which is also a brilliant movie, and a must-watch if you haven’t, especially with the narrative you seem to be aiming for.
Hey, thanks a lot for the reply!
Yeah, I agree with you about the font… it’s still a leftover from the prototype and I got blind about it by staring at it the whole time.
You have a great taste in movies
I have seen The Eternal Sunshine of the Spotless Mind (what a name…) and I absolutely loved it! With “Memento-like” I tried to refer to that sort of reverse way of narrating – still, my wording is questionable there.
I’ll be presenting the memories as slides with captions that play after you’ve reached that point ingame.
If you’re interested, I’ve just posted one of the slides on twitter:
Picture
Styles will be mixed, I suppose. Hopefully I can massage it all into a coherent one.
Definitely keeping my eyes peeled on this one, seems like a twitter follow is in order…
This is lovely. those you wanna throw money at the screen
Looks awesome, I really like the style of graphics and story!