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Ludum Dare 26 — April 26-29th, 2013
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The progress…

Posted by (twitter: @Impredecible)
October 15th, 2012 12:28 pm
What has been done so far:
* Basic mechanics.
* Level elements: doors, levers, spikes, portals.
* Six tutorial levels and two challenge.
* Camera that follows the mouse for large levels.

What remains to be done.
* More levels. The game will have thirty or forty approximately.
* Level editor.
* Music and sound effects.
* Sprite animations.
* Port to Game Maker Studio to market it.
* HUGE SUCCESS.
A photo of the actual state:
And a photo of my desk!

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